4jcraft/Minecraft.World/Blocks/TripWireTile.h
2026-03-13 17:06:56 -05:00

50 lines
1.7 KiB
C++

#pragma once
#include "Tile.h"
class TripWireTile : public Tile {
using Tile::getTickDelay;
public:
static const int MASK_POWERED = 0x1;
static const int MASK_SUSPENDED = 0x2;
static const int MASK_ATTACHED = 0x4;
static const int MASK_DISARMED = 0x8;
TripWireTile(int id);
int getTickDelay(Level* level);
AABB* getAABB(Level* level, int x, int y, int z);
bool blocksLight();
bool isSolidRender(bool isServerLevel = false);
bool isCubeShaped();
int getRenderLayer();
int getRenderShape();
int getResource(int data, Random* random, int playerBonusLevel);
int cloneTileId(Level* level, int x, int y, int z);
void neighborChanged(Level* level, int x, int y, int z, int type);
void updateShape(LevelSource* level, int x, int y, int z,
int forceData = -1,
std::shared_ptr<TileEntity> forceEntity =
std::shared_ptr<TileEntity>());
void onPlace(Level* level, int x, int y, int z);
void onRemove(Level* level, int x, int y, int z, int id, int data);
void playerWillDestroy(Level* level, int x, int y, int z, int data,
std::shared_ptr<Player> player);
private:
void updateSource(Level* level, int x, int y, int z, int data);
public:
void entityInside(Level* level, int x, int y, int z,
std::shared_ptr<Entity> entity);
void tick(Level* level, int x, int y, int z, Random* random);
private:
void checkPressed(Level* level, int x, int y, int z);
public:
static bool shouldConnectTo(LevelSource* level, int x, int y, int z,
int data, int dir);
};