4jcraft/Minecraft.World/Blocks/TransparentTile.cpp
2026-03-13 17:06:56 -05:00

20 lines
729 B
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "TransparentTile.h"
TransparentTile::TransparentTile(int id, Material* material, bool allowSame,
bool isSolidRender)
: Tile(id, material, isSolidRender) {
this->allowSame = allowSame;
}
bool TransparentTile::isSolidRender(bool isServerLevel) { return false; }
bool TransparentTile::shouldRenderFace(LevelSource* level, int x, int y, int z,
int face) {
int id = level->getTile(x, y, z);
if (!allowSame && id == this->id) return false;
return Tile::shouldRenderFace(level, x, y, z, face);
}
bool TransparentTile::blocksLight() { return false; }