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28 lines
972 B
C++
28 lines
972 B
C++
#pragma once
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#include "Slot.h"
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class ResultSlot : public Slot {
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private:
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std::shared_ptr<Container> craftSlots;
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Player* player; // This can't be a std::shared_ptr, as we create a result
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// slot in the inventorymenu in the Player ctor
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int removeCount;
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public:
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ResultSlot(Player* player, std::shared_ptr<Container> craftSlots,
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std::shared_ptr<Container> container, int id, int x, int y);
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virtual ~ResultSlot() {}
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virtual bool mayPlace(std::shared_ptr<ItemInstance> item);
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virtual std::shared_ptr<ItemInstance> remove(int c);
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protected:
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virtual void onQuickCraft(std::shared_ptr<ItemInstance> picked, int count);
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virtual void checkTakeAchievements(std::shared_ptr<ItemInstance> carried);
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public:
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virtual void onTake(std::shared_ptr<Player> player,
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std::shared_ptr<ItemInstance> carried);
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virtual bool mayCombine(std::shared_ptr<ItemInstance> item); // 4J Added
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}; |