mirror of
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157 lines
4.6 KiB
C++
157 lines
4.6 KiB
C++
#include "../Platform/stdafx.h"
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#include "../Headers/net.minecraft.world.entity.ai.goal.h"
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#include "../Headers/net.minecraft.world.entity.h"
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#include "../Headers/net.minecraft.world.level.h"
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#include "SyncedEntityData.h"
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#include "../Util/ParticleTypes.h"
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#include "TamableAnimal.h"
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TamableAnimal::TamableAnimal(Level* level) : Animal(level) {
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sitGoal = new SitGoal(this);
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}
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TamableAnimal::~TamableAnimal() {
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if (sitGoal != NULL) delete sitGoal;
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}
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void TamableAnimal::defineSynchedData() {
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Animal::defineSynchedData();
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entityData->define(DATA_FLAGS_ID, (uint8_t)0);
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entityData->define(DATA_OWNERUUID_ID, L"");
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}
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void TamableAnimal::addAdditonalSaveData(CompoundTag* tag) {
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Animal::addAdditonalSaveData(tag);
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#ifdef _XBOX_ONE
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// 4J Stu Added from later Java version to remove owners from save transfer
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// saves. We will probably want this on other platforms in the future
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if (getOwnerUUID().empty()) {
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tag->putString(L"OwnerUUID", L"");
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} else {
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tag->putString(L"OwnerUUID", getOwnerUUID());
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}
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#else
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if (getOwnerUUID().empty()) {
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tag->putString(L"Owner", L"");
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} else {
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tag->putString(L"Owner", getOwnerUUID());
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}
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#endif
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tag->putBoolean(L"Sitting", isSitting());
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}
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void TamableAnimal::readAdditionalSaveData(CompoundTag* tag) {
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Animal::readAdditionalSaveData(tag);
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#ifdef _XBOX_ONE
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// 4J Stu Added from later Java version to remove owners from save transfer
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// saves. We will probably want this on other platforms in the future
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std::wstring owner = L"";
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if (tag->contains(L"OwnerUUID")) {
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owner = tag->getString(L"OwnerUUID");
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}
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#else
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std::wstring owner = tag->getString(L"Owner");
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#endif
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if (owner.length() > 0) {
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setOwnerUUID(owner);
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setTame(true);
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}
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sitGoal->wantToSit(tag->getBoolean(L"Sitting"));
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setSitting(tag->getBoolean(L"Sitting"));
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}
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void TamableAnimal::spawnTamingParticles(bool success) {
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ePARTICLE_TYPE particle = eParticleType_heart;
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if (!success) {
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particle = eParticleType_smoke;
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}
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for (int i = 0; i < 7; i++) {
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double xa = random->nextGaussian() * 0.02;
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double ya = random->nextGaussian() * 0.02;
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double za = random->nextGaussian() * 0.02;
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level->addParticle(
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particle, x + random->nextFloat() * bbWidth * 2 - bbWidth,
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y + .5f + random->nextFloat() * bbHeight,
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z + random->nextFloat() * bbWidth * 2 - bbWidth, xa, ya, za);
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}
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}
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void TamableAnimal::handleEntityEvent(uint8_t id) {
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if (id == EntityEvent::TAMING_SUCCEEDED) {
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spawnTamingParticles(true);
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} else if (id == EntityEvent::TAMING_FAILED) {
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spawnTamingParticles(false);
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} else {
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Animal::handleEntityEvent(id);
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}
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}
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bool TamableAnimal::isTame() {
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return (entityData->getByte(DATA_FLAGS_ID) & 0x04) != 0;
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}
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void TamableAnimal::setTame(bool value) {
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uint8_t current = entityData->getByte(DATA_FLAGS_ID);
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if (value) {
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entityData->set(DATA_FLAGS_ID, (uint8_t)(current | 0x04));
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} else {
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entityData->set(DATA_FLAGS_ID, (uint8_t)(current & ~0x04));
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}
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}
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bool TamableAnimal::isSitting() {
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return (entityData->getByte(DATA_FLAGS_ID) & 0x01) != 0;
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}
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void TamableAnimal::setSitting(bool value) {
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uint8_t current = entityData->getByte(DATA_FLAGS_ID);
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if (value) {
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entityData->set(DATA_FLAGS_ID, (uint8_t)(current | 0x01));
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} else {
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entityData->set(DATA_FLAGS_ID, (uint8_t)(current & ~0x01));
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}
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}
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std::wstring TamableAnimal::getOwnerUUID() {
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return entityData->getString(DATA_OWNERUUID_ID);
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}
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void TamableAnimal::setOwnerUUID(const std::wstring& name) {
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entityData->set(DATA_OWNERUUID_ID, name);
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}
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std::shared_ptr<Entity> TamableAnimal::getOwner() {
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return level->getPlayerByUUID(getOwnerUUID());
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}
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SitGoal* TamableAnimal::getSitGoal() { return sitGoal; }
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bool TamableAnimal::wantsToAttack(std::shared_ptr<LivingEntity> target,
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std::shared_ptr<LivingEntity> owner) {
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return true;
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}
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Team* TamableAnimal::getTeam() {
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if (isTame()) {
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std::shared_ptr<LivingEntity> owner =
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std::dynamic_pointer_cast<LivingEntity>(getOwner());
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if (owner != NULL) {
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return owner->getTeam();
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}
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}
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return Animal::getTeam();
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}
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bool TamableAnimal::isAlliedTo(std::shared_ptr<LivingEntity> other) {
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if (isTame()) {
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std::shared_ptr<LivingEntity> owner =
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std::dynamic_pointer_cast<LivingEntity>(getOwner());
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if (other == owner) {
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return true;
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}
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if (owner != NULL) {
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return owner->isAlliedTo(other);
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}
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}
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return Animal::isAlliedTo(other);
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} |