4jcraft/Minecraft.World/Items/EmptyMapItem.cpp
2026-03-21 16:39:12 -05:00

40 lines
1.3 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "EmptyMapItem.h"
EmptyMapItem::EmptyMapItem(int id) : ComplexItem(id) {}
std::shared_ptr<ItemInstance> EmptyMapItem::use(
std::shared_ptr<ItemInstance> itemInstance, Level* level,
std::shared_ptr<Player> player) {
// shared_ptr<ItemInstance> map = shared_ptr<ItemInstance>( new
// ItemInstance(Item::map, 1, level->getFreeAuxValueFor(L"map")) );
// String id = "map_" + map.getAuxValue();
// MapItemSavedData data = new MapItemSavedData(id);
// level.setSavedData(id, data);
// data.scale = 0;
// int scale = MapItemSavedData.MAP_SIZE * 2 * (1 << data.scale);
// data.x = (int) (Math.round(player.x / scale) * scale);
// data.z = (int) (Math.round(player.z / scale) * scale);
// data.dimension = (byte) level.dimension.id;
// data.setDirty();
std::shared_ptr<ItemInstance> map =
std::shared_ptr<ItemInstance>(new ItemInstance(Item::map, 1, -1));
Item::map->onCraftedBy(map, level, player);
itemInstance->count--;
if (itemInstance->count <= 0) {
return map;
} else {
if (!player->inventory->add(map->copy())) {
player->drop(map);
}
}
return itemInstance;
}