mirror of
https://github.com/4jcraft/4jcraft.git
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617 lines
24 KiB
C++
617 lines
24 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Headers/com.mojang.nbt.h"
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#include "../../Headers/net.minecraft.world.entity.player.h"
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#include "../../Headers/net.minecraft.world.item.h"
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#include "MapItemSavedData.h"
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#include "../../../Minecraft.Client/Network/PlayerList.h"
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#include "../../../Minecraft.Client/MinecraftServer.h"
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#include "../../../Minecraft.Client/Player/ServerPlayer.h"
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#include "../../Headers/net.minecraft.world.level.h"
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#include "../../Headers/net.minecraft.world.level.storage.h"
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#include "../../../Minecraft.Client/Network/PlayerConnection.h"
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const int MapItemSavedData::END_PORTAL_DECORATION_KEY = -1;
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// 4J added entityId param
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MapItemSavedData::MapDecoration::MapDecoration(char img, char x, char y,
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char rot, int entityId,
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bool visible) {
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this->img = img;
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this->x = x;
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this->y = y;
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this->rot = rot;
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this->entityId = entityId;
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this->visible = visible;
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}
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MapItemSavedData::HoldingPlayer::HoldingPlayer(std::shared_ptr<Player> player,
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const MapItemSavedData* parent)
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: parent(parent), player(player) {
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// inited outside of ctor
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rowsDirtyMin = intArray(MapItem::IMAGE_WIDTH);
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rowsDirtyMax = intArray(MapItem::IMAGE_WIDTH);
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tick = 0;
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sendPosTick = 0;
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step = 0;
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hasSentInitial = false;
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// java ctor
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// this->player = player;
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for (unsigned int i = 0; i < rowsDirtyMin.length; i++) {
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rowsDirtyMin[i] = 0;
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rowsDirtyMax[i] = MapItem::IMAGE_HEIGHT - 1;
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}
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}
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MapItemSavedData::HoldingPlayer::~HoldingPlayer() {
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delete rowsDirtyMin.data;
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delete rowsDirtyMax.data;
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delete lastSentDecorations.data;
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}
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charArray MapItemSavedData::HoldingPlayer::nextUpdatePacket(
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std::shared_ptr<ItemInstance> itemInstance) {
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if (!hasSentInitial) {
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charArray data(2);
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data[0] = HEADER_METADATA;
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data[1] = parent->scale;
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hasSentInitial = true;
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return data;
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}
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if (--sendPosTick < 0) {
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sendPosTick = 4;
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unsigned int playerDecorationsSize = (int)parent->decorations.size();
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unsigned int nonPlayerDecorationsSize =
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(int)parent->nonPlayerDecorations.size();
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charArray data =
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charArray((playerDecorationsSize + nonPlayerDecorationsSize) *
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DEC_PACKET_BYTES +
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1);
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data[0] = 1;
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for (unsigned int i = 0; i < parent->decorations.size(); i++) {
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MapDecoration* md = parent->decorations.at(i);
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#ifdef _LARGE_WORLDS
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data[i * DEC_PACKET_BYTES + 1] = (char)(md->img);
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data[i * DEC_PACKET_BYTES + 8] = (char)(md->rot & 0xF);
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#else
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data[i * DEC_PACKET_BYTES + 1] =
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(char)((md->img << 4) | (md->rot & 0xF));
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#endif
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data[i * DEC_PACKET_BYTES + 2] = md->x;
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data[i * DEC_PACKET_BYTES + 3] = md->y;
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data[i * DEC_PACKET_BYTES + 4] = md->entityId & 0xFF;
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data[i * DEC_PACKET_BYTES + 5] = (md->entityId >> 8) & 0xFF;
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data[i * DEC_PACKET_BYTES + 6] = (md->entityId >> 16) & 0xFF;
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data[i * DEC_PACKET_BYTES + 7] = (md->entityId >> 24) & 0x7F;
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data[i * DEC_PACKET_BYTES + 7] |= md->visible ? 0x80 : 0x0;
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}
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unsigned int dataIndex = playerDecorationsSize;
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for (AUTO_VAR(it, parent->nonPlayerDecorations.begin());
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it != parent->nonPlayerDecorations.end(); ++it) {
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MapDecoration* md = it->second;
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#ifdef _LARGE_WORLDS
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data[dataIndex * DEC_PACKET_BYTES + 1] = (char)(md->img);
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data[dataIndex * DEC_PACKET_BYTES + 8] = (char)(md->rot & 0xF);
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#else
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data[dataIndex * DEC_PACKET_BYTES + 1] =
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(char)((md->img << 4) | (md->rot & 0xF));
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#endif
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data[dataIndex * DEC_PACKET_BYTES + 2] = md->x;
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data[dataIndex * DEC_PACKET_BYTES + 3] = md->y;
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data[dataIndex * DEC_PACKET_BYTES + 4] = md->entityId & 0xFF;
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data[dataIndex * DEC_PACKET_BYTES + 5] = (md->entityId >> 8) & 0xFF;
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data[dataIndex * DEC_PACKET_BYTES + 6] =
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(md->entityId >> 16) & 0xFF;
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data[dataIndex * DEC_PACKET_BYTES + 7] =
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(md->entityId >> 24) & 0x7F;
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data[dataIndex * DEC_PACKET_BYTES + 7] |= md->visible ? 0x80 : 0x0;
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++dataIndex;
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}
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bool thesame = !itemInstance->isFramed();
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if (lastSentDecorations.data == NULL ||
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lastSentDecorations.length != data.length) {
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thesame = false;
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} else {
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for (unsigned int i = 0; i < data.length; i++) {
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if (data[i] != lastSentDecorations[i]) {
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thesame = false;
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break;
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}
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}
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}
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if (!thesame) {
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if (lastSentDecorations.data != NULL) {
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delete[] lastSentDecorations.data;
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}
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// Make a copy of data, as the calling function presumes it can
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// destroy the returned data
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lastSentDecorations = charArray(data.length);
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memcpy(lastSentDecorations.data, data.data, data.length);
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return data;
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}
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delete[] data.data; // 4jcraft, changed to []
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}
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std::shared_ptr<ServerPlayer> servPlayer =
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std::dynamic_pointer_cast<ServerPlayer>(player);
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for (int d = 0; d < 10; d++) {
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int column = (tick++ * 11) % (MapItem::IMAGE_WIDTH);
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if (rowsDirtyMin[column] >= 0) {
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int len = rowsDirtyMax[column] - rowsDirtyMin[column] + 1;
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int min = rowsDirtyMin[column];
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charArray data = charArray(len + 3);
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data[0] = HEADER_COLOURS;
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data[1] = (char)column;
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data[2] = (char)min;
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for (unsigned int y = 0; y < data.length - 3; y++) {
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data[y + 3] =
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parent->colors[(y + min) * MapItem::IMAGE_WIDTH + column];
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}
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rowsDirtyMax[column] = -1;
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rowsDirtyMin[column] = -1;
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return data;
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}
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}
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return charArray();
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}
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MapItemSavedData::MapItemSavedData(const std::wstring& id) : SavedData(id) {
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x = z = 0;
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dimension = 0;
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scale = 0;
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colors = byteArray(MapItem::IMAGE_WIDTH * MapItem::IMAGE_HEIGHT);
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}
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MapItemSavedData::~MapItemSavedData() {
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delete colors.data;
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for (unsigned int i = 0; i < decorations.size(); i++) {
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delete decorations[i];
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}
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}
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void MapItemSavedData::load(CompoundTag* tag) {
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dimension = tag->getByte(L"dimension");
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x = tag->getInt(L"xCenter");
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z = tag->getInt(L"zCenter");
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scale = tag->getByte(L"scale");
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if (scale < 0) scale = 0;
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if (scale > MAX_SCALE) scale = MAX_SCALE;
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int width = tag->getShort(L"width");
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int height = tag->getShort(L"height");
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if (width == MapItem::IMAGE_WIDTH && height == MapItem::IMAGE_HEIGHT) {
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colors = tag->getByteArray(L"colors");
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} else {
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byteArray newColors = tag->getByteArray(L"colors");
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// 4J
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if (colors.data != NULL) {
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delete[] colors.data;
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}
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// End4J
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colors = byteArray(MapItem::IMAGE_WIDTH * MapItem::IMAGE_HEIGHT);
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int xo = (MapItem::IMAGE_WIDTH - width) / 2;
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int yo = (MapItem::IMAGE_HEIGHT - height) / 2;
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for (int y = 0; y < height; y++) {
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int yt = y + yo;
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if (yt < 0 && yt >= MapItem::IMAGE_HEIGHT) continue;
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for (int x = 0; x < width; x++) {
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int xt = x + xo;
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if (xt < 0 && xt >= MapItem::IMAGE_WIDTH) continue;
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colors[xt + yt * MapItem::IMAGE_WIDTH] =
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newColors[x + y * width];
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}
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}
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}
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}
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void MapItemSavedData::save(CompoundTag* tag) {
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tag->putByte(L"dimension", dimension);
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tag->putInt(L"xCenter", x);
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tag->putInt(L"zCenter", z);
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tag->putByte(L"scale", scale);
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tag->putShort(L"width", (short)MapItem::IMAGE_WIDTH);
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tag->putShort(L"height", (short)MapItem::IMAGE_HEIGHT);
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tag->putByteArray(L"colors", colors);
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}
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void MapItemSavedData::tickCarriedBy(std::shared_ptr<Player> player,
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std::shared_ptr<ItemInstance> item) {
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if (carriedByPlayers.find(player) == carriedByPlayers.end()) {
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std::shared_ptr<HoldingPlayer> hp =
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std::shared_ptr<HoldingPlayer>(new HoldingPlayer(player, this));
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carriedByPlayers.insert(
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playerHoldingPlayerMapType::value_type(player, hp));
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carriedBy.push_back(hp);
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}
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for (unsigned int i = 0; i < decorations.size(); i++) {
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delete decorations[i];
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}
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decorations.clear();
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// 4J Stu - Put this block back in if you want to display entity positions
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// on a map (see below)
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#if 0
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nonPlayerDecorations.clear();
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#endif
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bool addedPlayers = false;
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for (AUTO_VAR(it, carriedBy.begin()); it != carriedBy.end();) {
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std::shared_ptr<HoldingPlayer> hp = *it;
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// 4J Stu - Players in the same dimension as an item frame with a map
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// need to be sent this data, so don't remove them
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if (hp->player->removed) //|| (!hp->player->inventory->contains(item)
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//&& !item->isFramed() ))
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{
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AUTO_VAR(it2, carriedByPlayers.find(
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(std::shared_ptr<Player>)hp->player));
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if (it2 != carriedByPlayers.end()) {
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carriedByPlayers.erase(it2);
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}
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it = carriedBy.erase(find(carriedBy.begin(), carriedBy.end(), hp));
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} else {
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++it;
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Level* playerLevel = hp->player->level;
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if (!playerLevel->isClientSide && hp->player->dimension == 0 &&
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(playerLevel->getLevelData()->getHasStrongholdEndPortal() ||
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playerLevel->getLevelData()->getHasStronghold())) {
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bool atLeastOnePlayerInTheEnd = false;
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PlayerList* players =
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MinecraftServer::getInstance()->getPlayerList();
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for (AUTO_VAR(it3, players->players.begin());
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it3 != players->players.end(); ++it3) {
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std::shared_ptr<ServerPlayer> serverPlayer = *it3;
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if (serverPlayer->dimension == 1) {
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atLeastOnePlayerInTheEnd = true;
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break;
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}
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}
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AUTO_VAR(currentPortalDecoration,
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nonPlayerDecorations.find(END_PORTAL_DECORATION_KEY));
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if (currentPortalDecoration == nonPlayerDecorations.end() &&
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atLeastOnePlayerInTheEnd) {
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float origX = 0.0f;
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float origZ = 0.0f;
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if (playerLevel->getLevelData()
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->getHasStrongholdEndPortal()) {
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origX = playerLevel->getLevelData()
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->getXStrongholdEndPortal();
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origZ = playerLevel->getLevelData()
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->getZStrongholdEndPortal();
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} else {
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origX = playerLevel->getLevelData()->getXStronghold()
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<< 4;
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origZ = playerLevel->getLevelData()->getZStronghold()
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<< 4;
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}
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float xd = (float)(origX - x) / (1 << scale);
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float yd = (float)(origZ - z) / (1 << scale);
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char x = (char)(xd * 2 + 0.5);
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char y = (char)(yd * 2 + 0.5);
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int size = MAP_SIZE - 1;
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#ifdef _LARGE_WORLDS
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if (xd < -size || yd < -size || xd > size || yd > size) {
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if (xd <= -size) x = (uint8_t)(size * 2 + 2.5);
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if (yd <= -size) y = (uint8_t)(size * 2 + 2.5);
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if (xd >= size) x = (uint8_t)(size * 2 + 1);
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if (yd >= size) y = (uint8_t)(size * 2 + 1);
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}
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#endif
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// decorations.push_back(new MapDecoration(4, x, y, 0));
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nonPlayerDecorations.insert(
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std::unordered_map<int, MapDecoration*>::value_type(
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END_PORTAL_DECORATION_KEY,
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new MapDecoration(
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4, x, y, 0, END_PORTAL_DECORATION_KEY, true)));
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} else if (currentPortalDecoration !=
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nonPlayerDecorations.end() &&
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!atLeastOnePlayerInTheEnd) {
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delete currentPortalDecoration->second;
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nonPlayerDecorations.erase(currentPortalDecoration);
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}
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}
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if (item->isFramed()) {
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// addDecoration(1, player.level, "frame-" +
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// item.getFrame().entityId, item.getFrame().xTile,
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// item.getFrame().zTile, item.getFrame().dir * 90);
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if (nonPlayerDecorations.find(item->getFrame()->entityId) ==
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nonPlayerDecorations.end()) {
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float xd =
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(float)(item->getFrame()->xTile - x) / (1 << scale);
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float yd =
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(float)(item->getFrame()->zTile - z) / (1 << scale);
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char x = (char)(xd * 2 + 0.5);
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char y = (char)(yd * 2 + 0.5);
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int size = MAP_SIZE - 1;
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char rot = (char)((item->getFrame()->dir * 90) * 16 / 360);
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if (dimension < 0) {
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int s =
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(int)(playerLevel->getLevelData()->getDayTime() /
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10);
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rot = (char)((s * s * 34187121 + s * 121) >> 15 & 15);
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}
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#ifdef _LARGE_WORLDS
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if (xd < -size || yd < -size || xd > size || yd > size) {
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if (xd <= -size) x = (uint8_t)(size * 2 + 2.5);
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if (yd <= -size) y = (uint8_t)(size * 2 + 2.5);
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if (xd >= size) x = (uint8_t)(size * 2 + 1);
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if (yd >= size) y = (uint8_t)(size * 2 + 1);
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}
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#endif
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// decorations.push_back(new MapDecoration(7, x, y, 0));
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nonPlayerDecorations.insert(
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std::unordered_map<int, MapDecoration*>::value_type(
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item->getFrame()->entityId,
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new MapDecoration(12, x, y, rot,
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item->getFrame()->entityId,
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true)));
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}
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}
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// 4J Stu - Put this block back in if you want to display entity
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// positions on a map (see above as well)
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#if 0
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for(AUTO_VAR(it,playerLevel->entities.begin()); it != playerLevel->entities.end(); ++it)
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{
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std::shared_ptr<Entity> ent = *it;
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if((ent->GetType() & eTYPE_ENEMY) == 0) continue;
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float xd = (float) ( ent->x - x ) / (1 << scale);
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float yd = (float) ( ent->z - z ) / (1 << scale);
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char x = (char) (xd * 2 + 0.5);
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char y = (char) (yd * 2 + 0.5);
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int size = MAP_SIZE - 1;
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char rot = 0;
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if (dimension < 0)
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{
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int s = step / 10;
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rot = (char) ((s * s * 34187121 + s * 121) >> 15 & 15);
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}
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#ifdef _LARGE_WORLDS
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if (xd < -size || yd < -size || xd > size || yd > size)
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{
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if (xd <= -size) x = (uint8_t) (size * 2 + 2.5);
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if (yd <= -size) y = (uint8_t) (size * 2 + 2.5);
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if (xd >= size) x = (uint8_t) (size * 2 + 1);
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if (yd >= size) y = (uint8_t) (size * 2 + 1);
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}
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#endif
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//decorations.push_back(new MapDecoration(7, x, y, 0));
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nonPlayerDecorations.insert( std::unordered_map<int, MapDecoration *>::value_type( ent->entityId, new MapDecoration(4, x, y, rot, ent->entityId, true) ) );
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}
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#endif
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// 4J-PB - display all the players in the map
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// For the xbox, x and z are 0
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if (hp->player->dimension == this->dimension && !addedPlayers) {
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addedPlayers = true;
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PlayerList* players =
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MinecraftServer::getInstance()->getPlayerList();
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for (AUTO_VAR(it3, players->players.begin());
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it3 != players->players.end(); ++it3) {
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std::shared_ptr<ServerPlayer> decorationPlayer = *it3;
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if (decorationPlayer != NULL &&
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decorationPlayer->dimension == this->dimension) {
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float xd =
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(float)(decorationPlayer->x - x) / (1 << scale);
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float yd =
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(float)(decorationPlayer->z - z) / (1 << scale);
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char x = (char)(xd * 2);
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char y = (char)(yd * 2);
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int size = MAP_SIZE; // - 1;
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char rot;
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char imgIndex;
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#ifdef _LARGE_WORLDS
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if (xd > -size && yd > -size && xd <= size &&
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yd <= size)
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#endif
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{
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rot =
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(char)(decorationPlayer->yRot * 16 / 360 + 0.5);
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if (dimension < 0) {
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int s = (int)(playerLevel->getLevelData()
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->getDayTime() /
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10);
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rot =
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(char)((s * s * 34187121 + s * 121) >> 15 &
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15);
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}
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// 4J Stu - As we have added new icons for players
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// on a new row below other icons used in Java we
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// need to move our index to the next row
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imgIndex = (int)decorationPlayer->getPlayerIndex();
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if (imgIndex > 3) imgIndex += 4;
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}
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#ifdef _LARGE_WORLDS
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else // if (abs(xd) < MAP_SIZE * 5 && abs(yd) <
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// MAP_SIZE * 5)
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{
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// 4J Stu - As we have added new icons for players
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// on a new row below other icons used in Java we
|
|
// need to move our index to the next row
|
|
imgIndex = (int)decorationPlayer->getPlayerIndex();
|
|
if (imgIndex > 3) imgIndex += 4;
|
|
imgIndex += 16; // Add 16 to indicate that it's on
|
|
// the next texture
|
|
|
|
rot = 0;
|
|
size--; // Added to match the old adjusted size
|
|
if (xd <= -size) x = (uint8_t)(size * 2 + 2.5);
|
|
if (yd <= -size) y = (uint8_t)(size * 2 + 2.5);
|
|
if (xd >= size) x = (uint8_t)(size * 2 + 1);
|
|
if (yd >= size) y = (uint8_t)(size * 2 + 1);
|
|
}
|
|
#endif
|
|
|
|
MemSect(45);
|
|
decorations.push_back(new MapDecoration(
|
|
imgIndex, x, y, rot, decorationPlayer->entityId,
|
|
(decorationPlayer == hp->player ||
|
|
decorationPlayer->canShowOnMaps())));
|
|
MemSect(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// float xd = (float) (hp->player->x - x) / (1 <<
|
|
// scale); float yd = (float) (hp->player->z - z) /
|
|
// (1 << scale); int ww = 64;
|
|
// int hh = 64; if (xd >= -ww && yd >= -hh && xd
|
|
// <= ww && yd <= hh)
|
|
// {
|
|
// char img = 0;
|
|
// char x = (char) (xd * 2 + 0.5);
|
|
// char y = (char) (yd * 2 + 0.5);
|
|
// char rot = (char) (player->yRot * 16 /
|
|
// 360 + 0.5); if (dimension < 0)
|
|
// {
|
|
// int s = step / 10;
|
|
// rot = (char) ((s * s * 34187121
|
|
// + s * 121) >> 15 & 15);
|
|
// }
|
|
// if (hp->player->dimension ==
|
|
// this->dimension)
|
|
// {
|
|
// decorations.push_back(new
|
|
// MapDecoration(img, x, y, rot));
|
|
// }
|
|
// }
|
|
}
|
|
}
|
|
}
|
|
|
|
charArray MapItemSavedData::getUpdatePacket(
|
|
std::shared_ptr<ItemInstance> itemInstance, Level* level,
|
|
std::shared_ptr<Player> player) {
|
|
AUTO_VAR(it, carriedByPlayers.find(player));
|
|
if (it == carriedByPlayers.end()) return charArray();
|
|
|
|
std::shared_ptr<HoldingPlayer> hp = it->second;
|
|
return hp->nextUpdatePacket(itemInstance);
|
|
}
|
|
|
|
void MapItemSavedData::setDirty(int x, int y0, int y1) {
|
|
SavedData::setDirty();
|
|
|
|
AUTO_VAR(itEnd, carriedBy.end());
|
|
for (AUTO_VAR(it, carriedBy.begin()); it != itEnd; it++) {
|
|
std::shared_ptr<HoldingPlayer> hp = *it; // carriedBy.at(i);
|
|
if (hp->rowsDirtyMin[x] < 0 || hp->rowsDirtyMin[x] > y0)
|
|
hp->rowsDirtyMin[x] = y0;
|
|
if (hp->rowsDirtyMax[x] < 0 || hp->rowsDirtyMax[x] < y1)
|
|
hp->rowsDirtyMax[x] = y1;
|
|
}
|
|
}
|
|
|
|
void MapItemSavedData::handleComplexItemData(charArray& data) {
|
|
if (data[0] == HEADER_COLOURS) {
|
|
int xx = data[1] & 0xff;
|
|
int yy = data[2] & 0xff;
|
|
for (unsigned int y = 0; y < data.length - 3; y++) {
|
|
colors[(y + yy) * MapItem::IMAGE_WIDTH + xx] = data[y + 3];
|
|
}
|
|
setDirty();
|
|
|
|
} else if (data[0] == HEADER_DECORATIONS) {
|
|
for (unsigned int i = 0; i < decorations.size(); i++) {
|
|
delete decorations[i];
|
|
}
|
|
decorations.clear();
|
|
for (unsigned int i = 0; i < (data.length - 1) / DEC_PACKET_BYTES;
|
|
i++) {
|
|
#ifdef _LARGE_WORLDS
|
|
char img = data[i * DEC_PACKET_BYTES + 1];
|
|
char rot = data[i * DEC_PACKET_BYTES + 8];
|
|
#else
|
|
// 4J-PB - this gives the wrong result
|
|
char img =
|
|
(char)((((int)data[i * DEC_PACKET_BYTES + 1]) & 0xF0) >> 4);
|
|
char rot = (char)(data[i * DEC_PACKET_BYTES + 1] & 0xF);
|
|
#endif
|
|
char x = data[i * DEC_PACKET_BYTES + 2];
|
|
char y = data[i * DEC_PACKET_BYTES + 3];
|
|
int entityId =
|
|
(((int)data[i * DEC_PACKET_BYTES + 4]) & 0xFF) |
|
|
((((int)data[i * DEC_PACKET_BYTES + 5]) & 0xFF) << 8) |
|
|
((((int)data[i * DEC_PACKET_BYTES + 6]) & 0xFF) << 16) |
|
|
((((int)data[i * DEC_PACKET_BYTES + 7]) & 0x7F) << 24);
|
|
bool visible = (data[i * DEC_PACKET_BYTES + 7] & 0x80) != 0;
|
|
decorations.push_back(
|
|
new MapDecoration(img, x, y, rot, entityId, visible));
|
|
}
|
|
} else if (data[0] == HEADER_METADATA) {
|
|
scale = data[1];
|
|
}
|
|
}
|
|
|
|
std::shared_ptr<MapItemSavedData::HoldingPlayer>
|
|
MapItemSavedData::getHoldingPlayer(std::shared_ptr<Player> player) {
|
|
std::shared_ptr<HoldingPlayer> hp = nullptr;
|
|
AUTO_VAR(it, carriedByPlayers.find(player));
|
|
|
|
if (it == carriedByPlayers.end()) {
|
|
hp = std::shared_ptr<HoldingPlayer>(new HoldingPlayer(player, this));
|
|
carriedByPlayers[player] = hp;
|
|
carriedBy.push_back(hp);
|
|
} else {
|
|
hp = it->second;
|
|
}
|
|
|
|
return hp;
|
|
}
|
|
|
|
// 4J Added
|
|
// We only have one map per player per dimension, so if they pickup someone
|
|
// elses map we merge their map data with ours so that we can see everything
|
|
// that they discovered but still only have one map data ourself
|
|
void MapItemSavedData::mergeInMapData(
|
|
std::shared_ptr<MapItemSavedData> dataToAdd) {
|
|
int w = MapItem::IMAGE_WIDTH;
|
|
int h = MapItem::IMAGE_HEIGHT;
|
|
|
|
for (int x = 0; x < w; x++) {
|
|
int yd0 = 255;
|
|
int yd1 = 0;
|
|
|
|
for (int z = 0; z < h; z++) {
|
|
uint8_t oldColor = colors[x + z * w];
|
|
uint8_t newColor = dataToAdd->colors[x + z * w];
|
|
if (oldColor == 0 && oldColor != newColor) {
|
|
if (yd0 > z) yd0 = z;
|
|
if (yd1 < z) yd1 = z;
|
|
colors[x + z * w] = newColor;
|
|
}
|
|
}
|
|
if (yd0 <= yd1) {
|
|
setDirty(x, yd0, yd1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapItemSavedData::removeItemFrameDecoration(
|
|
std::shared_ptr<ItemInstance> item) {
|
|
AUTO_VAR(frameDecoration,
|
|
nonPlayerDecorations.find(item->getFrame()->entityId));
|
|
if (frameDecoration != nonPlayerDecorations.end()) {
|
|
delete frameDecoration->second;
|
|
nonPlayerDecorations.erase(frameDecoration);
|
|
}
|
|
}
|