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15 lines
333 B
C++
15 lines
333 B
C++
#pragma once
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#include "GameModeCommand.h"
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class GameType;
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class DefaultGameModeCommand : public GameModeCommand {
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public:
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virtual EGameCommand getId();
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virtual void execute(std::shared_ptr<CommandSender> source,
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byteArray commandData);
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protected:
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void doSetGameType(GameType* newGameType);
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}; |