4jcraft/Minecraft.World/Entities/Mobs/Arrow.h
2026-03-21 16:29:02 -05:00

84 lines
2 KiB
C++

#pragma once
#include "../Entity.h"
#include "../Projectile.h"
class Level;
class CompoundTag;
class Arrow : public Entity, public Projectile {
public:
eINSTANCEOF GetType() { return eTYPE_ARROW; }
static Entity* create(Level* level) { return new Arrow(level); }
private:
// base damage, multiplied with velocity
static const double ARROW_BASE_DAMAGE;
public:
static const int PICKUP_DISALLOWED = 0;
static const int PICKUP_ALLOWED = 1;
static const int PICKUP_CREATIVE_ONLY = 2;
private:
static const int ID_FLAGS = 16;
static const int FLAG_CRIT = 1;
private:
int xTile;
int yTile;
int zTile;
int lastTile;
int lastData;
bool inGround;
public:
int pickup;
int shakeTime;
std::shared_ptr<Entity> owner;
private:
double baseDamage;
int knockback;
private:
int life;
int flightTime;
// 4J - added common ctor code.
void _init();
public:
Arrow(Level* level);
Arrow(Level* level, std::shared_ptr<LivingEntity> mob,
std::shared_ptr<LivingEntity> target, float power, float uncertainty);
Arrow(Level* level, double x, double y, double z);
Arrow(Level* level, std::shared_ptr<LivingEntity> mob, float power);
protected:
virtual void defineSynchedData();
public:
void shoot(double xd, double yd, double zd, float pow, float uncertainty);
virtual void lerpTo(double x, double y, double z, float yRot, float xRot,
int steps);
virtual void lerpMotion(double xd, double yd, double zd);
virtual void tick();
virtual void addAdditonalSaveData(CompoundTag* tag);
virtual void readAdditionalSaveData(CompoundTag* tag);
virtual void playerTouch(std::shared_ptr<Player> player);
protected:
virtual bool makeStepSound();
public:
virtual float getShadowHeightOffs();
void setBaseDamage(double baseDamage);
double getBaseDamage();
void setKnockback(int knockback);
virtual bool isAttackable();
void setCritArrow(bool critArrow);
bool isCritArrow();
};