mirror of
https://github.com/4jcraft/4jcraft.git
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811 lines
24 KiB
C++
811 lines
24 KiB
C++
#include "../Platform/stdafx.h"
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#include "../Headers/com.mojang.nbt.h"
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#include "../Headers/net.minecraft.locale.h"
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#include "../Headers/net.minecraft.stats.h"
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#include "../Headers/net.minecraft.world.entity.h"
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#include "../Headers/net.minecraft.world.entity.ai.attributes.h"
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#include "../Headers/net.minecraft.world.entity.monster.h"
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#include "../Headers/net.minecraft.world.entity.player.h"
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#include "../Headers/net.minecraft.world.level.h"
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#include "../Headers/net.minecraft.world.level.tile.h"
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#include "../Headers/net.minecraft.world.item.h"
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#include "../Headers/net.minecraft.world.item.enchantment.h"
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#include "Item.h"
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#include "ItemInstance.h"
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#include "../Util/HtmlString.h"
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const std::wstring ItemInstance::ATTRIBUTE_MODIFIER_FORMAT = L"#.###";
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const wchar_t* ItemInstance::TAG_ENCH_ID = L"id";
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const wchar_t* ItemInstance::TAG_ENCH_LEVEL = L"lvl";
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void ItemInstance::_init(int id, int count, int auxValue) {
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this->popTime = 0;
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this->id = id;
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this->count = count;
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this->auxValue = auxValue;
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this->tag = NULL;
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this->frame = nullptr;
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// 4J-PB - for trading menu
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this->m_bForceNumberDisplay = false;
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}
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ItemInstance::ItemInstance(Tile* tile) { _init(tile->id, 1, 0); }
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ItemInstance::ItemInstance(Tile* tile, int count) { _init(tile->id, count, 0); }
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// 4J-PB - added
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ItemInstance::ItemInstance(MapItem* item, int count) {
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_init(item->id, count, 0);
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}
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ItemInstance::ItemInstance(Tile* tile, int count, int auxValue) {
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_init(tile->id, count, auxValue);
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}
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ItemInstance::ItemInstance(Item* item) { _init(item->id, 1, 0); }
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ItemInstance::ItemInstance(Item* item, int count) { _init(item->id, count, 0); }
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ItemInstance::ItemInstance(Item* item, int count, int auxValue) {
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_init(item->id, count, auxValue);
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}
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ItemInstance::ItemInstance(int id, int count, int damage) {
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_init(id, count, damage);
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if (auxValue < 0) {
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auxValue = 0;
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}
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}
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std::shared_ptr<ItemInstance> ItemInstance::fromTag(CompoundTag* itemTag) {
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std::shared_ptr<ItemInstance> itemInstance =
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std::shared_ptr<ItemInstance>(new ItemInstance());
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itemInstance->load(itemTag);
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return itemInstance->getItem() != NULL ? itemInstance : nullptr;
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}
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ItemInstance::~ItemInstance() {
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if (tag != NULL) delete tag;
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}
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std::shared_ptr<ItemInstance> ItemInstance::remove(int count) {
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std::shared_ptr<ItemInstance> ii =
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std::shared_ptr<ItemInstance>(new ItemInstance(id, count, auxValue));
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if (tag != NULL) ii->tag = (CompoundTag*)tag->copy();
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this->count -= count;
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// 4J Stu Fix for duplication glitch, make sure that item count is in range
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if (this->count <= 0) {
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this->count = 0;
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}
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return ii;
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}
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Item* ItemInstance::getItem() const { return Item::items[id]; }
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Icon* ItemInstance::getIcon() { return getItem()->getIcon(shared_from_this()); }
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int ItemInstance::getIconType() { return getItem()->getIconType(); }
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bool ItemInstance::useOn(std::shared_ptr<Player> player, Level* level, int x,
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int y, int z, int face, float clickX, float clickY,
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float clickZ, bool bTestUseOnOnly) {
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return getItem()->useOn(shared_from_this(), player, level, x, y, z, face,
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clickX, clickY, clickZ, bTestUseOnOnly);
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}
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float ItemInstance::getDestroySpeed(Tile* tile) {
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return getItem()->getDestroySpeed(shared_from_this(), tile);
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}
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bool ItemInstance::TestUse(std::shared_ptr<ItemInstance> itemInstance,
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Level* level, std::shared_ptr<Player> player) {
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return getItem()->TestUse(itemInstance, level, player);
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}
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std::shared_ptr<ItemInstance> ItemInstance::use(
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Level* level, std::shared_ptr<Player> player) {
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return getItem()->use(shared_from_this(), level, player);
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}
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std::shared_ptr<ItemInstance> ItemInstance::useTimeDepleted(
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Level* level, std::shared_ptr<Player> player) {
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return getItem()->useTimeDepleted(shared_from_this(), level, player);
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}
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CompoundTag* ItemInstance::save(CompoundTag* compoundTag) {
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compoundTag->putShort(L"id", (short)id);
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compoundTag->putByte(L"Count", (uint8_t)count);
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compoundTag->putShort(L"Damage", (short)auxValue);
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if (tag != NULL) compoundTag->put(L"tag", tag->copy());
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return compoundTag;
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}
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void ItemInstance::load(CompoundTag* compoundTag) {
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popTime = 0;
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id = compoundTag->getShort(L"id");
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count = compoundTag->getByte(L"Count");
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auxValue = compoundTag->getShort(L"Damage");
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if (auxValue < 0) {
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auxValue = 0;
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}
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if (compoundTag->contains(L"tag")) {
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delete tag;
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tag = (CompoundTag*)compoundTag->getCompound(L"tag")->copy();
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}
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}
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int ItemInstance::getMaxStackSize() { return getItem()->getMaxStackSize(); }
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bool ItemInstance::isStackable() {
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return getMaxStackSize() > 1 && (!isDamageableItem() || !isDamaged());
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}
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bool ItemInstance::isDamageableItem() {
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return Item::items[id]->getMaxDamage() > 0;
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}
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/**
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* Returns true if this item type only can be stacked with items that have
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* the same auxValue data.
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*
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* @return
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*/
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bool ItemInstance::isStackedByData() {
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return Item::items[id]->isStackedByData();
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}
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bool ItemInstance::isDamaged() { return isDamageableItem() && auxValue > 0; }
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int ItemInstance::getDamageValue() { return auxValue; }
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int ItemInstance::getAuxValue() const { return auxValue; }
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void ItemInstance::setAuxValue(int value) {
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auxValue = value;
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if (auxValue < 0) {
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auxValue = 0;
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}
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}
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int ItemInstance::getMaxDamage() { return Item::items[id]->getMaxDamage(); }
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bool ItemInstance::hurt(int dmg, Random* random) {
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if (!isDamageableItem()) {
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return false;
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}
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if (dmg > 0) {
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int level = EnchantmentHelper::getEnchantmentLevel(
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Enchantment::digDurability->id, shared_from_this());
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int drop = 0;
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for (int y = 0; level > 0 && y < dmg; y++) {
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if (DigDurabilityEnchantment::shouldIgnoreDurabilityDrop(
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shared_from_this(), level, random)) {
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drop++;
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}
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}
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dmg -= drop;
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if (dmg <= 0) return false;
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}
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auxValue += dmg;
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return auxValue > getMaxDamage();
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}
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void ItemInstance::hurtAndBreak(int dmg, std::shared_ptr<LivingEntity> owner) {
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std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(owner);
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if (player != NULL && player->abilities.instabuild) return;
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if (!isDamageableItem()) return;
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if (hurt(dmg, owner->getRandom())) {
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owner->breakItem(shared_from_this());
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count--;
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if (player != NULL) {
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// player->awardStat(Stats::itemBroke[id], 1);
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if (count == 0 && dynamic_cast<BowItem*>(getItem()) != NULL) {
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player->removeSelectedItem();
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}
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}
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if (count < 0) count = 0;
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auxValue = 0;
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}
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}
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void ItemInstance::hurtEnemy(std::shared_ptr<LivingEntity> mob,
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std::shared_ptr<Player> attacker) {
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// bool used =
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Item::items[id]->hurtEnemy(shared_from_this(), mob, attacker);
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}
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void ItemInstance::mineBlock(Level* level, int tile, int x, int y, int z,
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std::shared_ptr<Player> owner) {
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// bool used =
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Item::items[id]->mineBlock(shared_from_this(), level, tile, x, y, z, owner);
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}
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bool ItemInstance::canDestroySpecial(Tile* tile) {
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return Item::items[id]->canDestroySpecial(tile);
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}
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bool ItemInstance::interactEnemy(std::shared_ptr<Player> player,
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std::shared_ptr<LivingEntity> mob) {
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return Item::items[id]->interactEnemy(shared_from_this(), player, mob);
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}
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std::shared_ptr<ItemInstance> ItemInstance::copy() const {
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std::shared_ptr<ItemInstance> copy =
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std::shared_ptr<ItemInstance>(new ItemInstance(id, count, auxValue));
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if (tag != NULL) {
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copy->tag = (CompoundTag*)tag->copy();
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}
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return copy;
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}
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// 4J Stu - Added this as we need it in the recipe code
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ItemInstance* ItemInstance::copy_not_shared() const {
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ItemInstance* copy = new ItemInstance(id, count, auxValue);
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if (tag != NULL) {
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copy->tag = (CompoundTag*)tag->copy();
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if (!copy->tag->equals(tag)) {
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return copy;
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}
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}
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return copy;
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}
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// 4J Brought forward from 1.2
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bool ItemInstance::tagMatches(std::shared_ptr<ItemInstance> a,
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std::shared_ptr<ItemInstance> b) {
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if (a == NULL && b == NULL) return true;
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if (a == NULL || b == NULL) return false;
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if (a->tag == NULL && b->tag != NULL) {
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return false;
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}
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if (a->tag != NULL && !a->tag->equals(b->tag)) {
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return false;
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}
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return true;
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}
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bool ItemInstance::matches(std::shared_ptr<ItemInstance> a,
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std::shared_ptr<ItemInstance> b) {
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if (a == NULL && b == NULL) return true;
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if (a == NULL || b == NULL) return false;
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return a->matches(b);
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}
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bool ItemInstance::matches(std::shared_ptr<ItemInstance> b) {
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if (count != b->count) return false;
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if (id != b->id) return false;
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if (auxValue != b->auxValue) return false;
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if (tag == NULL && b->tag != NULL) {
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return false;
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}
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if (tag != NULL && !tag->equals(b->tag)) {
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return false;
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}
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return true;
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}
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/**
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* Checks if this item is the same item as the other one, disregarding the
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* 'count' value.
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*
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* @param b
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* @return
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*/
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bool ItemInstance::sameItem(std::shared_ptr<ItemInstance> b) {
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return id == b->id && auxValue == b->auxValue;
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}
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bool ItemInstance::sameItemWithTags(std::shared_ptr<ItemInstance> b) {
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if (id != b->id) return false;
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if (auxValue != b->auxValue) return false;
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if (tag == NULL && b->tag != NULL) {
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return false;
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}
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if (tag != NULL && !tag->equals(b->tag)) {
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return false;
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}
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return true;
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}
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// 4J Stu - Added this for the one time when we compare with a non-shared
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// pointer
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bool ItemInstance::sameItem_not_shared(ItemInstance* b) {
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return id == b->id && auxValue == b->auxValue;
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}
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unsigned int ItemInstance::getUseDescriptionId() {
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return Item::items[id]->getUseDescriptionId(shared_from_this());
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}
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unsigned int ItemInstance::getDescriptionId(int iData /*= -1*/) {
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return Item::items[id]->getDescriptionId(shared_from_this());
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}
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ItemInstance* ItemInstance::setDescriptionId(unsigned int id) {
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// 4J Stu - I don't think this function is ever used. It if is, it should
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// probably return shared_from_this()
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assert(false);
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return this;
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}
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std::shared_ptr<ItemInstance> ItemInstance::clone(
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std::shared_ptr<ItemInstance> item) {
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return item == NULL ? nullptr : item->copy();
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}
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std::wstring ItemInstance::toString() {
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// return count + "x" + Item::items[id]->getDescriptionId() + "@" +
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// auxValue;
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std::wostringstream oss;
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// 4J-PB - TODO - temp fix until ore recipe issue is fixed
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if (Item::items[id] == NULL) {
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oss << std::dec << count << L"x" << L" Item::items[id] is NULL " << L"@"
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<< auxValue;
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} else {
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oss << std::dec << count << L"x"
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<< Item::items[id]->getDescription(shared_from_this()) << L"@"
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<< auxValue;
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}
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return oss.str();
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}
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void ItemInstance::inventoryTick(Level* level, std::shared_ptr<Entity> owner,
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int slot, bool selected) {
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if (popTime > 0) popTime--;
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Item::items[id]->inventoryTick(shared_from_this(), level, owner, slot,
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selected);
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}
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void ItemInstance::onCraftedBy(Level* level, std::shared_ptr<Player> player,
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int craftCount) {
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// 4J Stu Added for tutorial callback
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player->onCrafted(shared_from_this());
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player->awardStat(
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GenericStats::itemsCrafted(id),
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GenericStats::param_itemsCrafted(id, auxValue, craftCount));
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Item::items[id]->onCraftedBy(shared_from_this(), level, player);
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}
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bool ItemInstance::equals(std::shared_ptr<ItemInstance> ii) {
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return id == ii->id && count == ii->count && auxValue == ii->auxValue;
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}
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int ItemInstance::getUseDuration() {
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return getItem()->getUseDuration(shared_from_this());
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}
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UseAnim ItemInstance::getUseAnimation() {
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return getItem()->getUseAnimation(shared_from_this());
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}
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void ItemInstance::releaseUsing(Level* level, std::shared_ptr<Player> player,
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int durationLeft) {
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getItem()->releaseUsing(shared_from_this(), level, player, durationLeft);
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}
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// 4J Stu - Brought forward these functions for enchanting/game rules
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bool ItemInstance::hasTag() { return tag != NULL; }
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CompoundTag* ItemInstance::getTag() { return tag; }
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ListTag<CompoundTag>* ItemInstance::getEnchantmentTags() {
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if (tag == NULL) {
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return NULL;
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}
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return (ListTag<CompoundTag>*)tag->get(L"ench");
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}
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void ItemInstance::setTag(CompoundTag* tag) {
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delete this->tag;
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this->tag = tag;
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}
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std::wstring ItemInstance::getHoverName() {
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std::wstring title = getItem()->getHoverName(shared_from_this());
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if (tag != NULL && tag->contains(L"display")) {
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CompoundTag* display = tag->getCompound(L"display");
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if (display->contains(L"Name")) {
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title = display->getString(L"Name");
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}
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}
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return title;
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}
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void ItemInstance::setHoverName(const std::wstring& name) {
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if (tag == NULL) tag = new CompoundTag();
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if (!tag->contains(L"display"))
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tag->putCompound(L"display", new CompoundTag());
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tag->getCompound(L"display")->putString(L"Name", name);
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}
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void ItemInstance::resetHoverName() {
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if (tag == NULL) return;
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if (!tag->contains(L"display")) return;
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CompoundTag* display = tag->getCompound(L"display");
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display->remove(L"Name");
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if (display->isEmpty()) {
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tag->remove(L"display");
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if (tag->isEmpty()) {
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setTag(NULL);
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}
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}
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}
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bool ItemInstance::hasCustomHoverName() {
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if (tag == NULL) return false;
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if (!tag->contains(L"display")) return false;
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return tag->getCompound(L"display")->contains(L"Name");
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}
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// 4jcraft: re-added old TU18 overload for java gui
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std::vector<std::wstring>* ItemInstance::getHoverText(
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std::shared_ptr<Player> player, bool advanced,
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std::vector<std::wstring>& unformattedStrings) {
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std::vector<std::wstring>* lines = new std::vector<std::wstring>();
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Item* item = Item::items[id];
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std::wstring title = getHoverName();
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// 4J Stu - We don't do italics, but do change colour. But handle this later
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// in the process due to text length measuring on the Xbox360
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// if (hasCustomHoverName())
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//{
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// title = L"<i>" + title + L"</i>";
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//}
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// 4J Stu - Don't currently have this
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// if (advanced)
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//{
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// String suffix = "";
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// if (title.length() > 0) {
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// title += " (";
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// suffix = ")";
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// }
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// if (isStackedByData())
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// {
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// title += String.format("#%04d/%d%s", id, auxValue, suffix);
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// }
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// else
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// {
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// title += String.format("#%04d%s", id, suffix);
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// }
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//}
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// else
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// if (!hasCustomHoverName())
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//{
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// if (id == Item::map_Id)
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// {
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// title += L" #" + _toString(auxValue);
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// }
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//}
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lines->push_back(title);
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unformattedStrings.push_back(title);
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item->appendHoverText(shared_from_this(), player, lines, advanced,
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unformattedStrings);
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if (hasTag()) {
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ListTag<CompoundTag>* list = getEnchantmentTags();
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if (list != NULL) {
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for (int i = 0; i < list->size(); i++) {
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int type = list->get(i)->getShort((wchar_t*)TAG_ENCH_ID);
|
|
int level = list->get(i)->getShort((wchar_t*)TAG_ENCH_LEVEL);
|
|
|
|
if (Enchantment::enchantments[type] != NULL) {
|
|
std::wstring unformatted = L"";
|
|
lines->push_back(
|
|
Enchantment::enchantments[type]->getFullname(
|
|
level, unformatted));
|
|
unformattedStrings.push_back(unformatted);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return lines;
|
|
}
|
|
|
|
std::vector<HtmlString>* ItemInstance::getHoverText(
|
|
std::shared_ptr<Player> player, bool advanced) {
|
|
std::vector<HtmlString>* lines = new std::vector<HtmlString>();
|
|
Item* item = Item::items[id];
|
|
HtmlString title = HtmlString(getHoverName());
|
|
|
|
if (hasCustomHoverName()) {
|
|
title.italics = true;
|
|
}
|
|
|
|
// 4J: This is for showing aux values, not useful in console version
|
|
/*
|
|
if (advanced)
|
|
{
|
|
wstring suffix = L"";
|
|
|
|
if (title.length() > 0)
|
|
{
|
|
title += L" (";
|
|
suffix = L")";
|
|
}
|
|
|
|
if (isStackedByData())
|
|
{
|
|
title += String.format("#%04d/%d%s", id, auxValue, suffix);
|
|
}
|
|
else
|
|
{
|
|
title += String.format("#%04d%s", id, suffix);
|
|
}
|
|
}
|
|
else if (!hasCustomHoverName() && id == Item::map_Id)
|
|
*/
|
|
|
|
/*if (!hasCustomHoverName() && id == Item::map_Id)
|
|
{
|
|
title.text += L" #" + _toString(auxValue);
|
|
}*/
|
|
|
|
lines->push_back(title);
|
|
|
|
item->appendHoverText(shared_from_this(), player, lines, advanced);
|
|
|
|
if (hasTag()) {
|
|
ListTag<CompoundTag>* list = getEnchantmentTags();
|
|
if (list != NULL) {
|
|
for (int i = 0; i < list->size(); i++) {
|
|
int type = list->get(i)->getShort((wchar_t*)TAG_ENCH_ID);
|
|
int level = list->get(i)->getShort((wchar_t*)TAG_ENCH_LEVEL);
|
|
|
|
if (Enchantment::enchantments[type] != NULL) {
|
|
std::wstring unformatted = L"";
|
|
lines->push_back(
|
|
Enchantment::enchantments[type]->getFullname(level));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (tag->contains(L"display")) {
|
|
// CompoundTag *display = tag->getCompound(L"display");
|
|
|
|
// if (display->contains(L"color"))
|
|
//{
|
|
// if (advanced)
|
|
// {
|
|
// wchar_t text [256];
|
|
// swprintf(text, 256, L"Color: LOCALISE #%08X",
|
|
// display->getInt(L"color"));
|
|
// lines->push_back(HtmlString(text));
|
|
// }
|
|
// else
|
|
// {
|
|
// lines->push_back(HtmlString(L"Dyed LOCALISE",
|
|
// eMinecraftColour_NOT_SET, true));
|
|
// }
|
|
// }
|
|
|
|
// 4J: Lore isn't in use in game
|
|
/*if (display->contains(L"Lore"))
|
|
{
|
|
ListTag<StringTag> *lore = (ListTag<StringTag> *)
|
|
display->getList(L"Lore"); if (lore->size() > 0)
|
|
{
|
|
for (int i = 0; i < lore->size(); i++)
|
|
{
|
|
//lines->push_back(ChatFormatting::DARK_PURPLE
|
|
+ "" + ChatFormatting::ITALIC + lore->get(i)->data);
|
|
lines->push_back(lore->get(i)->data);
|
|
}
|
|
}
|
|
}*/
|
|
}
|
|
}
|
|
|
|
attrAttrModMap* modifiers = getAttributeModifiers();
|
|
|
|
if (!modifiers->empty()) {
|
|
// New line
|
|
lines->push_back(HtmlString(L""));
|
|
|
|
// Modifier descriptions
|
|
for (AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it) {
|
|
// 4J: Moved modifier string building to AttributeModifier
|
|
lines->push_back(it->second->getHoverText(it->first));
|
|
}
|
|
}
|
|
|
|
// Delete modifiers map
|
|
for (AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it) {
|
|
AttributeModifier* modifier = it->second;
|
|
delete modifier;
|
|
}
|
|
delete modifiers;
|
|
|
|
if (advanced) {
|
|
if (isDamaged()) {
|
|
std::wstring damageStr =
|
|
L"Durability: LOCALISE " +
|
|
_toString<int>((getMaxDamage()) - getDamageValue()) + L" / " +
|
|
_toString<int>(getMaxDamage());
|
|
lines->push_back(HtmlString(damageStr));
|
|
}
|
|
}
|
|
|
|
return lines;
|
|
}
|
|
|
|
// 4J Added
|
|
std::vector<HtmlString>* ItemInstance::getHoverTextOnly(
|
|
std::shared_ptr<Player> player, bool advanced) {
|
|
std::vector<HtmlString>* lines = new std::vector<HtmlString>();
|
|
Item* item = Item::items[id];
|
|
|
|
item->appendHoverText(shared_from_this(), player, lines, advanced);
|
|
|
|
if (hasTag()) {
|
|
ListTag<CompoundTag>* list = getEnchantmentTags();
|
|
if (list != NULL) {
|
|
for (int i = 0; i < list->size(); i++) {
|
|
int type = list->get(i)->getShort((wchar_t*)TAG_ENCH_ID);
|
|
int level = list->get(i)->getShort((wchar_t*)TAG_ENCH_LEVEL);
|
|
|
|
if (Enchantment::enchantments[type] != NULL) {
|
|
std::wstring unformatted = L"";
|
|
lines->push_back(
|
|
Enchantment::enchantments[type]->getFullname(level));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return lines;
|
|
}
|
|
|
|
bool ItemInstance::isFoil() { return getItem()->isFoil(shared_from_this()); }
|
|
|
|
const Rarity* ItemInstance::getRarity() {
|
|
return getItem()->getRarity(shared_from_this());
|
|
}
|
|
|
|
bool ItemInstance::isEnchantable() {
|
|
if (!getItem()->isEnchantable(shared_from_this())) return false;
|
|
if (isEnchanted()) return false;
|
|
return true;
|
|
}
|
|
|
|
void ItemInstance::enchant(const Enchantment* enchantment, int level) {
|
|
if (tag == NULL) this->setTag(new CompoundTag());
|
|
if (!tag->contains(L"ench"))
|
|
tag->put(L"ench", new ListTag<CompoundTag>(L"ench"));
|
|
|
|
ListTag<CompoundTag>* list = (ListTag<CompoundTag>*)tag->get(L"ench");
|
|
CompoundTag* ench = new CompoundTag();
|
|
ench->putShort((wchar_t*)TAG_ENCH_ID, (short)enchantment->id);
|
|
ench->putShort((wchar_t*)TAG_ENCH_LEVEL, (uint8_t)level);
|
|
list->add(ench);
|
|
}
|
|
|
|
bool ItemInstance::isEnchanted() {
|
|
if (tag != NULL && tag->contains(L"ench")) return true;
|
|
return false;
|
|
}
|
|
|
|
void ItemInstance::addTagElement(std::wstring name, Tag* tag) {
|
|
if (this->tag == NULL) {
|
|
setTag(new CompoundTag());
|
|
}
|
|
this->tag->put((wchar_t*)name.c_str(), tag);
|
|
}
|
|
|
|
bool ItemInstance::mayBePlacedInAdventureMode() {
|
|
return getItem()->mayBePlacedInAdventureMode();
|
|
}
|
|
|
|
bool ItemInstance::isFramed() { return frame != NULL; }
|
|
|
|
void ItemInstance::setFramed(std::shared_ptr<ItemFrame> frame) {
|
|
this->frame = frame;
|
|
}
|
|
|
|
std::shared_ptr<ItemFrame> ItemInstance::getFrame() { return frame; }
|
|
|
|
int ItemInstance::getBaseRepairCost() {
|
|
if (hasTag() && tag->contains(L"RepairCost")) {
|
|
return tag->getInt(L"RepairCost");
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void ItemInstance::setRepairCost(int cost) {
|
|
if (!hasTag()) tag = new CompoundTag();
|
|
tag->putInt(L"RepairCost", cost);
|
|
}
|
|
|
|
attrAttrModMap* ItemInstance::getAttributeModifiers() {
|
|
attrAttrModMap* result = NULL;
|
|
|
|
if (hasTag() && tag->contains(L"AttributeModifiers")) {
|
|
result = new attrAttrModMap();
|
|
ListTag<CompoundTag>* entries =
|
|
(ListTag<CompoundTag>*)tag->getList(L"AttributeModifiers");
|
|
|
|
for (int i = 0; i < entries->size(); i++) {
|
|
CompoundTag* entry = entries->get(i);
|
|
AttributeModifier* attribute =
|
|
SharedMonsterAttributes::loadAttributeModifier(entry);
|
|
|
|
// 4J Not sure why but this is a check that the attribute ID is not
|
|
// empty
|
|
/*if (attribute->getId()->getLeastSignificantBits() != 0 &&
|
|
attribute->getId()->getMostSignificantBits() != 0)
|
|
{*/
|
|
result->insert(std::pair<eATTRIBUTE_ID, AttributeModifier*>(
|
|
static_cast<eATTRIBUTE_ID>(entry->getInt(L"ID")), attribute));
|
|
/*}*/
|
|
}
|
|
} else {
|
|
result = getItem()->getDefaultAttributeModifiers();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void ItemInstance::set4JData(int data) {
|
|
if (tag == NULL && data == 0) return;
|
|
if (tag == NULL) this->setTag(new CompoundTag());
|
|
|
|
if (tag->contains(L"4jdata")) {
|
|
IntTag* dataTag = (IntTag*)tag->get(L"4jdata");
|
|
dataTag->data = data;
|
|
} else if (data != 0) {
|
|
tag->put(L"4jdata", new IntTag(L"4jdata", data));
|
|
}
|
|
}
|
|
|
|
int ItemInstance::get4JData() {
|
|
if (tag == NULL || !tag->contains(L"4jdata"))
|
|
return 0;
|
|
else {
|
|
IntTag* dataTag = (IntTag*)tag->get(L"4jdata");
|
|
return dataTag->data;
|
|
}
|
|
}
|
|
// 4J Added - to show strength on potions
|
|
bool ItemInstance::hasPotionStrengthBar() {
|
|
// exclude a bottle of water from this
|
|
if ((id == Item::potion_Id) &&
|
|
(auxValue != 0)) // && (!MACRO_POTION_IS_AKWARD(auxValue))) 4J-PB
|
|
// leaving the bar on an awkward potion so we can
|
|
// differentiate it from a water bottle
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int ItemInstance::GetPotionStrength() {
|
|
if (MACRO_POTION_IS_INSTANTDAMAGE(auxValue) ||
|
|
MACRO_POTION_IS_INSTANTHEALTH(auxValue)) {
|
|
// The two instant potions don't have extended versions
|
|
return (auxValue & MASK_LEVEL2) >> 5;
|
|
} else {
|
|
return (auxValue & MASK_LEVEL2EXTENDED) >> 5;
|
|
}
|
|
} |