4jcraft/Minecraft.World/Blocks/TileEntities/FurnaceTileEntity.cpp
2026-03-21 15:52:50 -05:00

347 lines
11 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/com.mojang.nbt.h"
#include "../../Headers/net.minecraft.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.item.h"
#include "../../Headers/net.minecraft.world.item.crafting.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "../Material.h"
#include "FurnaceTileEntity.h"
int furnaceSlotsForUp[] = {FurnaceTileEntity::SLOT_INPUT};
int furnaceSlotsForDown[] = {FurnaceTileEntity::SLOT_RESULT,
FurnaceTileEntity::SLOT_FUEL};
int furnaceSlotsForSides[] = {FurnaceTileEntity::SLOT_FUEL};
const intArray FurnaceTileEntity::SLOTS_FOR_UP = intArray(furnaceSlotsForUp, 1);
const intArray FurnaceTileEntity::SLOTS_FOR_DOWN =
intArray(furnaceSlotsForDown, 2);
const intArray FurnaceTileEntity::SLOTS_FOR_SIDES =
intArray(furnaceSlotsForSides, 1);
const int FurnaceTileEntity::BURN_INTERVAL = 10 * 20;
// 4J Stu - Need a ctor to initialise member variables
FurnaceTileEntity::FurnaceTileEntity() : TileEntity() {
items = ItemInstanceArray(3);
litTime = 0;
litDuration = 0;
tickCount = 0;
m_charcoalUsed = false;
name = L"";
}
FurnaceTileEntity::~FurnaceTileEntity() { delete[] items.data; }
unsigned int FurnaceTileEntity::getContainerSize() { return items.length; }
std::shared_ptr<ItemInstance> FurnaceTileEntity::getItem(unsigned int slot) {
return items[slot];
}
std::shared_ptr<ItemInstance> FurnaceTileEntity::removeItem(unsigned int slot,
int count) {
m_charcoalUsed = false;
if (items[slot] != NULL) {
if (items[slot]->count <= count) {
std::shared_ptr<ItemInstance> item = items[slot];
items[slot] = nullptr;
// 4J Stu - Fix for duplication glitch
if (item->count <= 0) return nullptr;
return item;
} else {
std::shared_ptr<ItemInstance> i = items[slot]->remove(count);
if (items[slot]->count == 0) items[slot] = nullptr;
// 4J Stu - Fix for duplication glitch
if (i->count <= 0) return nullptr;
return i;
}
}
return nullptr;
}
std::shared_ptr<ItemInstance> FurnaceTileEntity::removeItemNoUpdate(int slot) {
m_charcoalUsed = false;
if (items[slot] != NULL) {
std::shared_ptr<ItemInstance> item = items[slot];
items[slot] = nullptr;
return item;
}
return nullptr;
}
void FurnaceTileEntity::setItem(unsigned int slot,
std::shared_ptr<ItemInstance> item) {
items[slot] = item;
if (item != NULL && item->count > getMaxStackSize())
item->count = getMaxStackSize();
}
std::wstring FurnaceTileEntity::getName() {
return hasCustomName() ? name : app.GetString(IDS_TILE_FURNACE);
}
std::wstring FurnaceTileEntity::getCustomName() {
return hasCustomName() ? name : L"";
}
bool FurnaceTileEntity::hasCustomName() { return !name.empty(); }
void FurnaceTileEntity::setCustomName(const std::wstring& name) {
this->name = name;
}
void FurnaceTileEntity::load(CompoundTag* base) {
TileEntity::load(base);
ListTag<CompoundTag>* inventoryList =
(ListTag<CompoundTag>*)base->getList(L"Items");
delete[] items.data;
items = ItemInstanceArray(getContainerSize());
for (int i = 0; i < inventoryList->size(); i++) {
CompoundTag* tag = inventoryList->get(i);
unsigned int slot = tag->getByte(L"Slot");
if (slot >= 0 && slot < items.length)
items[slot] = ItemInstance::fromTag(tag);
}
litTime = base->getShort(L"BurnTime");
tickCount = base->getShort(L"CookTime");
litDuration = getBurnDuration(items[SLOT_FUEL]);
if (base->contains(L"CustomName")) name = base->getString(L"CustomName");
m_charcoalUsed = base->getBoolean(L"CharcoalUsed");
}
void FurnaceTileEntity::save(CompoundTag* base) {
TileEntity::save(base);
base->putShort(L"BurnTime", (short)(litTime));
base->putShort(L"CookTime", (short)(tickCount));
ListTag<CompoundTag>* listTag = new ListTag<CompoundTag>();
for (unsigned int i = 0; i < items.length; i++) {
if (items[i] != NULL) {
CompoundTag* tag = new CompoundTag();
tag->putByte(L"Slot", (uint8_t)i);
items[i]->save(tag);
listTag->add(tag);
}
}
base->put(L"Items", listTag);
if (hasCustomName()) base->putString(L"CustomName", name);
base->putBoolean(L"CharcoalUsed", m_charcoalUsed);
}
int FurnaceTileEntity::getMaxStackSize() {
return Container::LARGE_MAX_STACK_SIZE;
}
int FurnaceTileEntity::getBurnProgress(int max) {
return tickCount * max / BURN_INTERVAL;
}
int FurnaceTileEntity::getLitProgress(int max) {
if (litDuration == 0) litDuration = BURN_INTERVAL;
return litTime * max / litDuration;
}
bool FurnaceTileEntity::isLit() { return litTime > 0; }
void FurnaceTileEntity::tick() {
bool wasLit = litTime > 0;
bool changed = false;
if (litTime > 0) {
litTime--;
}
if (level != NULL && !level->isClientSide) {
if (litTime == 0 && canBurn()) {
litDuration = litTime = getBurnDuration(items[SLOT_FUEL]);
if (litTime > 0) {
changed = true;
if (items[SLOT_FUEL] != NULL) {
// 4J Added: Keep track of whether charcoal was used in
// production of current stack.
if (items[SLOT_FUEL]->getItem()->id == Item::coal_Id &&
items[SLOT_FUEL]->getAuxValue() ==
CoalItem::CHAR_COAL) {
m_charcoalUsed = true;
}
items[SLOT_FUEL]->count--;
if (items[SLOT_FUEL]->count == 0) {
Item* remaining = items[SLOT_FUEL]
->getItem()
->getCraftingRemainingItem();
items[SLOT_FUEL] =
remaining != NULL ? std::shared_ptr<ItemInstance>(
new ItemInstance(remaining))
: nullptr;
}
}
}
}
if (isLit() && canBurn()) {
tickCount++;
if (tickCount == BURN_INTERVAL) {
tickCount = 0;
burn();
changed = true;
}
} else {
tickCount = 0;
}
if (wasLit != litTime > 0) {
changed = true;
FurnaceTile::setLit(litTime > 0, level, x, y, z);
}
}
if (changed) setChanged();
}
bool FurnaceTileEntity::canBurn() {
if (items[SLOT_INPUT] == NULL) return false;
ItemInstance* burnResult = FurnaceRecipes::getInstance()->getResult(
items[SLOT_INPUT]->getItem()->id);
if (burnResult == NULL) return false;
if (items[SLOT_RESULT] == NULL) return true;
if (!items[SLOT_RESULT]->sameItem_not_shared(burnResult)) return false;
if (items[SLOT_RESULT]->count < getMaxStackSize() &&
items[SLOT_RESULT]->count < items[SLOT_RESULT]->getMaxStackSize())
return true;
if (items[SLOT_RESULT]->count < burnResult->getMaxStackSize()) return true;
return false;
}
void FurnaceTileEntity::burn() {
if (!canBurn()) return;
ItemInstance* result = FurnaceRecipes::getInstance()->getResult(
items[SLOT_INPUT]->getItem()->id);
if (items[SLOT_RESULT] == NULL)
items[SLOT_RESULT] = result->copy();
else if (items[SLOT_RESULT]->id == result->id)
items[SLOT_RESULT]->count++;
items[SLOT_INPUT]->count--;
if (items[SLOT_INPUT]->count <= 0) items[SLOT_INPUT] = nullptr;
}
int FurnaceTileEntity::getBurnDuration(
std::shared_ptr<ItemInstance> itemInstance) {
if (itemInstance == NULL) return 0;
int id = itemInstance->getItem()->id;
Item* item = itemInstance->getItem();
if (id < 256 && Tile::tiles[id] != NULL) {
Tile* tile = Tile::tiles[id];
if (tile == Tile::woodSlabHalf) {
return BURN_INTERVAL * 3 / 4;
}
if (tile->material == Material::wood) {
return BURN_INTERVAL * 3 / 2;
}
if (tile == Tile::coalBlock) {
return BURN_INTERVAL * 8 * 10;
}
}
if (dynamic_cast<DiggerItem*>(item) &&
((DiggerItem*)item)->getTier() == Item::Tier::WOOD) {
return BURN_INTERVAL;
} else if (dynamic_cast<WeaponItem*>(item) &&
((WeaponItem*)item)->getTier() == Item::Tier::WOOD) {
return BURN_INTERVAL;
} else if (dynamic_cast<HoeItem*>(item) &&
((HoeItem*)item)->getTier() == Item::Tier::WOOD) {
return BURN_INTERVAL;
}
if (id == Item::stick->id) {
return BURN_INTERVAL / 2;
}
if (id == Item::coal->id) return BURN_INTERVAL * 8;
if (id == Item::bucket_lava->id) return BURN_INTERVAL * 100;
if (id == Tile::sapling_Id) return BURN_INTERVAL / 2;
if (id == Item::blazeRod_Id) return BURN_INTERVAL * 12;
return 0;
}
bool FurnaceTileEntity::isFuel(std::shared_ptr<ItemInstance> item) {
return getBurnDuration(item) > 0;
}
bool FurnaceTileEntity::stillValid(std::shared_ptr<Player> player) {
if (level->getTileEntity(x, y, z) != shared_from_this()) return false;
if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
return true;
}
void FurnaceTileEntity::setChanged() { return TileEntity::setChanged(); }
void FurnaceTileEntity::startOpen() {}
void FurnaceTileEntity::stopOpen() {}
bool FurnaceTileEntity::canPlaceItem(int slot,
std::shared_ptr<ItemInstance> item) {
if (slot == SLOT_RESULT) return false;
if (slot == SLOT_FUEL) return isFuel(item);
return true;
}
intArray FurnaceTileEntity::getSlotsForFace(int face) {
if (face == Facing::DOWN) {
return SLOTS_FOR_DOWN;
} else if (face == Facing::UP) {
return SLOTS_FOR_UP;
} else {
return SLOTS_FOR_SIDES;
}
}
bool FurnaceTileEntity::canPlaceItemThroughFace(
int slot, std::shared_ptr<ItemInstance> item, int face) {
return canPlaceItem(slot, item);
}
bool FurnaceTileEntity::canTakeItemThroughFace(
int slot, std::shared_ptr<ItemInstance> item, int face) {
if (face == Facing::DOWN && slot == SLOT_FUEL) {
if (item->id != Item::bucket_empty_Id) return false;
}
return true;
}
// 4J Added
std::shared_ptr<TileEntity> FurnaceTileEntity::clone() {
std::shared_ptr<FurnaceTileEntity> result =
std::shared_ptr<FurnaceTileEntity>(new FurnaceTileEntity());
TileEntity::clone(result);
result->litTime = litTime;
result->tickCount = tickCount;
result->litDuration = litDuration;
for (unsigned int i = 0; i < items.length; i++) {
if (items[i] != NULL) {
result->items[i] = ItemInstance::clone(items[i]);
}
}
return result;
}