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92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
#pragma once
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#include "../TamableAnimal.h"
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class TemptGoal;
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class Ocelot : public TamableAnimal {
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friend class OcelotSitOnTileGoal;
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public:
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eINSTANCEOF GetType() { return eTYPE_OCELOT; }
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static Entity* create(Level* level) { return new Ocelot(level); }
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public:
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static const double SNEAK_SPEED_MOD;
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static const double WALK_SPEED_MOD;
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static const double FOLLOW_SPEED_MOD;
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static const double SPRINT_SPEED_MOD;
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private:
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static const int DATA_TYPE_ID;
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public:
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enum {
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TYPE_OCELOT,
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TYPE_BLACK,
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TYPE_RED,
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TYPE_SIAMESE,
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};
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private:
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TemptGoal* temptGoal;
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public:
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Ocelot(Level* level);
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protected:
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virtual void defineSynchedData();
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public:
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virtual void serverAiMobStep();
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protected:
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virtual bool removeWhenFarAway();
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public:
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virtual bool useNewAi();
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protected:
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virtual void registerAttributes();
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virtual void causeFallDamage(float distance);
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public:
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virtual void addAdditonalSaveData(CompoundTag* tag);
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virtual void readAdditionalSaveData(CompoundTag* tag);
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protected:
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virtual int getAmbientSound();
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virtual int getHurtSound();
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virtual int getDeathSound();
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virtual float getSoundVolume();
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virtual int getDeathLoot();
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public:
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virtual bool doHurtTarget(std::shared_ptr<Entity> target);
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virtual bool hurt(DamageSource* source, float dmg);
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protected:
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virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
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public:
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virtual bool mobInteract(std::shared_ptr<Player> player);
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virtual std::shared_ptr<AgableMob> getBreedOffspring(
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std::shared_ptr<AgableMob> target);
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virtual bool isFood(std::shared_ptr<ItemInstance> itemInstance);
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virtual bool canMate(std::shared_ptr<Animal> animal);
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virtual int getCatType();
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virtual void setCatType(int type);
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virtual bool canSpawn();
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virtual std::wstring getAName();
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virtual MobGroupData* finalizeMobSpawn(
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MobGroupData* groupData,
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int extraData = 0); // 4J Added extraData param
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// 4J-JEV: Added for tooltips, is cat annoying player by sitting on chest or
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// furnace.
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private:
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void setSittingOnTile(bool val);
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public:
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bool isSittingOnTile();
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}; |