4jcraft/Minecraft.World/Blocks/RotatedPillarTile.h
2026-03-21 15:52:50 -05:00

36 lines
974 B
C++

#pragma once
#include "Tile.h"
class RotatedPillarTile : public Tile {
public:
static const int MASK_TYPE = 0x3;
static const int MASK_FACING = 0xC;
static const int FACING_Y = 0 << 2;
static const int FACING_X = 1 << 2;
static const int FACING_Z = 2 << 2;
protected:
Icon* iconTop;
RotatedPillarTile(int id, Material* material);
public:
virtual int getRenderShape();
virtual int getPlacedOnFaceDataValue(Level* level, int x, int y, int z,
int face, float clickX, float clickY,
float clickZ, int itemValue);
virtual Icon* getTexture(int face, int data);
protected:
virtual Icon* getTypeTexture(int type) = 0;
virtual Icon* getTopTexture(int type);
public:
virtual int getSpawnResourcesAuxValue(int data);
virtual int getType(int data);
protected:
virtual std::shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
};