4jcraft/Minecraft.World/Containers/BeaconMenu.cpp
Tropical f25cd66f4d TU19: merge Minecraft.World/Containers
keeping virtual destructors where possible
2026-03-21 15:18:52 -05:00

114 lines
3.8 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.level.tile.entity.h"
#include "BeaconMenu.h"
BeaconMenu::BeaconMenu(std::shared_ptr<Container> inventory,
std::shared_ptr<BeaconTileEntity> beacon) {
this->beacon = beacon;
addSlot(paymentSlot =
new BeaconMenu::PaymentSlot(beacon, PAYMENT_SLOT, 136, 110));
int xo = 36;
int yo = 137;
for (int y = 0; y < 3; y++) {
for (int x = 0; x < 9; x++) {
addSlot(
new Slot(inventory, x + y * 9 + 9, xo + x * 18, yo + y * 18));
}
}
for (int x = 0; x < 9; x++) {
addSlot(new Slot(inventory, x, xo + x * 18, 58 + yo));
}
levels = beacon->getLevels();
primaryPower = beacon->getPrimaryPower();
secondaryPower = beacon->getSecondaryPower();
}
void BeaconMenu::addSlotListener(ContainerListener* listener) {
AbstractContainerMenu::addSlotListener(listener);
listener->setContainerData(this, 0, levels);
listener->setContainerData(this, 1, primaryPower);
listener->setContainerData(this, 2, secondaryPower);
}
void BeaconMenu::setData(int id, int value) {
if (id == 0) beacon->setLevels(value);
if (id == 1) beacon->setPrimaryPower(value);
if (id == 2) beacon->setSecondaryPower(value);
}
std::shared_ptr<BeaconTileEntity> BeaconMenu::getBeacon() { return beacon; }
bool BeaconMenu::stillValid(std::shared_ptr<Player> player) {
return beacon->stillValid(player);
}
std::shared_ptr<ItemInstance> BeaconMenu::quickMoveStack(
std::shared_ptr<Player> player, int slotIndex) {
std::shared_ptr<ItemInstance> clicked = nullptr;
Slot* slot = slots.at(slotIndex);
if (slot != NULL && slot->hasItem()) {
std::shared_ptr<ItemInstance> stack = slot->getItem();
clicked = stack->copy();
if (slotIndex == PAYMENT_SLOT) {
if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END,
true)) {
return nullptr;
}
slot->onQuickCraft(stack, clicked);
} else if (!paymentSlot->hasItem() && paymentSlot->mayPlace(stack) &&
stack->count == 1) {
if (!moveItemStackTo(stack, PAYMENT_SLOT, PAYMENT_SLOT + 1,
false)) {
return nullptr;
}
} else if (slotIndex >= INV_SLOT_START && slotIndex < INV_SLOT_END) {
if (!moveItemStackTo(stack, USE_ROW_SLOT_START, USE_ROW_SLOT_END,
false)) {
return nullptr;
}
} else if (slotIndex >= USE_ROW_SLOT_START &&
slotIndex < USE_ROW_SLOT_END) {
if (!moveItemStackTo(stack, INV_SLOT_START, INV_SLOT_END, false)) {
return nullptr;
}
} else {
if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END,
false)) {
return nullptr;
}
}
if (stack->count == 0) {
slot->set(nullptr);
} else {
slot->setChanged();
}
if (stack->count == clicked->count) {
return nullptr;
} else {
slot->onTake(player, stack);
}
}
return clicked;
}
BeaconMenu::PaymentSlot::PaymentSlot(std::shared_ptr<Container> container,
int slot, int x, int y)
: Slot(container, slot, x, y) {}
bool BeaconMenu::PaymentSlot::mayPlace(std::shared_ptr<ItemInstance> item) {
if (item != NULL) {
return (item->id == Item::emerald_Id || item->id == Item::diamond_Id ||
item->id == Item::goldIngot_Id ||
item->id == Item::ironIngot_Id);
}
return false;
}
int BeaconMenu::PaymentSlot::getMaxStackSize() { return 1; }