4jcraft/Minecraft.World/Entities/Mobs/Minecart.cpp
2026-03-23 18:53:18 +11:00

897 lines
27 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.dimension.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "../../Headers/net.minecraft.world.phys.h"
#include "../../Headers/net.minecraft.world.entity.h"
#include "../../Headers/net.minecraft.world.entity.item.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.entity.animal.h"
#include "../../Headers/net.minecraft.world.item.h"
#include "../../Headers/net.minecraft.world.damagesource.h"
#include "../../../Minecraft.Client/MinecraftServer.h"
#include "../../../Minecraft.Client/Level/ServerLevel.h"
#include "../../Headers/com.mojang.nbt.h"
#include "Minecart.h"
#include "../../Util/SharedConstants.h"
const int Minecart::EXITS[][2][3] = {
//
//
{{+0, +0, -1}, {+0, +0, +1}}, // 0
{{-1, +0, +0}, {+1, +0, +0}}, // 1
{{-1, -1, +0}, {+1, +0, +0}}, // 2
{{-1, +0, +0}, {+1, -1, +0}}, // 3
{{+0, +0, -1}, {+0, -1, +1}}, // 4
{{+0, -1, -1}, {+0, +0, +1}}, // 5
{{+0, +0, +1}, {+1, +0, +0}}, // 6
{{+0, +0, +1}, {-1, +0, +0}}, // 7
{{+0, +0, -1}, {-1, +0, +0}}, // 8
{{+0, +0, -1}, {+1, +0, +0}}, // 9
};
void Minecart::_init() {
flipped = false;
lSteps = 0;
lx = ly = lz = lyr = lxr = 0.0;
lxd = lyd = lzd = 0.0;
// Java default ctor
blocksBuilding = true;
setSize(0.98f, 0.7f);
heightOffset = bbHeight / 2.0f;
soundUpdater = NULL;
name = L"";
//
// 4J Added
m_bHasPushedCartThisTick = false;
}
Minecart::Minecart(Level* level) : Entity(level) {
_init();
// soundUpdater = level != NULL ? level->makeSoundUpdater(this) : NULL;
}
Minecart::~Minecart() {}
std::shared_ptr<Minecart> Minecart::createMinecart(Level* level, double x,
double y, double z,
int type) {
switch (type) {
case TYPE_CHEST:
return std::shared_ptr<MinecartChest>(
new MinecartChest(level, x, y, z));
case TYPE_FURNACE:
return std::shared_ptr<MinecartFurnace>(
new MinecartFurnace(level, x, y, z));
case TYPE_TNT:
return std::shared_ptr<MinecartTNT>(
new MinecartTNT(level, x, y, z));
case TYPE_SPAWNER:
return std::shared_ptr<MinecartSpawner>(
new MinecartSpawner(level, x, y, z));
case TYPE_HOPPER:
return std::shared_ptr<MinecartHopper>(
new MinecartHopper(level, x, y, z));
default:
return std::shared_ptr<MinecartRideable>(
new MinecartRideable(level, x, y, z));
}
}
bool Minecart::makeStepSound() { return false; }
void Minecart::defineSynchedData() {
entityData->define(DATA_ID_HURT, 0);
entityData->define(DATA_ID_HURTDIR, 1);
entityData->define(DATA_ID_DAMAGE, 0.0f);
entityData->define(DATA_ID_DISPLAY_TILE, 0);
entityData->define(DATA_ID_DISPLAY_OFFSET, 6);
entityData->define(DATA_ID_CUSTOM_DISPLAY, (uint8_t)0);
}
AABB* Minecart::getCollideAgainstBox(std::shared_ptr<Entity> entity) {
if (entity->isPushable()) {
return entity->bb;
}
return NULL;
}
AABB* Minecart::getCollideBox() { return NULL; }
bool Minecart::isPushable() { return true; }
Minecart::Minecart(Level* level, double x, double y, double z) : Entity(level) {
_init();
setPos(x, y, z);
xd = 0;
yd = 0;
zd = 0;
xo = x;
yo = y;
zo = z;
}
double Minecart::getRideHeight() { return bbHeight * 0.0 - 0.3f; }
bool Minecart::hurt(DamageSource* source, float hurtDamage) {
if (level->isClientSide || removed) return true;
if (isInvulnerable()) return false;
// 4J-JEV: Fix for #88212,
// Untrusted players shouldn't be able to damage minecarts or boats.
if (dynamic_cast<EntityDamageSource*>(source) != NULL) {
std::shared_ptr<Entity> attacker = source->getDirectEntity();
if (attacker->instanceof
(eTYPE_PLAYER) &&
!std::dynamic_pointer_cast<Player>(attacker)
->isAllowedToHurtEntity(shared_from_this())) {
return false;
}
}
setHurtDir(-getHurtDir());
setHurtTime(10);
markHurt();
setDamage(getDamage() + (hurtDamage * 10));
// 4J Stu - If someone is riding in this, then it can tick multiple times
// which causes the damage to decrease too quickly. So just make the damage
// a bit higher to start with for similar behaviour to an unridden one. Only
// do this change if the riding player is attacking it.
if (rider.lock() != NULL && rider.lock() == source->getEntity())
hurtDamage += 1;
bool creativePlayer =
source->getEntity() != NULL && source->getEntity()->instanceof
(eTYPE_PLAYER) && std::dynamic_pointer_cast<Player>(source->getEntity())
->abilities.instabuild;
if (creativePlayer || getDamage() > 20 * 2) {
// 4J HEG - Fixed issue with player falling through the ground on
// destroying a minecart while riding (issue #160607)
if (rider.lock() != NULL) rider.lock()->ride(nullptr);
if (!creativePlayer || hasCustomName()) {
destroy(source);
} else {
remove();
}
}
return true;
}
void Minecart::destroy(DamageSource* source) {
remove();
std::shared_ptr<ItemInstance> item =
std::shared_ptr<ItemInstance>(new ItemInstance(Item::minecart, 1));
if (!name.empty()) item->setHoverName(name);
spawnAtLocation(item, 0);
}
void Minecart::animateHurt() {
setHurtDir(-getHurtDir());
setHurtTime(10);
setDamage(getDamage() + (getDamage() * 10));
}
bool Minecart::isPickable() { return !removed; }
void Minecart::remove() {
Entity::remove();
// if (soundUpdater != NULL) soundUpdater->tick();
}
void Minecart::tick() {
// if (soundUpdater != NULL) soundUpdater->tick();
// 4J - make minecarts (server-side) tick twice, to put things back to how
// they were when we were accidently ticking them twice
for (int i = 0; i < 2; i++) {
if (getHurtTime() > 0) setHurtTime(getHurtTime() - 1);
if (getDamage() > 0) setDamage(getDamage() - 1);
if (y < -64) {
outOfWorld();
}
if (!level->isClientSide && dynamic_cast<ServerLevel*>(level) != NULL) {
MinecraftServer* server = ((ServerLevel*)level)->getServer();
int waitTime = getPortalWaitTime();
if (isInsidePortal) {
if (server->isNetherEnabled()) {
if (riding == NULL) {
if (portalTime++ >= waitTime) {
portalTime = waitTime;
changingDimensionDelay =
getDimensionChangingDelay();
int targetDimension;
if (level->dimension->id == -1) {
targetDimension = 0;
} else {
targetDimension = -1;
}
changeDimension(targetDimension);
}
}
isInsidePortal = false;
}
} else {
if (portalTime > 0) portalTime -= 4;
if (portalTime < 0) portalTime = 0;
}
if (changingDimensionDelay > 0) changingDimensionDelay--;
}
// 4J Stu - Fix for #8284 - Gameplay: Collision: Minecart clips into/
// through blocks at the end of the track, prevents player from riding
if (level->isClientSide) // && lSteps > 0)
{
if (lSteps > 0) {
double xt = x + (lx - x) / lSteps;
double yt = y + (ly - y) / lSteps;
double zt = z + (lz - z) / lSteps;
double yrd = Mth::wrapDegrees(lyr - yRot);
yRot += (float)((yrd) / lSteps);
xRot += (float)((lxr - xRot) / lSteps);
lSteps--;
setPos(xt, yt, zt);
setRot(yRot, xRot);
} else {
setPos(x, y, z);
setRot(yRot, xRot);
}
return; // 4J - return here stops the client-side version of this
// from ticking twice
}
xo = x;
yo = y;
zo = z;
yd -= 0.04f;
int xt = Mth::floor(x);
int yt = Mth::floor(y);
int zt = Mth::floor(z);
if (BaseRailTile::isRail(level, xt, yt - 1, zt)) {
yt--;
}
double max = 0.4;
double slideSpeed = 1 / 128.0;
int tile = level->getTile(xt, yt, zt);
if (BaseRailTile::isRail(tile)) {
int data = level->getData(xt, yt, zt);
moveAlongTrack(xt, yt, zt, max, slideSpeed, tile, data);
if (tile == Tile::activatorRail_Id) {
activateMinecart(xt, yt, zt,
(data & BaseRailTile::RAIL_DATA_BIT) != 0);
}
} else {
comeOffTrack(max);
}
checkInsideTiles();
xRot = 0;
double xDiff = xo - x;
double zDiff = zo - z;
if (xDiff * xDiff + zDiff * zDiff > 0.001) {
yRot = (float)(atan2(zDiff, xDiff) * 180 / PI);
if (flipped) yRot += 180;
}
double rotDiff = Mth::wrapDegrees(yRot - yRotO);
if (rotDiff < -170 || rotDiff >= 170) {
yRot += 180;
flipped = !flipped;
}
setRot(yRot, xRot);
std::vector<std::shared_ptr<Entity> >* entities =
level->getEntities(shared_from_this(), bb->grow(0.2f, 0, 0.2f));
if (entities != NULL && !entities->empty()) {
AUTO_VAR(itEnd, entities->end());
for (AUTO_VAR(it, entities->begin()); it != itEnd; it++) {
std::shared_ptr<Entity> e = (*it); // entities->at(i);
if (e != rider.lock() && e->isPushable() && e->instanceof
(eTYPE_MINECART)) {
std::shared_ptr<Minecart> cart =
std::dynamic_pointer_cast<Minecart>(e);
cart->m_bHasPushedCartThisTick = false;
cart->push(shared_from_this());
// 4J Added - We should only be pushed by one minecart per
// tick, the closest one Fix for #46937 - TU5: Gameplay:
// Crash/Freeze occurs when a minecart with an animal inside
// will be forced to despawn
if (cart->m_bHasPushedCartThisTick) break;
}
}
}
if (rider.lock() != NULL) {
if (rider.lock()->removed) {
if (rider.lock()->riding == shared_from_this()) {
rider.lock()->riding = nullptr;
}
rider = std::weak_ptr<Entity>();
}
}
}
}
void Minecart::activateMinecart(int xt, int yt, int zt, bool state) {}
void Minecart::comeOffTrack(double maxSpeed) {
if (xd < -maxSpeed) xd = -maxSpeed;
if (xd > +maxSpeed) xd = +maxSpeed;
if (zd < -maxSpeed) zd = -maxSpeed;
if (zd > +maxSpeed) zd = +maxSpeed;
if (onGround) {
xd *= 0.5f;
yd *= 0.5f;
zd *= 0.5f;
}
move(xd, yd, zd);
if (!onGround) {
xd *= 0.95f;
yd *= 0.95f;
zd *= 0.95f;
}
}
void Minecart::moveAlongTrack(int xt, int yt, int zt, double maxSpeed,
double slideSpeed, int tile, int data) {
fallDistance = 0;
Vec3* oldPos = getPos(x, y, z);
y = yt;
bool powerTrack = false;
bool haltTrack = false;
if (tile == Tile::goldenRail_Id) {
powerTrack = (data & BaseRailTile::RAIL_DATA_BIT) != 0;
haltTrack = !powerTrack;
}
if (((BaseRailTile*)Tile::tiles[tile])->isUsesDataBit()) {
data &= BaseRailTile::RAIL_DIRECTION_MASK;
}
if (data >= 2 && data <= 5) {
y = yt + 1;
}
if (data == 2) xd -= slideSpeed;
if (data == 3) xd += slideSpeed;
if (data == 4) zd += slideSpeed;
if (data == 5) zd -= slideSpeed;
int exits[2][3];
memcpy(exits, EXITS[data], sizeof(int) * 2 * 3);
double xD = exits[1][0] - exits[0][0];
double zD = exits[1][2] - exits[0][2];
double dd = sqrt(xD * xD + zD * zD);
double flip = xd * xD + zd * zD;
if (flip < 0) {
xD = -xD;
zD = -zD;
}
double pow = sqrt(xd * xd + zd * zd);
if (pow > 2) {
pow = 2;
}
xd = pow * xD / dd;
zd = pow * zD / dd;
if (rider.lock() != NULL && rider.lock()->instanceof (eTYPE_LIVINGENTITY)) {
std::shared_ptr<LivingEntity> living =
std::dynamic_pointer_cast<LivingEntity>(rider.lock());
double forward = living->yya;
if (forward > 0) {
double riderXd = -sin(living->yRot * PI / 180);
double riderZd = cos(living->yRot * PI / 180);
double ownDist = xd * xd + zd * zd;
if (ownDist < 0.01) {
xd += riderXd * 0.1;
zd += riderZd * 0.1;
haltTrack = false;
}
}
}
// on golden rails without power, stop the cart
if (haltTrack) {
double speedLength = sqrt(xd * xd + zd * zd);
if (speedLength < .03) {
xd *= 0;
yd *= 0;
zd *= 0;
} else {
xd *= 0.5f;
yd *= 0;
zd *= 0.5f;
}
}
double progress = 0;
double x0 = xt + 0.5 + exits[0][0] * 0.5;
double z0 = zt + 0.5 + exits[0][2] * 0.5;
double x1 = xt + 0.5 + exits[1][0] * 0.5;
double z1 = zt + 0.5 + exits[1][2] * 0.5;
xD = x1 - x0;
zD = z1 - z0;
if (xD == 0) {
x = xt + 0.5;
progress = z - zt;
} else if (zD == 0) {
z = zt + 0.5;
progress = x - xt;
} else {
double xx = x - x0;
double zz = z - z0;
progress = (xx * xD + zz * zD) * 2;
}
x = x0 + xD * progress;
z = z0 + zD * progress;
setPos(x, y + heightOffset, z);
double xdd = xd;
double zdd = zd;
if (rider.lock() != NULL) {
xdd *= 0.75;
zdd *= 0.75;
}
if (xdd < -maxSpeed) xdd = -maxSpeed;
if (xdd > +maxSpeed) xdd = +maxSpeed;
if (zdd < -maxSpeed) zdd = -maxSpeed;
if (zdd > +maxSpeed) zdd = +maxSpeed;
move(xdd, 0, zdd);
if (exits[0][1] != 0 && Mth::floor(x) - xt == exits[0][0] &&
Mth::floor(z) - zt == exits[0][2]) {
setPos(x, y + exits[0][1], z);
} else if (exits[1][1] != 0 && Mth::floor(x) - xt == exits[1][0] &&
Mth::floor(z) - zt == exits[1][2]) {
setPos(x, y + exits[1][1], z);
}
applyNaturalSlowdown();
Vec3* newPos = getPos(x, y, z);
if (newPos != NULL && oldPos != NULL) {
double speed = (oldPos->y - newPos->y) * 0.05;
pow = sqrt(xd * xd + zd * zd);
if (pow > 0) {
xd = xd / pow * (pow + speed);
zd = zd / pow * (pow + speed);
}
setPos(x, newPos->y, z);
}
int xn = Mth::floor(x);
int zn = Mth::floor(z);
if (xn != xt || zn != zt) {
pow = sqrt(xd * xd + zd * zd);
xd = pow * (xn - xt);
zd = pow * (zn - zt);
}
// if on golden rail with power, increase speed
if (powerTrack) {
double speedLength = sqrt(xd * xd + zd * zd);
if (speedLength > .01) {
double speed = 0.06;
xd += xd / speedLength * speed;
zd += zd / speedLength * speed;
} else {
// if the minecart is standing still, accelerate it away from
// potential walls
if (data == BaseRailTile::DIR_FLAT_X) {
if (level->isSolidBlockingTile(xt - 1, yt, zt)) {
xd = .02;
} else if (level->isSolidBlockingTile(xt + 1, yt, zt)) {
xd = -.02;
}
} else if (data == BaseRailTile::DIR_FLAT_Z) {
if (level->isSolidBlockingTile(xt, yt, zt - 1)) {
zd = .02;
} else if (level->isSolidBlockingTile(xt, yt, zt + 1)) {
zd = -.02;
}
}
}
}
}
void Minecart::applyNaturalSlowdown() {
if (rider.lock() != NULL) {
xd *= 0.997f;
yd *= 0;
zd *= 0.997f;
} else {
xd *= 0.96f;
yd *= 0;
zd *= 0.96f;
}
}
Vec3* Minecart::getPosOffs(double x, double y, double z, double offs) {
int xt = Mth::floor(x);
int yt = Mth::floor(y);
int zt = Mth::floor(z);
if (BaseRailTile::isRail(level, xt, yt - 1, zt)) {
yt--;
}
int tile = level->getTile(xt, yt, zt);
if (BaseRailTile::isRail(tile)) {
int data = level->getData(xt, yt, zt);
if (((BaseRailTile*)Tile::tiles[tile])->isUsesDataBit()) {
data &= BaseRailTile::RAIL_DIRECTION_MASK;
}
y = yt;
if (data >= 2 && data <= 5) {
y = yt + 1;
}
// 4J TODO Is this a good way to copy the bit of the array that we need?
int exits[2][3];
memcpy(&exits, (void*)EXITS[data], sizeof(int) * 2 * 3);
// int exits[2][3] = EXITS[data];
double xD = exits[1][0] - exits[0][0];
double zD = exits[1][2] - exits[0][2];
double dd = sqrt(xD * xD + zD * zD);
xD /= dd;
zD /= dd;
x += xD * offs;
z += zD * offs;
if (exits[0][1] != 0 && Mth::floor(x) - xt == exits[0][0] &&
Mth::floor(z) - zt == exits[0][2]) {
y += exits[0][1];
} else if (exits[1][1] != 0 && Mth::floor(x) - xt == exits[1][0] &&
Mth::floor(z) - zt == exits[1][2]) {
y += exits[1][1];
}
return getPos(x, y, z);
}
return NULL;
}
Vec3* Minecart::getPos(double x, double y, double z) {
int xt = Mth::floor(x);
int yt = Mth::floor(y);
int zt = Mth::floor(z);
if (BaseRailTile::isRail(level, xt, yt - 1, zt)) {
yt--;
}
int tile = level->getTile(xt, yt, zt);
if (BaseRailTile::isRail(tile)) {
int data = level->getData(xt, yt, zt);
y = yt;
if (((BaseRailTile*)Tile::tiles[tile])->isUsesDataBit()) {
data &= BaseRailTile::RAIL_DIRECTION_MASK;
}
if (data >= 2 && data <= 5) {
y = yt + 1;
}
// 4J TODO Is this a good way to copy the bit of the array that we need?
int exits[2][3];
memcpy(&exits, (void*)EXITS[data], sizeof(int) * 2 * 3);
// int exits[2][3] = EXITS[data];
double progress = 0;
double x0 = xt + 0.5 + exits[0][0] * 0.5;
double y0 = yt + 0.5 + exits[0][1] * 0.5;
double z0 = zt + 0.5 + exits[0][2] * 0.5;
double x1 = xt + 0.5 + exits[1][0] * 0.5;
double y1 = yt + 0.5 + exits[1][1] * 0.5;
double z1 = zt + 0.5 + exits[1][2] * 0.5;
double xD = x1 - x0;
double yD = (y1 - y0) * 2;
double zD = z1 - z0;
if (xD == 0) {
x = xt + 0.5;
progress = z - zt;
} else if (zD == 0) {
z = zt + 0.5;
progress = x - xt;
} else {
double xx = x - x0;
double zz = z - z0;
progress = (xx * xD + zz * zD) * 2;
}
x = x0 + xD * progress;
y = y0 + yD * progress;
z = z0 + zD * progress;
if (yD < 0) y += 1;
if (yD > 0) y += 0.5;
return Vec3::newTemp(x, y, z);
}
return NULL;
}
void Minecart::readAdditionalSaveData(CompoundTag* tag) {
if (tag->getBoolean(L"CustomDisplayTile")) {
setDisplayTile(tag->getInt(L"DisplayTile"));
setDisplayData(tag->getInt(L"DisplayData"));
setDisplayOffset(tag->getInt(L"DisplayOffset"));
}
if (tag->contains(L"CustomName") &&
tag->getString(L"CustomName").length() > 0)
name = tag->getString(L"CustomName");
}
void Minecart::addAdditonalSaveData(CompoundTag* tag) {
if (hasCustomDisplay()) {
tag->putBoolean(L"CustomDisplayTile", true);
tag->putInt(L"DisplayTile",
getDisplayTile() == NULL ? 0 : getDisplayTile()->id);
tag->putInt(L"DisplayData", getDisplayData());
tag->putInt(L"DisplayOffset", getDisplayOffset());
}
if (!name.empty()) tag->putString(L"CustomName", name);
}
float Minecart::getShadowHeightOffs() { return 0; }
void Minecart::push(std::shared_ptr<Entity> e) {
if (level->isClientSide) return;
if (e == rider.lock()) return;
if (e->instanceof (eTYPE_LIVINGENTITY) && !e->instanceof
(eTYPE_PLAYER) && !e->instanceof
(eTYPE_VILLAGERGOLEM) && (getType() == TYPE_RIDEABLE) &&
(xd * xd + zd * zd > 0.01)) {
if ((rider.lock() == NULL) && (e->riding == NULL)) {
e->ride(shared_from_this());
}
}
double xa = e->x - x;
double za = e->z - z;
double dd = xa * xa + za * za;
if (dd >= 0.0001f) {
dd = sqrt(dd);
xa /= dd;
za /= dd;
double pow = 1 / dd;
if (pow > 1) pow = 1;
xa *= pow;
za *= pow;
xa *= 0.1f;
za *= 0.1f;
xa *= 1 - pushthrough;
za *= 1 - pushthrough;
xa *= 0.5;
za *= 0.5;
if (e->instanceof (eTYPE_MINECART)) {
double xo = e->x - x;
double zo = e->z - z;
// 4J Stu - Brought forward changes to fix minecarts pushing each
// other
// Fix for #38882 - TU5: Gameplay: Minecart with furnace is not
// able to move another minecart on the rail.
Vec3* dir = Vec3::newTemp(xo, 0, zo)->normalize();
Vec3* facing =
Vec3::newTemp(cos(yRot * PI / 180), 0, sin(yRot * PI / 180))
->normalize();
double dot = abs(dir->dot(facing));
if (dot < 0.8f) {
return;
}
double xdd = (e->xd + xd);
double zdd = (e->zd + zd);
std::shared_ptr<Minecart> cart =
std::dynamic_pointer_cast<Minecart>(e);
if (cart != NULL && cart->getType() == TYPE_FURNACE &&
getType() != TYPE_FURNACE) {
xd *= 0.2f;
zd *= 0.2f;
push(e->xd - xa, 0, e->zd - za);
e->xd *= 0.95f;
e->zd *= 0.95f;
m_bHasPushedCartThisTick = true;
} else if (cart != NULL && cart->getType() != TYPE_FURNACE &&
getType() == TYPE_FURNACE) {
e->xd *= 0.2f;
e->zd *= 0.2f;
e->push(xd + xa, 0, zd + za);
xd *= 0.95f;
zd *= 0.95f;
m_bHasPushedCartThisTick = true;
} else {
xdd /= 2;
zdd /= 2;
xd *= 0.2f;
zd *= 0.2f;
push(xdd - xa, 0, zdd - za);
e->xd *= 0.2f;
e->zd *= 0.2f;
e->push(xdd + xa, 0, zdd + za);
m_bHasPushedCartThisTick = true;
// 4J Stu - Fix for #46937 - TU5: Gameplay: Crash/Freeze occurs
// when a minecart with an animal inside will be forced to
// despawn Minecarts can end up stuck inside each other, so if
// they are too close then they should separate quickly
double modifier = 1.0;
if (abs(xo) < 1 && abs(zo) < 1) {
modifier += 1 - ((abs(xo) + abs(zo)) / 2);
}
// 4J Stu - Decelerate the cart that is pushing this one if they
// are too close
e->xd /= modifier;
e->zd /= modifier;
// 4J Backup fix for QNAN
if (!(xd == xd)) xd = 0;
if (!(zd == zd)) zd = 0;
if (!(e->xd == e->xd)) e->xd = 0;
if (!(e->zd == e->zd)) e->zd = 0;
}
} else {
push(-xa, 0, -za);
e->push(xa / 4, 0, za / 4);
}
}
}
void Minecart::lerpTo(double x, double y, double z, float yRot, float xRot,
int steps) {
lx = x;
ly = y;
lz = z;
lyr = yRot;
lxr = xRot;
lSteps = steps + 2;
xd = lxd;
yd = lyd;
zd = lzd;
}
void Minecart::lerpMotion(double xd, double yd, double zd) {
lxd = this->xd = xd;
lyd = this->yd = yd;
lzd = this->zd = zd;
}
void Minecart::setDamage(float damage) {
entityData->set(DATA_ID_DAMAGE, damage);
}
float Minecart::getDamage() { return entityData->getFloat(DATA_ID_DAMAGE); }
void Minecart::setHurtTime(int hurtTime) {
entityData->set(DATA_ID_HURT, hurtTime);
}
int Minecart::getHurtTime() { return entityData->getInteger(DATA_ID_HURT); }
void Minecart::setHurtDir(int hurtDir) {
entityData->set(DATA_ID_HURTDIR, hurtDir);
}
int Minecart::getHurtDir() { return entityData->getInteger(DATA_ID_HURTDIR); }
Tile* Minecart::getDisplayTile() {
if (!hasCustomDisplay()) return getDefaultDisplayTile();
int id = getEntityData()->getInteger(DATA_ID_DISPLAY_TILE) & 0xFFFF;
return id > 0 && id < Tile::TILE_NUM_COUNT ? Tile::tiles[id] : NULL;
}
Tile* Minecart::getDefaultDisplayTile() { return NULL; }
int Minecart::getDisplayData() {
if (!hasCustomDisplay()) return getDefaultDisplayData();
return getEntityData()->getInteger(DATA_ID_DISPLAY_TILE) >> 16;
}
int Minecart::getDefaultDisplayData() { return 0; }
int Minecart::getDisplayOffset() {
if (!hasCustomDisplay()) return getDefaultDisplayOffset();
return getEntityData()->getInteger(DATA_ID_DISPLAY_OFFSET);
}
int Minecart::getDefaultDisplayOffset() { return 6; }
void Minecart::setDisplayTile(int id) {
getEntityData()->set(DATA_ID_DISPLAY_TILE,
(id & 0xFFFF) | (getDisplayData() << 16));
setCustomDisplay(true);
}
void Minecart::setDisplayData(int data) {
Tile* tile = getDisplayTile();
int id = tile == NULL ? 0 : tile->id;
getEntityData()->set(DATA_ID_DISPLAY_TILE, (id & 0xFFFF) | (data << 16));
setCustomDisplay(true);
}
void Minecart::setDisplayOffset(int offset) {
getEntityData()->set(DATA_ID_DISPLAY_OFFSET, offset);
setCustomDisplay(true);
}
bool Minecart::hasCustomDisplay() {
return getEntityData()->getByte(DATA_ID_CUSTOM_DISPLAY) == 1;
}
void Minecart::setCustomDisplay(bool value) {
getEntityData()->set(DATA_ID_CUSTOM_DISPLAY, (uint8_t)(value ? 1 : 0));
}
void Minecart::setCustomName(const std::wstring& name) { this->name = name; }
std::wstring Minecart::getAName() {
if (!name.empty()) return name;
return Entity::getAName();
}
bool Minecart::hasCustomName() { return !name.empty(); }
std::wstring Minecart::getCustomName() { return name; }