4jcraft/Minecraft.World/Containers/BeaconMenu.h
Tropical f25cd66f4d TU19: merge Minecraft.World/Containers
keeping virtual destructors where possible
2026-03-21 15:18:52 -05:00

45 lines
1.3 KiB
C++

#pragma once
#include "AbstractContainerMenu.h"
#include "Slot.h"
class BeaconTileEntity;
class BeaconMenu : public AbstractContainerMenu {
private:
class PaymentSlot : public Slot {
public:
PaymentSlot(std::shared_ptr<Container> container, int slot, int x,
int y);
bool mayPlace(std::shared_ptr<ItemInstance> item);
int getMaxStackSize();
};
public:
static const int PAYMENT_SLOT = 0;
static const int INV_SLOT_START = PAYMENT_SLOT + 1;
static const int INV_SLOT_END = INV_SLOT_START + 9 * 3;
static const int USE_ROW_SLOT_START = INV_SLOT_END;
static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9;
private:
std::shared_ptr<BeaconTileEntity> beacon;
PaymentSlot* paymentSlot;
// copied values because container/client system is retarded
int levels;
int primaryPower;
int secondaryPower;
public:
BeaconMenu(std::shared_ptr<Container> inventory,
std::shared_ptr<BeaconTileEntity> beacon);
void addSlotListener(ContainerListener* listener);
void setData(int id, int value);
std::shared_ptr<BeaconTileEntity> getBeacon();
bool stillValid(std::shared_ptr<Player> player);
std::shared_ptr<ItemInstance> quickMoveStack(std::shared_ptr<Player> player,
int slotIndex);
};