4jcraft/Minecraft.World/Blocks/TileEntities/DaylightDetectorTileEntity.cpp
2026-03-21 15:52:50 -05:00

26 lines
908 B
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "DaylightDetectorTileEntity.h"
DaylightDetectorTileEntity::DaylightDetectorTileEntity() {}
void DaylightDetectorTileEntity::tick() {
if (level != NULL && !level->isClientSide &&
(level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0) {
tile = getTile();
if (tile != NULL && dynamic_cast<DaylightDetectorTile*>(tile) != NULL) {
((DaylightDetectorTile*)tile)->updateSignalStrength(level, x, y, z);
}
}
}
// 4J Added
std::shared_ptr<TileEntity> DaylightDetectorTileEntity::clone() {
std::shared_ptr<DaylightDetectorTileEntity> result =
std::shared_ptr<DaylightDetectorTileEntity>(
new DaylightDetectorTileEntity());
TileEntity::clone(result);
return result;
}