4jcraft/Minecraft.World/Blocks/TntTile.h
2026-03-21 15:52:50 -05:00

33 lines
1.3 KiB
C++

#pragma once
#include "Tile.h"
class ChunkRebuildData;
class TntTile : public Tile {
friend class ChunkRebuildData;
private:
Icon* iconTop;
Icon* iconBottom;
public:
static const int EXPLODE_BIT = 1;
TntTile(int id);
virtual Icon* getTexture(int face, int data);
virtual void onPlace(Level* level, int x, int y, int z);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual int getResourceCount(Random* random);
virtual void wasExploded(Level* level, int x, int y, int z,
Explosion* explosion);
virtual void destroy(Level* level, int x, int y, int z, int data);
virtual void destroy(Level* level, int x, int y, int z, int data,
std::shared_ptr<LivingEntity> source);
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual void entityInside(Level* level, int x, int y, int z,
std::shared_ptr<Entity> entity);
virtual bool dropFromExplosion(Explosion* explosion);
virtual void registerIcons(IconRegister* iconRegister);
};