4jcraft/Minecraft.World/Entities/Mobs/Chicken.cpp
2026-03-21 16:29:02 -05:00

129 lines
4.1 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/com.mojang.nbt.h"
#include "../../Headers/net.minecraft.world.entity.ai.attributes.h"
#include "../../Headers/net.minecraft.world.entity.ai.goal.h"
#include "../../Headers/net.minecraft.world.entity.monster.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "../../Headers/net.minecraft.world.phys.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.item.h"
#include "Chicken.h"
#include "../../../Minecraft.Client/Textures/Textures.h"
#include "../../Util/SoundTypes.h"
#include "../MobCategory.h"
void Chicken::_init() {
sheared = false;
flap = 0;
flapSpeed = 0;
flapping = 1;
oFlapSpeed = oFlap = 0.0f;
eggTime = 0;
}
Chicken::Chicken(Level* level) : Animal(level) {
// 4J Stu - This function call had to be moved here from the Entity ctor to
// ensure that the derived version of the function is called
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
_init();
setSize(0.3f, 0.7f); // 4J Changed from 0.4 to 0.7 in 1.8.2
eggTime = random->nextInt(20 * 60 * 5) + 20 * 60 * 5;
goalSelector.addGoal(0, new FloatGoal(this));
goalSelector.addGoal(1, new PanicGoal(this, 1.4));
goalSelector.addGoal(2, new BreedGoal(this, 1.0));
goalSelector.addGoal(3,
new TemptGoal(this, 1.0, Item::seeds_wheat_Id, false));
goalSelector.addGoal(4, new FollowParentGoal(this, 1.1));
goalSelector.addGoal(5, new RandomStrollGoal(this, 1.0));
goalSelector.addGoal(6, new LookAtPlayerGoal(this, typeid(Player), 6));
goalSelector.addGoal(7, new RandomLookAroundGoal(this));
}
bool Chicken::useNewAi() { return true; }
void Chicken::registerAttributes() {
Animal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(4);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.25f);
}
void Chicken::aiStep() {
Animal::aiStep();
oFlap = flap;
oFlapSpeed = flapSpeed;
flapSpeed += (onGround ? -1 : 4) * 0.3f;
if (flapSpeed < 0) flapSpeed = 0;
if (flapSpeed > 1) flapSpeed = 1;
if (!onGround && flapping < 1) flapping = 1;
flapping *= 0.9;
if (!onGround && yd < 0) {
yd *= 0.6;
}
flap += flapping * 2;
if (!isBaby()) {
if (!level->isClientSide && --eggTime <= 0) {
playSound(
eSoundType_MOB_CHICKENPLOP, 1.0f,
(random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
spawnAtLocation(Item::egg->id, 1);
eggTime = random->nextInt(20 * 60 * 5) + 20 * 60 * 5;
}
}
}
void Chicken::causeFallDamage(float distance) {}
int Chicken::getAmbientSound() { return eSoundType_MOB_CHICKEN_AMBIENT; }
int Chicken::getHurtSound() { return eSoundType_MOB_CHICKEN_HURT; }
int Chicken::getDeathSound() { return eSoundType_MOB_CHICKEN_HURT; }
void Chicken::playStepSound(int xt, int yt, int zt, int t) {
playSound(eSoundType_MOB_CHICKEN_STEP, 0.15f, 1);
}
int Chicken::getDeathLoot() { return Item::feather->id; }
void Chicken::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) {
// drop some feathers
int count = random->nextInt(3) + random->nextInt(1 + playerBonusLevel);
for (int i = 0; i < count; i++) {
spawnAtLocation(Item::feather_Id, 1);
}
// and some meat
if (this->isOnFire()) {
spawnAtLocation(Item::chicken_cooked_Id, 1);
} else {
spawnAtLocation(Item::chicken_raw_Id, 1);
}
}
std::shared_ptr<AgableMob> Chicken::getBreedOffspring(
std::shared_ptr<AgableMob> target) {
// 4J - added limit to chickens that can be bred
if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) {
return std::shared_ptr<Chicken>(new Chicken(level));
} else {
return nullptr;
}
}
bool Chicken::isFood(std::shared_ptr<ItemInstance> itemInstance) {
return (itemInstance->id == Item::seeds_wheat_Id) ||
(itemInstance->id == Item::netherwart_seeds_Id) ||
(itemInstance->id == Item::seeds_melon_Id) ||
(itemInstance->id == Item::seeds_pumpkin_Id);
}