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13 lines
396 B
C++
13 lines
396 B
C++
#pragma once
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#include "TileItems/AuxDataTileItem.h"
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class SnowItem : public AuxDataTileItem {
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public:
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SnowItem(int id, Tile* parentTile);
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bool useOn(std::shared_ptr<ItemInstance> instance,
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std::shared_ptr<Player> player, Level* level, int x, int y,
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int z, int face, float clickX, float clickY, float clickZ,
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bool bTestUseOnOnly = false);
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}; |