4jcraft/Minecraft.World/Blocks/TileEntities/EnderChestTileEntity.cpp
2026-03-21 15:52:50 -05:00

96 lines
2.9 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "EnderChestTileEntity.h"
EnderChestTileEntity::EnderChestTileEntity() {
openness = oOpenness = 0.0f;
openCount = 0;
tickInterval = 0;
}
void EnderChestTileEntity::tick() {
TileEntity::tick();
if (++tickInterval % 20 * 4 == 0) {
level->tileEvent(x, y, z, Tile::enderChest_Id,
ChestTile::EVENT_SET_OPEN_COUNT, openCount);
}
oOpenness = openness;
float speed = 0.10f;
if (openCount > 0 && openness == 0) {
double xc = x + 0.5;
double zc = z + 0.5;
// 4J-PB - Seems the chest open volume is much louder than other sounds
// from user reports. We'll tone it down a bit
level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_OPEN, 0.2f,
level->random->nextFloat() * 0.1f + 0.9f);
}
if ((openCount == 0 && openness > 0) || (openCount > 0 && openness < 1)) {
float oldOpen = openness;
if (openCount > 0)
openness += speed;
else
openness -= speed;
if (openness > 1) {
openness = 1;
}
float lim = 0.5f;
if (openness < lim && oldOpen >= lim) {
double xc = x + 0.5;
double zc = z + 0.5;
// 4J-PB - Seems the chest open volume is much louder than other
// sounds from user reports. We'll tone it down a bit
level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_CLOSE,
0.2f, level->random->nextFloat() * 0.1f + 0.9f);
}
if (openness < 0) {
openness = 0;
}
}
}
bool EnderChestTileEntity::triggerEvent(int b0, int b1) {
if (b0 == ChestTile::EVENT_SET_OPEN_COUNT) {
openCount = b1;
return true;
}
return TileEntity::triggerEvent(b0, b1);
}
void EnderChestTileEntity::setRemoved() {
clearCache();
TileEntity::setRemoved();
}
void EnderChestTileEntity::startOpen() {
openCount++;
level->tileEvent(x, y, z, Tile::enderChest_Id,
ChestTile::EVENT_SET_OPEN_COUNT, openCount);
}
void EnderChestTileEntity::stopOpen() {
openCount--;
level->tileEvent(x, y, z, Tile::enderChest_Id,
ChestTile::EVENT_SET_OPEN_COUNT, openCount);
}
bool EnderChestTileEntity::stillValid(std::shared_ptr<Player> player) {
if (level->getTileEntity(x, y, z) != shared_from_this()) return false;
if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
return true;
}
// 4J Added
std::shared_ptr<TileEntity> EnderChestTileEntity::clone() {
std::shared_ptr<EnderChestTileEntity> result =
std::shared_ptr<EnderChestTileEntity>(new EnderChestTileEntity());
TileEntity::clone(result);
return result;
}