mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-26 15:03:36 +00:00
32 lines
1.4 KiB
C++
32 lines
1.4 KiB
C++
#pragma once
|
|
#include "HalfTransparentTile.h"
|
|
#include "../Util/Definitions.h"
|
|
|
|
class Random;
|
|
|
|
class PortalTile : public HalfTransparentTile {
|
|
public:
|
|
PortalTile(int id);
|
|
virtual void tick(Level* level, int x, int y, int z, Random* random);
|
|
virtual AABB* getAABB(Level* level, int x, int y, int z);
|
|
virtual void updateShape(
|
|
LevelSource* level, int x, int y, int z, int forceData = -1,
|
|
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
|
|
TileEntity>()); // 4J added forceData, forceEntity param
|
|
virtual bool isSolidRender(bool isServerLevel = false);
|
|
virtual bool isCubeShaped();
|
|
virtual bool trySpawnPortal(Level* level, int x, int y, int z,
|
|
bool actuallySpawn);
|
|
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
|
|
virtual bool shouldRenderFace(LevelSource* level, int x, int y, int z,
|
|
int face);
|
|
virtual int getResourceCount(Random* random);
|
|
virtual int getRenderLayer();
|
|
virtual void entityInside(Level* level, int x, int y, int z,
|
|
std::shared_ptr<Entity> entity);
|
|
virtual void animateTick(Level* level, int xt, int yt, int zt,
|
|
Random* random);
|
|
virtual int cloneTileId(Level* level, int x, int y, int z);
|
|
virtual bool mayPick(); // 4J Added override
|
|
};
|