4jcraft/Minecraft.World/Entities/Mobs/Animal.cpp
2026-03-23 18:53:18 +11:00

442 lines
15 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/com.mojang.nbt.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "../../Headers/net.minecraft.world.item.h"
#include "../../Headers/net.minecraft.world.phys.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.storage.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.entity.h"
#include "../../Headers/net.minecraft.world.entity.projectile.h"
#include "../../Headers/net.minecraft.world.damagesource.h"
#include "../../Headers/net.minecraft.world.entity.monster.h"
#include "../../Headers/net.minecraft.world.entity.ai.attributes.h"
#include "../../Util/Random.h"
#include "Animal.h"
Animal::Animal(Level* level) : AgableMob(level) {
// inLove = 0;
//// 4J removed - now synched data
loveTime = 0;
loveCause = std::shared_ptr<Player>();
setDespawnProtected();
}
void Animal::defineSynchedData() {
AgableMob::defineSynchedData();
entityData->define(DATA_IN_LOVE, (int)0); // 4J added
}
void Animal::serverAiMobStep() {
if (getAge() != 0) setInLoveValue(0);
AgableMob::serverAiMobStep();
}
void Animal::aiStep() {
AgableMob::aiStep();
if (getAge() != 0) setInLoveValue(0);
if (getInLoveValue() > 0) {
setInLoveValue(getInLoveValue() - 1);
if (getInLoveValue() % 10 == 0) {
double xa = random->nextGaussian() * 0.02;
double ya = random->nextGaussian() * 0.02;
double za = random->nextGaussian() * 0.02;
level->addParticle(eParticleType_heart,
x + random->nextFloat() * bbWidth * 2 - bbWidth,
y + .5f + random->nextFloat() * bbHeight,
z + random->nextFloat() * bbWidth * 2 - bbWidth,
xa, ya, za);
}
} else {
loveTime = 0;
}
updateDespawnProtectedState(); // 4J added
}
void Animal::checkHurtTarget(std::shared_ptr<Entity> target, float d) {
// 4J-JEV: Changed from dynamic cast to use eINSTANCEOF
if (target->instanceof (eTYPE_PLAYER)) {
if (d < 3) {
double xd = target->x - x;
double zd = target->z - z;
yRot = (float)(atan2(zd, xd) * 180 / PI) - 90;
holdGround = true;
}
std::shared_ptr<Player> p = std::dynamic_pointer_cast<Player>(target);
if (p->getSelectedItem() == NULL || !isFood(p->getSelectedItem())) {
attackTarget = nullptr;
}
}
// 4J-JEV: Changed from dynamic cast to use eINSTANCEOF
else if (target->instanceof (eTYPE_ANIMAL)) {
std::shared_ptr<Animal> a = std::dynamic_pointer_cast<Animal>(target);
if (getAge() > 0 && a->getAge() < 0) {
if (d < 2.5) {
holdGround = true;
}
} else if (getInLoveValue() > 0 && a->getInLoveValue() > 0) {
if (a->attackTarget == NULL) a->attackTarget = shared_from_this();
if (a->attackTarget == shared_from_this() && d < 3.5) {
a->setInLoveValue(a->getInLoveValue() + 1);
setInLoveValue(getInLoveValue() + 1);
loveTime++;
if (loveTime % 4 == 0) {
level->addParticle(
eParticleType_heart,
x + random->nextFloat() * bbWidth * 2 - bbWidth,
y + .5f + random->nextFloat() * bbHeight,
z + random->nextFloat() * bbWidth * 2 - bbWidth, 0, 0,
0);
}
if (loveTime == 20 * 3) breedWith(a);
} else
loveTime = 0;
} else {
loveTime = 0;
attackTarget = nullptr;
}
}
}
void Animal::breedWith(std::shared_ptr<Animal> target) {
std::shared_ptr<AgableMob> offspring = getBreedOffspring(target);
setInLoveValue(0);
loveTime = 0;
attackTarget = nullptr;
target->attackTarget = nullptr;
target->loveTime = 0;
target->setInLoveValue(0);
// 4J - we have offspring of NULL returned when we have hit our limits of
// spawning any particular type of animal. In these cases try and do
// everything we can apart from actually spawning the entity.
if (offspring != NULL) {
// Only want to set the age to this +ve value if something is actually
// spawned, as during this period the animal will attempt to follow
// offspring and ignore players.
setAge(5 * 60 * 20);
target->setAge(5 * 60 * 20);
offspring->setAge(-20 * 60 * 20);
offspring->moveTo(x, y, z, yRot, xRot);
offspring->setDespawnProtected();
for (int i = 0; i < 7; i++) {
double xa = random->nextGaussian() * 0.02;
double ya = random->nextGaussian() * 0.02;
double za = random->nextGaussian() * 0.02;
level->addParticle(eParticleType_heart,
x + random->nextFloat() * bbWidth * 2 - bbWidth,
y + .5f + random->nextFloat() * bbHeight,
z + random->nextFloat() * bbWidth * 2 - bbWidth,
xa, ya, za);
}
level->addEntity(offspring);
level->addEntity(std::shared_ptr<ExperienceOrb>(
new ExperienceOrb(level, x, y, z, random->nextInt(4) + 1)));
}
setDespawnProtected();
}
float Animal::getWalkTargetValue(int x, int y, int z) {
if (level->getTile(x, y - 1, z) == Tile::grass_Id) return 10;
return level->getBrightness(x, y, z) - 0.5f;
}
bool Animal::hurt(DamageSource* dmgSource, float dmg) {
if (isInvulnerable()) return false;
if (dynamic_cast<EntityDamageSource*>(dmgSource) != NULL) {
std::shared_ptr<Entity> source = dmgSource->getDirectEntity();
// 4J-JEV: Changed from dynamic cast to use eINSTANCEOF
if (source->instanceof
(eTYPE_PLAYER) && !std::dynamic_pointer_cast<Player>(source)
->isAllowedToAttackAnimals()) {
return false;
}
if ((source != NULL) && source->instanceof (eTYPE_ARROW)) {
std::shared_ptr<Arrow> arrow =
std::dynamic_pointer_cast<Arrow>(source);
// 4J: Check that the arrow's owner can attack animals (dispenser
// arrows are not owned)
if (arrow->owner != NULL && arrow->owner->instanceof
(eTYPE_PLAYER) &&
!std::dynamic_pointer_cast<Player>(arrow->owner)
->isAllowedToAttackAnimals()) {
return false;
}
}
}
fleeTime = 20 * 3;
if (!useNewAi()) {
AttributeInstance* speed =
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED);
if (speed->getModifier(eModifierId_MOB_FLEEING) == NULL) {
speed->addModifier(
new AttributeModifier(*Animal::SPEED_MODIFIER_FLEEING));
}
}
attackTarget = nullptr;
setInLoveValue(0);
return AgableMob::hurt(dmgSource, dmg);
}
void Animal::addAdditonalSaveData(CompoundTag* tag) {
AgableMob::addAdditonalSaveData(tag);
tag->putInt(L"InLove", getInLoveValue());
}
void Animal::readAdditionalSaveData(CompoundTag* tag) {
AgableMob::readAdditionalSaveData(tag);
setInLoveValue(tag->getInt(L"InLove"));
setDespawnProtected();
}
std::shared_ptr<Entity> Animal::findAttackTarget() {
if (fleeTime > 0) return nullptr;
float r = 8;
if (getInLoveValue() > 0) {
std::vector<std::shared_ptr<Entity> >* others =
level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
// for (int i = 0; i < others->size(); i++)
for (AUTO_VAR(it, others->begin()); it != others->end(); ++it) {
std::shared_ptr<Animal> p = std::dynamic_pointer_cast<Animal>(*it);
if (p != shared_from_this() && p->getInLoveValue() > 0) {
delete others;
return p;
}
}
delete others;
} else {
if (getAge() == 0) {
std::vector<std::shared_ptr<Entity> >* players =
level->getEntitiesOfClass(typeid(Player), bb->grow(r, r, r));
// for (int i = 0; i < players.size(); i++)
for (AUTO_VAR(it, players->begin()); it != players->end(); ++it) {
setDespawnProtected();
std::shared_ptr<Player> p =
std::dynamic_pointer_cast<Player>(*it);
if (p->getSelectedItem() != NULL &&
this->isFood(p->getSelectedItem())) {
delete players;
return p;
}
}
delete players;
} else if (getAge() > 0) {
std::vector<std::shared_ptr<Entity> >* others =
level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
// for (int i = 0; i < others.size(); i++)
for (AUTO_VAR(it, others->begin()); it != others->end(); ++it) {
std::shared_ptr<Animal> p =
std::dynamic_pointer_cast<Animal>(*it);
if (p != shared_from_this() && p->getAge() < 0) {
delete others;
return p;
}
}
delete others;
}
}
return nullptr;
}
bool Animal::canSpawn() {
int xt = Mth::floor(x);
int yt = Mth::floor(bb->y0);
int zt = Mth::floor(z);
return level->getTile(xt, yt - 1, zt) == Tile::grass_Id &&
level->getDaytimeRawBrightness(xt, yt, zt) > 8 &&
AgableMob::canSpawn();
}
int Animal::getAmbientSoundInterval() { return 20 * 6; }
bool Animal::removeWhenFarAway() {
return !isDespawnProtected(); // 4J changed - was false
}
int Animal::getExperienceReward(std::shared_ptr<Player> killedBy) {
return 1 + level->random->nextInt(3);
}
bool Animal::isFood(std::shared_ptr<ItemInstance> itemInstance) {
return itemInstance->id == Item::wheat_Id;
}
bool Animal::mobInteract(std::shared_ptr<Player> player) {
std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item != NULL && isFood(item) && getAge() == 0 &&
getInLoveValue() <= 0) {
if (!player->abilities.instabuild) {
item->count--;
if (item->count <= 0) {
player->inventory->setItem(player->inventory->selected,
nullptr);
}
}
// 4J-PB - If we can't produce another animal through breeding because
// of the spawn limits, display a message here
if (!level->isClientSide) {
switch (GetType()) {
case eTYPE_CHICKEN:
if (!level->canCreateMore(eTYPE_CHICKEN,
Level::eSpawnType_Breed)) {
player->displayClientMessage(IDS_MAX_CHICKENS_BRED);
return false;
}
break;
case eTYPE_WOLF:
if (!level->canCreateMore(eTYPE_WOLF,
Level::eSpawnType_Breed)) {
player->displayClientMessage(IDS_MAX_WOLVES_BRED);
return false;
}
break;
case eTYPE_MUSHROOMCOW:
if (!level->canCreateMore(eTYPE_MUSHROOMCOW,
Level::eSpawnType_Breed)) {
player->displayClientMessage(IDS_MAX_MUSHROOMCOWS_BRED);
return false;
}
break;
default:
if ((GetType() & eTYPE_ANIMALS_SPAWN_LIMIT_CHECK) ==
eTYPE_ANIMALS_SPAWN_LIMIT_CHECK) {
if (!level->canCreateMore(GetType(),
Level::eSpawnType_Breed)) {
player->displayClientMessage(
IDS_MAX_PIGS_SHEEP_COWS_CATS_BRED);
return false;
}
} else if (instanceof (eTYPE_MONSTER)) {
}
break;
}
setInLove(player);
}
setInLove();
return true;
}
return AgableMob::mobInteract(player);
}
// 4J added
int Animal::getInLoveValue() { return entityData->getInteger(DATA_IN_LOVE); }
void Animal::setInLoveValue(int value) { entityData->set(DATA_IN_LOVE, value); }
// 4J added
void Animal::setInLove(std::shared_ptr<Player> player) {
loveCause = player;
setInLoveValue(20 * 30);
}
std::shared_ptr<Player> Animal::getLoveCause() { return loveCause.lock(); }
void Animal::setInLove() {
entityData->set(DATA_IN_LOVE, 20 * 30);
attackTarget = nullptr;
level->broadcastEntityEvent(shared_from_this(),
EntityEvent::IN_LOVE_HEARTS);
}
bool Animal::isInLove() { return entityData->getInteger(DATA_IN_LOVE) > 0; }
void Animal::resetLove() { entityData->set(DATA_IN_LOVE, 0); }
bool Animal::canMate(std::shared_ptr<Animal> partner) {
if (partner == nullptr) return false;
if (partner == shared_from_this()) return false;
Animal* partnerAnimal = partner.get();
if (typeid(*partnerAnimal) != typeid(*this)) return false;
return isInLove() && partner->isInLove();
}
void Animal::handleEntityEvent(uint8_t id) {
if (id == EntityEvent::IN_LOVE_HEARTS) {
for (int i = 0; i < 7; i++) {
double xa = random->nextGaussian() * 0.02;
double ya = random->nextGaussian() * 0.02;
double za = random->nextGaussian() * 0.02;
level->addParticle(eParticleType_heart,
x + random->nextFloat() * bbWidth * 2 - bbWidth,
y + .5f + random->nextFloat() * bbHeight,
z + random->nextFloat() * bbWidth * 2 - bbWidth,
xa, ya, za);
}
} else {
AgableMob::handleEntityEvent(id);
}
}
void Animal::updateDespawnProtectedState() {
if (level->isClientSide) return;
if (m_isDespawnProtected) {
int xt = Mth::floor(x);
int zt = Mth::floor(z);
if (xt > m_maxWanderX) m_maxWanderX = xt;
if (xt < m_minWanderX) m_minWanderX = xt;
if (zt > m_maxWanderZ) m_maxWanderZ = zt;
if (zt < m_minWanderZ) m_minWanderZ = zt;
if (((m_maxWanderX - m_minWanderX) > MAX_WANDER_DISTANCE) ||
((m_maxWanderZ - m_minWanderZ) > MAX_WANDER_DISTANCE)) {
// printf("Unprotecting : %d to %d, %d to %d\n",
// m_minWanderX, m_maxWanderX, m_minWanderZ, m_maxWanderZ );
m_isDespawnProtected = false;
}
/*
if( isExtraWanderingEnabled() )
{
printf("%d: %d %d, %d\n",entityId,m_maxWanderX -
m_minWanderX, m_maxWanderZ - m_minWanderZ, getWanderingQuadrant());
}
*/
}
}
bool Animal::isDespawnProtected() { return m_isDespawnProtected; }
void Animal::setDespawnProtected() {
if (level && level->isClientSide) return;
int xt = Mth::floor(x);
int zt = Mth::floor(z);
m_minWanderX = xt;
m_maxWanderX = xt;
m_minWanderZ = zt;
m_maxWanderZ = zt;
m_isDespawnProtected = true;
}