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22 lines
468 B
C++
22 lines
468 B
C++
#pragma once
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#include "../Throwable.h"
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class HitResult;
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class Snowball : public Throwable {
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public:
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eINSTANCEOF GetType() { return eTYPE_SNOWBALL; }
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static Entity* create(Level* level) { return new Snowball(level); }
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private:
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void _init();
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public:
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Snowball(Level* level);
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Snowball(Level* level, std::shared_ptr<LivingEntity> mob);
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Snowball(Level* level, double x, double y, double z);
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protected:
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virtual void onHit(HitResult* res);
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}; |