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56 lines
2 KiB
C++
56 lines
2 KiB
C++
#include "../Platform/stdafx.h"
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#include "../Headers/net.minecraft.commands.h"
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#include "../Headers/net.minecraft.world.entity.item.h"
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#include "../Headers/net.minecraft.world.item.h"
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#include "../Headers/net.minecraft.network.packet.h"
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#include "../../Minecraft.Client/Player/ServerPlayer.h"
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#include "GiveItemCommand.h"
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EGameCommand GiveItemCommand::getId() { return eGameCommand_Give; }
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int GiveItemCommand::getPermissionLevel() { return LEVEL_GAMEMASTERS; }
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void GiveItemCommand::execute(std::shared_ptr<CommandSender> source,
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byteArray commandData) {
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ByteArrayInputStream bais(commandData);
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DataInputStream dis(&bais);
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PlayerUID uid = dis.readPlayerUID();
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int item = dis.readInt();
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int amount = dis.readInt();
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int aux = dis.readInt();
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std::wstring tag = dis.readUTF();
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bais.reset();
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std::shared_ptr<ServerPlayer> player = getPlayer(uid);
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if (player != NULL && item > 0 && Item::items[item] != NULL) {
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std::shared_ptr<ItemInstance> itemInstance =
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std::shared_ptr<ItemInstance>(new ItemInstance(item, amount, aux));
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std::shared_ptr<ItemEntity> drop = player->drop(itemInstance);
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drop->throwTime = 0;
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// logAdminAction(source, L"commands.give.success",
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// ChatPacket::e_ChatCustom, Item::items[item]->getName(itemInstance),
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// item, amount, player->getAName());
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logAdminAction(source, ChatPacket::e_ChatCustom,
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L"commands.give.success", item, player->getAName());
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}
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}
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std::shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(
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std::shared_ptr<Player> player, int item, int amount, int aux,
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const std::wstring& tag) {
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if (player == NULL) return nullptr;
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ByteArrayOutputStream baos;
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DataOutputStream dos(&baos);
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dos.writePlayerUID(player->getXuid());
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dos.writeInt(item);
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dos.writeInt(amount);
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dos.writeInt(aux);
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dos.writeUTF(tag);
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return std::shared_ptr<GameCommandPacket>(
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new GameCommandPacket(eGameCommand_Give, baos.toByteArray()));
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} |