mirror of
https://github.com/4jcraft/4jcraft.git
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142 lines
4.8 KiB
C++
142 lines
4.8 KiB
C++
#include "../Platform/stdafx.h"
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#include "../Headers/net.minecraft.world.level.h"
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#include "../Headers/net.minecraft.world.level.tile.h"
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#include "../Headers/net.minecraft.world.level.levelgen.feature.h"
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#include "../Headers/net.minecraft.world.h"
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#include "SaplingPlantTile.h"
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int Sapling::SAPLING_NAMES[SAPLING_NAMES_SIZE] = {
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IDS_TILE_SAPLING_OAK, IDS_TILE_SAPLING_SPRUCE, IDS_TILE_SAPLING_BIRCH,
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IDS_TILE_SAPLING_JUNGLE};
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const std::wstring Sapling::TEXTURE_NAMES[] = {
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L"sapling", L"sapling_spruce", L"sapling_birch", L"sapling_jungle"};
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Sapling::Sapling(int id) : Bush(id) {
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this->updateDefaultShape();
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icons = NULL;
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}
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// 4J Added override
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void Sapling::updateDefaultShape() {
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float ss = 0.4f;
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this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 2, 0.5f + ss);
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}
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void Sapling::tick(Level* level, int x, int y, int z, Random* random) {
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if (level->isClientSide) return;
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Bush::tick(level, x, y, z, random);
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if (level->getRawBrightness(x, y + 1, z) >= Level::MAX_BRIGHTNESS - 6) {
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if (random->nextInt(7) == 0) {
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advanceTree(level, x, y, z, random);
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}
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}
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}
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Icon* Sapling::getTexture(int face, int data) {
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data = data & TYPE_MASK;
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return icons[data];
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}
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void Sapling::advanceTree(Level* level, int x, int y, int z, Random* random) {
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int data = level->getData(x, y, z);
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if ((data & AGE_BIT) == 0) {
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level->setData(x, y, z, data | AGE_BIT, Tile::UPDATE_NONE);
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} else {
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growTree(level, x, y, z, random);
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}
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}
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void Sapling::growTree(Level* level, int x, int y, int z, Random* random) {
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int data = level->getData(x, y, z) & TYPE_MASK;
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Feature* f = NULL;
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int ox = 0, oz = 0;
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bool multiblock = false;
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if (data == TYPE_EVERGREEN) {
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f = new SpruceFeature(true);
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} else if (data == TYPE_BIRCH) {
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f = new BirchFeature(true);
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} else if (data == TYPE_JUNGLE) {
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// check for mega tree
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for (ox = 0; ox >= -1; ox--) {
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for (oz = 0; oz >= -1; oz--) {
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if (isSapling(level, x + ox, y, z + oz, TYPE_JUNGLE) &&
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isSapling(level, x + ox + 1, y, z + oz, TYPE_JUNGLE) &&
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isSapling(level, x + ox, y, z + oz + 1, TYPE_JUNGLE) &&
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isSapling(level, x + ox + 1, y, z + oz + 1, TYPE_JUNGLE)) {
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f = new MegaTreeFeature(true, 10 + random->nextInt(20),
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TreeTile::JUNGLE_TRUNK,
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LeafTile::JUNGLE_LEAF);
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multiblock = true;
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break;
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}
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}
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if (f != NULL) {
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break;
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}
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}
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if (f == NULL) {
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ox = oz = 0;
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f = new TreeFeature(true, 4 + random->nextInt(7),
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TreeTile::JUNGLE_TRUNK, LeafTile::JUNGLE_LEAF,
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false);
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}
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} else {
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f = new TreeFeature(true);
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if (random->nextInt(10) == 0) {
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delete f;
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f = new BasicTree(true);
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}
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}
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if (multiblock) {
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level->setTileAndData(x + ox, y, z + oz, 0, 0, Tile::UPDATE_NONE);
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level->setTileAndData(x + ox + 1, y, z + oz, 0, 0, Tile::UPDATE_NONE);
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level->setTileAndData(x + ox, y, z + oz + 1, 0, 0, Tile::UPDATE_NONE);
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level->setTileAndData(x + ox + 1, y, z + oz + 1, 0, 0,
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Tile::UPDATE_NONE);
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} else {
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level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_NONE);
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}
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if (!f->place(level, random, x + ox, y, z + oz)) {
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if (multiblock) {
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level->setTileAndData(x + ox, y, z + oz, id, data,
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Tile::UPDATE_NONE);
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level->setTileAndData(x + ox + 1, y, z + oz, id, data,
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Tile::UPDATE_NONE);
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level->setTileAndData(x + ox, y, z + oz + 1, id, data,
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Tile::UPDATE_NONE);
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level->setTileAndData(x + ox + 1, y, z + oz + 1, id, data,
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Tile::UPDATE_NONE);
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} else {
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level->setTileAndData(x, y, z, id, data, Tile::UPDATE_NONE);
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}
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}
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if (f != NULL) delete f;
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}
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unsigned int Sapling::getDescriptionId(int iData /*= -1*/) {
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if (iData < 0) iData = 0;
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return Sapling::SAPLING_NAMES[iData];
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}
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int Sapling::getSpawnResourcesAuxValue(int data) { return data & TYPE_MASK; }
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bool Sapling::isSapling(Level* level, int x, int y, int z, int type) {
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return (level->getTile(x, y, z) == id) &&
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((level->getData(x, y, z) & TYPE_MASK) == type);
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}
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void Sapling::registerIcons(IconRegister* iconRegister) {
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icons = new Icon*[SAPLING_NAMES_SIZE];
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for (int i = 0; i < SAPLING_NAMES_SIZE; i++) {
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icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]);
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}
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}
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