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208 lines
5.9 KiB
C++
208 lines
5.9 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Headers/net.minecraft.world.entity.h"
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#include "../../Headers/net.minecraft.world.entity.ai.attributes.h"
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#include "../../Headers/net.minecraft.world.entity.monster.h"
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#include "../../Headers/net.minecraft.world.level.h"
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#include "../../Headers/net.minecraft.world.level.tile.h"
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#include "../../Headers/net.minecraft.world.phys.h"
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#include "Bat.h"
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Bat::Bat(Level* level) : AmbientCreature(level) {
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// 4J Stu - This function call had to be moved here from the Entity ctor to
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// ensure that the derived version of the function is called
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this->defineSynchedData();
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registerAttributes();
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setHealth(getMaxHealth());
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targetPosition = NULL;
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setSize(.5f, .9f);
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setResting(true);
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}
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void Bat::defineSynchedData() {
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AmbientCreature::defineSynchedData();
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entityData->define(DATA_ID_FLAGS, (char)0);
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}
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float Bat::getSoundVolume() { return 0.1f; }
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float Bat::getVoicePitch() { return AmbientCreature::getVoicePitch() * .95f; }
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int Bat::getAmbientSound() {
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if (isResting() && random->nextInt(4) != 0) {
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return -1;
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}
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return eSoundType_MOB_BAT_IDLE; //"mob.bat.idle";
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}
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int Bat::getHurtSound() {
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return eSoundType_MOB_BAT_HURT; //"mob.bat.hurt";
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}
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int Bat::getDeathSound() {
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return eSoundType_MOB_BAT_DEATH; //"mob.bat.death";
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}
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bool Bat::isPushable() {
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// bats can't be pushed by other mobs
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return false;
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}
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void Bat::doPush(std::shared_ptr<Entity> e) {
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// bats don't push other mobs
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}
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void Bat::pushEntities() {
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// bats don't push other mobs
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}
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void Bat::registerAttributes() {
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AmbientCreature::registerAttributes();
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(6);
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}
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bool Bat::isResting() {
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return (entityData->getByte(DATA_ID_FLAGS) & FLAG_RESTING) != 0;
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}
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void Bat::setResting(bool value) {
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char current = entityData->getByte(DATA_ID_FLAGS);
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if (value) {
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entityData->set(DATA_ID_FLAGS, (char)(current | FLAG_RESTING));
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} else {
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entityData->set(DATA_ID_FLAGS, (char)(current & ~FLAG_RESTING));
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}
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}
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bool Bat::useNewAi() { return true; }
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void Bat::tick() {
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AmbientCreature::tick();
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if (isResting()) {
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xd = yd = zd = 0;
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y = Mth::floor(y) + 1.0 - bbHeight;
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} else {
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yd *= .6f;
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}
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}
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inline int signum(double x) { return (x > 0) - (x < 0); }
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void Bat::newServerAiStep() {
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AmbientCreature::newServerAiStep();
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if (isResting()) {
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if (!level->isSolidBlockingTile(Mth::floor(x), (int)y + 1,
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Mth::floor(z))) {
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setResting(false);
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level->levelEvent(nullptr, LevelEvent::SOUND_BAT_LIFTOFF, (int)x,
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(int)y, (int)z, 0);
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} else {
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if (random->nextInt(200) == 0) {
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yHeadRot = random->nextInt(360);
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}
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if (level->getNearestPlayer(shared_from_this(), 4.0f) != NULL) {
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setResting(false);
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level->levelEvent(nullptr, LevelEvent::SOUND_BAT_LIFTOFF,
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(int)x, (int)y, (int)z, 0);
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}
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}
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} else {
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if (targetPosition != NULL &&
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(!level->isEmptyTile(targetPosition->x, targetPosition->y,
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targetPosition->z) ||
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targetPosition->y < 1)) {
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delete targetPosition;
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targetPosition = NULL;
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}
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if (targetPosition == NULL || random->nextInt(30) == 0 ||
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targetPosition->distSqr((int)x, (int)y, (int)z) < 4) {
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delete targetPosition;
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targetPosition =
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new Pos((int)x + random->nextInt(7) - random->nextInt(7),
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(int)y + random->nextInt(6) - 2,
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(int)z + random->nextInt(7) - random->nextInt(7));
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}
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double dx = (targetPosition->x + .5) - x;
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double dy = (targetPosition->y + .1) - y;
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double dz = (targetPosition->z + .5) - z;
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xd = xd + (signum(dx) * .5f - xd) * .1f;
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yd = yd + (signum(dy) * .7f - yd) * .1f;
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zd = zd + (signum(dz) * .5f - zd) * .1f;
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float yRotD = (float)(atan2(zd, xd) * 180 / PI) - 90;
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float rotDiff = Mth::wrapDegrees(yRotD - yRot);
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yya = .5f;
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yRot += rotDiff;
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if (random->nextInt(100) == 0 &&
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level->isSolidBlockingTile(Mth::floor(x), (int)y + 1,
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Mth::floor(z))) {
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setResting(true);
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}
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}
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}
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bool Bat::makeStepSound() { return false; }
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void Bat::causeFallDamage(float distance) {}
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void Bat::checkFallDamage(double ya, bool onGround) {
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// this method is empty because flying creatures should
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// not trigger the "fallOn" tile calls (such as trampling crops)
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}
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bool Bat::isIgnoringTileTriggers() { return true; }
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bool Bat::hurt(DamageSource* source, float dmg) {
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if (isInvulnerable()) return false;
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if (!level->isClientSide) {
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if (isResting()) {
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setResting(false);
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}
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}
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return AmbientCreature::hurt(source, dmg);
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}
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void Bat::readAdditionalSaveData(CompoundTag* tag) {
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AmbientCreature::readAdditionalSaveData(tag);
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entityData->set(DATA_ID_FLAGS, tag->getByte(L"BatFlags"));
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}
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void Bat::addAdditonalSaveData(CompoundTag* entityTag) {
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AmbientCreature::addAdditonalSaveData(entityTag);
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entityTag->putByte(L"BatFlags", entityData->getByte(DATA_ID_FLAGS));
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}
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bool Bat::canSpawn() {
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int yt = Mth::floor(bb->y0);
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if (yt >= level->seaLevel) return false;
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int xt = Mth::floor(x);
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int zt = Mth::floor(z);
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int br = level->getRawBrightness(xt, yt, zt);
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int maxLight = 4;
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if ((Calendar::GetDayOfMonth() + 1 == 10 &&
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Calendar::GetDayOfMonth() >= 20) ||
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(Calendar::GetMonth() + 1 == 11 && Calendar::GetMonth() <= 3)) {
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maxLight = 7;
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} else if (random->nextBoolean()) {
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return false;
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}
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if (br > random->nextInt(maxLight)) return false;
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return AmbientCreature::canSpawn();
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} |