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17 lines
421 B
C++
17 lines
421 B
C++
#pragma once
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#include "Command.h"
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class GameType;
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class GameModeCommand : public Command {
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public:
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virtual EGameCommand getId();
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int getPermissionLevel();
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virtual void execute(std::shared_ptr<CommandSender> source,
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byteArray commandData);
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protected:
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GameType* getModeForString(std::shared_ptr<CommandSender> source,
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const std::wstring& name);
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}; |