4jcraft/Minecraft.World/Level/Storage/MemoryLevelStorage.h
2026-03-13 17:06:56 -05:00

30 lines
1.1 KiB
C++

#pragma once
#include "LevelStorage.h"
#include "PlayerIO.h"
#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.chunk.storage.h"
#include "../../Headers/net.minecraft.world.level.dimension.h"
#include "../../Headers/com.mojang.nbt.h"
#include "../../IO/Files/ConsoleSaveFile.h"
class MemoryLevelStorage : public LevelStorage, public PlayerIO {
public:
MemoryLevelStorage();
virtual LevelData* prepareLevel();
virtual void checkSession();
virtual ChunkStorage* createChunkStorage(Dimension* dimension);
virtual void saveLevelData(LevelData* levelData,
std::vector<std::shared_ptr<Player> >* players);
virtual void saveLevelData(LevelData* levelData);
virtual PlayerIO* getPlayerIO();
virtual void closeAll();
virtual void save(std::shared_ptr<Player> player);
virtual bool load(std::shared_ptr<Player> player);
virtual CompoundTag* loadPlayerDataTag(const std::wstring& playerName);
virtual ConsoleSavePath getDataFile(const std::wstring& id);
};