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31 lines
1.2 KiB
C++
31 lines
1.2 KiB
C++
#pragma once
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class ItemInstance;
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class Player;
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class Container {
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public:
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virtual ~Container() {}
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static const int LARGE_MAX_STACK_SIZE = 64;
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// 4J-JEV: Added to distinguish between ender, bonus, small and large chests
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virtual int getContainerType() { return -1; }
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virtual unsigned int getContainerSize() = 0;
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virtual std::shared_ptr<ItemInstance> getItem(unsigned int slot) = 0;
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virtual std::shared_ptr<ItemInstance> removeItem(unsigned int slot,
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int count) = 0;
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virtual std::shared_ptr<ItemInstance> removeItemNoUpdate(int slot) = 0;
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virtual void setItem(unsigned int slot,
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std::shared_ptr<ItemInstance> item) = 0;
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virtual std::wstring getName() = 0;
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virtual std::wstring
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getCustomName() = 0; // 4J Stu added for sending over the network
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virtual bool hasCustomName() = 0;
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virtual int getMaxStackSize() = 0;
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virtual void setChanged() = 0;
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virtual bool stillValid(std::shared_ptr<Player> player) = 0;
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virtual void startOpen() = 0;
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virtual void stopOpen() = 0;
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virtual bool canPlaceItem(int slot, std::shared_ptr<ItemInstance> item) = 0;
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}; |