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20 lines
650 B
C++
20 lines
650 B
C++
#pragma once
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#include "Dimension.h"
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class TheEndDimension : public Dimension {
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public:
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virtual void init();
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virtual ChunkSource* createRandomLevelSource() const;
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virtual float getTimeOfDay(int64_t time, float a) const;
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virtual float* getSunriseColor(float td, float a);
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virtual Vec3* getFogColor(float td, float a) const;
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virtual bool hasGround();
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virtual bool mayRespawn() const;
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virtual bool isNaturalDimension();
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virtual float getCloudHeight();
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virtual bool isValidSpawn(int x, int z) const;
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virtual Pos* getSpawnPos();
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virtual int getSpawnYPosition();
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virtual bool isFoggyAt(int x, int z);
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};
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