4jcraft/Minecraft.World/IO/Streams/GZIPInputStream.h

20 lines
625 B
C++

#pragma once
// 4J Stu - We are not using GZIP compression, so this is just a pass through
// class
#include "InputStream.h"
class GZIPInputStream : public InputStream {
private:
InputStream* stream;
public:
GZIPInputStream(InputStream* out) : stream(out) {};
virtual int read() { return stream->read(); };
virtual int read(byteArray b) { return stream->read(b); };
virtual int read(byteArray b, unsigned int offset, unsigned int length) {
return stream->read(b, offset, length);
};
virtual void close() { return stream->close(); };
virtual int64_t skip(int64_t n) { return 0; };
};