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111 lines
3.8 KiB
C++
111 lines
3.8 KiB
C++
#include "../Platform/stdafx.h"
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#include "../Headers/net.minecraft.h"
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#include "../Headers/net.minecraft.world.h"
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#include "QuartzBlockTile.h"
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// 4J Added
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#include "../Level/Level.h"
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#include "PistonBaseTile.h"
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#include "../Player/Player.h"
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int QuartzBlockTile::BLOCK_NAMES[QUARTZ_BLOCK_NAMES] = {
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IDS_TILE_QUARTZ_BLOCK, IDS_TILE_QUARTZ_BLOCK_CHISELED,
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IDS_TILE_QUARTZ_BLOCK_LINES, IDS_TILE_QUARTZ_BLOCK_LINES,
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IDS_TILE_QUARTZ_BLOCK_LINES};
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const std::wstring QuartzBlockTile::TEXTURE_TOP = L"top";
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const std::wstring QuartzBlockTile::TEXTURE_CHISELED_TOP = L"chiseled_top";
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const std::wstring QuartzBlockTile::TEXTURE_LINES_TOP = L"lines_top";
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const std::wstring QuartzBlockTile::TEXTURE_BOTTOM = L"bottom";
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const std::wstring QuartzBlockTile::TEXTURE_NAMES[QUARTZ_BLOCK_TEXTURES] = {
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L"side", L"chiseled", L"lines", L"", L""};
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QuartzBlockTile::QuartzBlockTile(int id) : Tile(id, Material::stone) {}
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Icon* QuartzBlockTile::getTexture(int face, int data) {
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if (data == TYPE_LINES_Y || data == TYPE_LINES_X || data == TYPE_LINES_Z) {
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if (data == TYPE_LINES_Y &&
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(face == Facing::UP || face == Facing::DOWN)) {
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return iconLinesTop;
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} else if (data == TYPE_LINES_X &&
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(face == Facing::EAST || face == Facing::WEST)) {
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return iconLinesTop;
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} else if (data == TYPE_LINES_Z &&
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(face == Facing::NORTH || face == Facing::SOUTH)) {
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return iconLinesTop;
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}
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return icons[data];
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}
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if (face == Facing::UP || (face == Facing::DOWN && data == TYPE_CHISELED)) {
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if (data == TYPE_CHISELED) {
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return iconChiseledTop;
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}
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return iconTop;
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}
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if (face == Facing::DOWN) {
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return iconBottom;
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}
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if (data < 0 || data >= QUARTZ_BLOCK_TEXTURES) data = 0;
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return icons[data];
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}
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int QuartzBlockTile::getPlacedOnFaceDataValue(Level* level, int x, int y, int z,
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int face, float clickX,
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float clickY, float clickZ,
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int itemValue) {
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if (itemValue == TYPE_LINES_Y) {
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switch (face) {
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case Facing::NORTH:
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case Facing::SOUTH:
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itemValue = TYPE_LINES_Z;
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break;
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case Facing::EAST:
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case Facing::WEST:
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itemValue = TYPE_LINES_X;
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break;
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case Facing::UP:
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case Facing::DOWN:
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itemValue = TYPE_LINES_Y;
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break;
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}
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}
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return itemValue;
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}
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int QuartzBlockTile::getSpawnResourcesAuxValue(int data) {
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if (data == TYPE_LINES_X || data == TYPE_LINES_Z) return TYPE_LINES_Y;
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return data;
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}
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std::shared_ptr<ItemInstance> QuartzBlockTile::getSilkTouchItemInstance(
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int data) {
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if (data == TYPE_LINES_X || data == TYPE_LINES_Z)
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return std::shared_ptr<ItemInstance>(
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new ItemInstance(id, 1, TYPE_LINES_Y));
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return Tile::getSilkTouchItemInstance(data);
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}
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int QuartzBlockTile::getRenderShape() { return Tile::SHAPE_QUARTZ; }
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void QuartzBlockTile::registerIcons(IconRegister* iconRegister) {
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for (int i = 0; i < QUARTZ_BLOCK_TEXTURES; i++) {
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if (TEXTURE_NAMES[i].empty()) {
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icons[i] = icons[i - 1];
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} else {
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icons[i] = iconRegister->registerIcon(getIconName() + L"_" +
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TEXTURE_NAMES[i]);
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}
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}
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iconTop = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_TOP);
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iconChiseledTop =
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iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_CHISELED_TOP);
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iconLinesTop =
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iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_LINES_TOP);
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iconBottom =
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iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_BOTTOM);
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} |