mirror of
https://github.com/4jcraft/4jcraft.git
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446 lines
15 KiB
C++
446 lines
15 KiB
C++
#include "../../Platform/stdafx.h"
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#include "IntBuffer.h"
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#include "FloatBuffer.h"
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#include "ByteBuffer.h"
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ByteBuffer::ByteBuffer(unsigned int capacity) : Buffer(capacity) {
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hasBackingArray = false;
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buffer = new uint8_t[capacity];
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memset(buffer, 0, sizeof(uint8_t) * capacity);
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byteOrder = BIGENDIAN;
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}
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// Allocates a new direct byte buffer.
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// The new buffer's position will be zero, its limit will be its capacity, and
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// its mark will be undefined. Whether or not it has a backing array is
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// unspecified.
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//
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// Parameters:
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// capacity - The new buffer's capacity, in bytes
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// Returns:
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// The new byte buffer
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ByteBuffer* ByteBuffer::allocateDirect(int capacity) {
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return new ByteBuffer(capacity);
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}
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ByteBuffer::ByteBuffer(unsigned int capacity, uint8_t* backingArray)
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: Buffer(capacity) {
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hasBackingArray = true;
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buffer = backingArray;
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}
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ByteBuffer::~ByteBuffer() {
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if (!hasBackingArray) delete[] buffer;
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}
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// Wraps a byte array into a buffer.
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// The new buffer will be backed by the given uint8_t array; that is,
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// modifications to the buffer will cause the array to be modified and vice
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// versa. The new buffer's capacity and limit will be array.length, its position
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// will be zero, and its mark will be undefined. Its backing array will be the
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// given array, and its array offset will be zero.
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//
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// Parameters:
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// array - The array that will back this buffer
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// Returns:
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// The new byte buffer
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ByteBuffer* ByteBuffer::wrap(byteArray& b) {
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return new ByteBuffer(b.length, b.data);
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}
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// Allocates a new byte buffer.
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// The new buffer's position will be zero, its limit will be its capacity, and
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// its mark will be undefined. It will have a backing array, and its array
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// offset will be zero.
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//
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// Parameters:
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// capacity - The new buffer's capacity, in bytes
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// Returns:
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// The new byte buffer
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ByteBuffer* ByteBuffer::allocate(unsigned int capacity) {
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return new ByteBuffer(capacity);
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}
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// Modifies this buffer's byte order.
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// Parameters:
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// bo - The new byte order, either BIGENDIAN or LITTLEENDIAN
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void ByteBuffer::order(ByteOrder bo) { byteOrder = bo; }
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// Flips this buffer. The limit is set to the current position and then the
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// position is set to zero. If the mark is defined then it is discarded.
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//
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// Returns:
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// This buffer
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ByteBuffer* ByteBuffer::flip() {
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m_limit = m_position;
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m_position = 0;
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return this;
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}
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// 4J Added so we can write this to a file
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uint8_t* ByteBuffer::getBuffer() { return buffer; }
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int ByteBuffer::getSize() {
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// TODO 4J Stu - Should this be the capcity and not the limit?
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return m_limit;
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}
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// End 4J
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// Absolute get method. Reads the byte at the given index.
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// Parameters:
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// index - The index from which the byte will be read
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// Returns:
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// The byte at the given index
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// Throws:
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// IndexOutOfBoundsException - If index is negative or not smaller than the
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// buffer's limit
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uint8_t ByteBuffer::get(int index) {
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assert(index < m_limit);
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assert(index >= 0);
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return buffer[index];
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}
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// Relative get method for reading an int value.
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// Reads the next four bytes at this buffer's current position, composing them
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// into an int value according to the current byte order, and then increments
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// the position by four.
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//
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// Returns:
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// The int value at the buffer's current position
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int ByteBuffer::getInt() {
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assert(m_position + 3 < m_limit);
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int value = 0;
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int b1 = static_cast<int>(buffer[m_position]);
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int b2 = static_cast<int>(buffer[m_position + 1]);
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int b3 = static_cast<int>(buffer[m_position + 2]);
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int b4 = static_cast<int>(buffer[m_position + 3]);
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m_position += 4;
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if (byteOrder == BIGENDIAN) {
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value = (b1 << 24) | (b2 << 16) | (b3 << 8) | b4;
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} else if (byteOrder == LITTLEENDIAN) {
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value = b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
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}
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return value;
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}
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// Absolute get method for reading an int value.
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// Reads four bytes at the given index, composing them into a int value
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// according to the current byte order.
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//
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// Parameters:
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// index - The index from which the bytes will be read
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// Returns:
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// The int value at the given index
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int ByteBuffer::getInt(unsigned int index) {
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assert(index + 3 < m_limit);
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int value = 0;
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int b1 = static_cast<int>(buffer[index]);
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int b2 = static_cast<int>(buffer[index + 1]);
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int b3 = static_cast<int>(buffer[index + 2]);
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int b4 = static_cast<int>(buffer[index + 3]);
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if (byteOrder == BIGENDIAN) {
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value = (b1 << 24) | (b2 << 16) | (b3 << 8) | b4;
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} else if (byteOrder == LITTLEENDIAN) {
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value = b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
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}
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return value;
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}
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// Relative get method for reading a long value.
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// Reads the next eight bytes at this buffer's current position, composing them
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// into a long value according to the current byte order, and then increments
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// the position by eight.
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//
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// Returns:
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// The long value at the buffer's current position
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int64_t ByteBuffer::getLong() {
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assert(m_position + 8 < m_limit);
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int64_t value = 0;
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int64_t b1 = static_cast<int64_t>(buffer[m_position]);
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int64_t b2 = static_cast<int64_t>(buffer[m_position + 1]);
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int64_t b3 = static_cast<int64_t>(buffer[m_position + 2]);
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int64_t b4 = static_cast<int64_t>(buffer[m_position + 3]);
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int64_t b5 = static_cast<int64_t>(buffer[m_position + 4]);
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int64_t b6 = static_cast<int64_t>(buffer[m_position + 5]);
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int64_t b7 = static_cast<int64_t>(buffer[m_position + 6]);
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int64_t b8 = static_cast<int64_t>(buffer[m_position + 7]);
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m_position += 8;
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if (byteOrder == BIGENDIAN) {
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value = (b1 << 56) | (b2 << 48) | (b3 << 40) | (b4 << 32) | (b5 << 24) |
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(b6 << 16) | (b7 << 8) | b8;
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} else if (byteOrder == LITTLEENDIAN) {
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value = b1 | (b2 << 8) | (b3 << 16) | (b4 << 24) | (b5 << 32) |
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(b6 << 40) | (b7 << 48) | (b8 << 56);
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}
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return value;
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}
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// Relative get method for reading a short value.
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// Reads the next two bytes at this buffer's current position, composing them
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// into a short value according to the current byte order, and then increments
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// the position by two.
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//
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// Returns:
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// The short value at the buffer's current position
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short ByteBuffer::getShort() {
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assert(m_position + 1 < m_limit);
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short value = 0;
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short b1 = static_cast<short>(buffer[m_position]);
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short b2 = static_cast<short>(buffer[m_position + 1]);
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m_position += 2;
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if (byteOrder == BIGENDIAN) {
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value = (b1 << 8) | b2;
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} else if (byteOrder == LITTLEENDIAN) {
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value = b1 | (b2 << 8);
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}
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return value;
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}
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void ByteBuffer::getShortArray(shortArray& s) {
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// TODO 4J Stu - Should this function be writing from the start of the
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// buffer, or from position? And should it update position?
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assert(s.length >= m_limit / 2);
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// 4J Stu - Assumes big endian
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memcpy(s.data, buffer, (m_limit - m_position));
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}
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// Absolute put method (optional operation).
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// Writes the given byte into this buffer at the given index.
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//
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// Parameters:
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// index - The index at which the byte will be written
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// b - The byte value to be written
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// Returns:
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// This buffer
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// Throws:
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// IndexOutOfBoundsException - If index is negative or not smaller than the
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// buffer's limit ReadOnlyBufferException - If this buffer is read-only
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ByteBuffer* ByteBuffer::put(int index, uint8_t b) {
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assert(index < m_limit);
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assert(index >= 0);
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buffer[index] = b;
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return this;
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}
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// Relative put method for writing an int value (optional operation).
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// Writes four bytes containing the given int value, in the current byte order,
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// into this buffer at the current position, and then increments the position by
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// four.
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//
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// Parameters:
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// value - The int value to be written
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// Returns:
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// This buffer
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ByteBuffer* ByteBuffer::putInt(int value) {
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assert(m_position + 3 < m_limit);
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if (byteOrder == BIGENDIAN) {
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buffer[m_position] = static_cast<uint8_t>((value >> 24) & 0xFF);
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buffer[m_position + 1] = static_cast<uint8_t>((value >> 16) & 0xFF);
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buffer[m_position + 2] = static_cast<uint8_t>((value >> 8) & 0xFF);
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buffer[m_position + 3] = static_cast<uint8_t>(value & 0xFF);
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} else if (byteOrder == LITTLEENDIAN) {
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buffer[m_position] = static_cast<uint8_t>(value & 0xFF);
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buffer[m_position + 1] = static_cast<uint8_t>((value >> 8) & 0xFF);
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buffer[m_position + 2] = static_cast<uint8_t>((value >> 16) & 0xFF);
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buffer[m_position + 3] = static_cast<uint8_t>((value >> 24) & 0xFF);
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}
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m_position += 4;
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return this;
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}
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// Absolute put method for writing an int value (optional operation).
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// Writes four bytes containing the given int value, in the current byte order,
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// into this buffer at the given index.
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//
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// Parameters:
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// index - The index at which the bytes will be written
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// value - The int value to be written
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// Returns:
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// This buffer
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ByteBuffer* ByteBuffer::putInt(unsigned int index, int value) {
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assert(index + 3 < m_limit);
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if (byteOrder == BIGENDIAN) {
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buffer[index] = static_cast<uint8_t>((value >> 24) & 0xFF);
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buffer[index + 1] = static_cast<uint8_t>((value >> 16) & 0xFF);
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buffer[index + 2] = static_cast<uint8_t>((value >> 8) & 0xFF);
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buffer[index + 3] = static_cast<uint8_t>(value & 0xFF);
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} else if (byteOrder == LITTLEENDIAN) {
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buffer[index] = static_cast<uint8_t>(value & 0xFF);
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buffer[index + 1] = static_cast<uint8_t>((value >> 8) & 0xFF);
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buffer[index + 2] = static_cast<uint8_t>((value >> 16) & 0xFF);
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buffer[index + 3] = static_cast<uint8_t>((value >> 24) & 0xFF);
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}
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return this;
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}
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// Relative put method for writing a short value (optional operation).
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// Writes two bytes containing the given short value, in the current byte order,
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// into this buffer at the current position, and then increments the position by
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// two.
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//
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// Parameters:
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// value - The short value to be written
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// Returns:
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// This buffer
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ByteBuffer* ByteBuffer::putShort(short value) {
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assert(m_position + 1 < m_limit);
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if (byteOrder == BIGENDIAN) {
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buffer[m_position] = static_cast<uint8_t>((value >> 8) & 0xFF);
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buffer[m_position + 1] = static_cast<uint8_t>(value & 0xFF);
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} else if (byteOrder == LITTLEENDIAN) {
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buffer[m_position] = static_cast<uint8_t>(value & 0xFF);
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buffer[m_position + 1] = static_cast<uint8_t>((value >> 8) & 0xFF);
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}
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m_position += 2;
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return this;
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}
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ByteBuffer* ByteBuffer::putShortArray(shortArray& s) {
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// TODO 4J Stu - Should this function be writing from the start of the
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// buffer, or from position? And should it update position?
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assert(s.length * 2 <= m_limit);
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// 4J Stu - Assumes big endian
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memcpy(buffer, s.data, s.length * 2);
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return this;
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}
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// Relative put method for writing a long value (optional operation).
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// Writes eight bytes containing the given long value, in the current byte
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// order, into this buffer at the current position, and then increments the
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// position by eight.
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//
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// Parameters:
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// value - The long value to be written
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// Returns:
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// This buffer
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ByteBuffer* ByteBuffer::putLong(int64_t value) {
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assert(m_position + 7 < m_limit);
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if (byteOrder == BIGENDIAN) {
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buffer[m_position] = static_cast<uint8_t>((value >> 56) & 0xFF);
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buffer[m_position + 1] = static_cast<uint8_t>((value >> 48) & 0xFF);
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buffer[m_position + 2] = static_cast<uint8_t>((value >> 40) & 0xFF);
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buffer[m_position + 3] = static_cast<uint8_t>((value >> 32) & 0xFF);
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buffer[m_position + 4] = static_cast<uint8_t>((value >> 24) & 0xFF);
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buffer[m_position + 5] = static_cast<uint8_t>((value >> 16) & 0xFF);
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buffer[m_position + 6] = static_cast<uint8_t>((value >> 8) & 0xFF);
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buffer[m_position + 7] = static_cast<uint8_t>(value & 0xFF);
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} else if (byteOrder == LITTLEENDIAN) {
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buffer[m_position] = static_cast<uint8_t>((value & 0xFF));
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buffer[m_position + 1] = static_cast<uint8_t>((value >> 8) & 0xFF);
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buffer[m_position + 2] = static_cast<uint8_t>((value >> 16) & 0xFF);
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buffer[m_position + 3] = static_cast<uint8_t>((value >> 24) & 0xFF);
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buffer[m_position + 4] = static_cast<uint8_t>((value >> 32) & 0xFF);
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buffer[m_position + 5] = static_cast<uint8_t>((value >> 40) & 0xFF);
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buffer[m_position + 6] = static_cast<uint8_t>((value >> 48) & 0xFF);
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buffer[m_position + 7] = static_cast<uint8_t>((value >> 56) & 0xFF);
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}
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return this;
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}
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// Relative bulk put method (optional operation).
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// This method transfers the entire content of the given source byte array into
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// this buffer. An invocation of this method of the form dst.put(a) behaves in
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// exactly the same way as the invocation
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//
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// dst.put(a, 0, a.length)
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// Returns:
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// This buffer
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ByteBuffer* ByteBuffer::put(byteArray inputArray) {
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if (inputArray.length > remaining())
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assert(false); // TODO 4J Stu - Some kind of exception?
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std::copy(inputArray.data, inputArray.data + inputArray.length,
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buffer + m_position);
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m_position += inputArray.length;
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return this;
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}
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byteArray ByteBuffer::array() { return byteArray(buffer, m_capacity); }
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// Creates a view of this byte buffer as an int buffer.
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// The content of the new buffer will start at this buffer's current position.
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// Changes to this buffer's content will be visible in the new buffer, and vice
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// versa; the two buffers' position, limit, and mark values will be independent.
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//
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// The new buffer's position will be zero, its capacity and its limit will be
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// the number of bytes remaining in this buffer divided by four, and its mark
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// will be undefined. The new buffer will be direct if, and only if, this buffer
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// is direct, and it will be read-only if, and only if, this buffer is
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// read-only.
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//
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// Returns:
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// A new int buffer
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IntBuffer* ByteBuffer::asIntBuffer() {
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// TODO 4J Stu - Is it safe to just cast our byte array pointer to another
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// type?
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return new IntBuffer((m_limit - m_position) / 4,
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(int*)(buffer + m_position));
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}
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// Creates a view of this byte buffer as a float buffer.
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// The content of the new buffer will start at this buffer's current position.
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// Changes to this buffer's content will be visible in the new buffer, and vice
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// versa; the two buffers' position, limit, and mark values will be independent.
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//
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// The new buffer's position will be zero, its capacity and its limit will be
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// the number of bytes remaining in this buffer divided by four, and its mark
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// will be undefined. The new buffer will be direct if, and only if, this buffer
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// is direct, and it will be read-only if, and only if, this buffer is
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// read-only.
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//
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// Returns:
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// A new float buffer
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FloatBuffer* ByteBuffer::asFloatBuffer() {
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// TODO 4J Stu - Is it safe to just cast our byte array pointer to another
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// type?
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return new FloatBuffer((m_limit - m_position) / 4,
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(float*)(buffer + m_position));
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}
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#ifdef __PS3__
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// we're using the RSX now to upload textures to vram, so we need th main ram
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// textures allocated from io space
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ByteBuffer_IO::ByteBuffer_IO(unsigned int capacity)
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: ByteBuffer(capacity, (uint8_t*)RenderManager.allocIOMem(capacity, 64)) {
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memset(buffer, 0, sizeof(uint8_t) * capacity);
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byteOrder = BIGENDIAN;
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}
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ByteBuffer_IO::~ByteBuffer_IO() {
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// delete buffer;
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RenderManager.freeIOMem(buffer);
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}
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#endif // __PS3__
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