4jcraft/Minecraft.World/Blocks/PistonExtensionTile.h
2026-03-21 15:52:50 -05:00

36 lines
1.5 KiB
C++

#pragma once
#include "Tile.h"
class PistonExtensionTile : public Tile {
public:
// i'm reusing this block for the sticky pistons
static const int STICKY_BIT = 8;
private:
Icon* overrideTopTexture;
public:
PistonExtensionTile(int id);
virtual void setOverrideTopTexture(Icon* overrideTopTexture);
virtual void clearOverrideTopTexture();
virtual void playerWillDestroy(Level* level, int x, int y, int z, int data,
std::shared_ptr<Player> player);
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
virtual Icon* getTexture(int face, int data);
virtual void registerIcons(IconRegister* iconRegister);
virtual int getRenderShape();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual bool mayPlace(Level* level, int x, int y, int z, int face);
virtual int getResourceCount(Random* random);
virtual void addAABBs(Level* level, int x, int y, int z, AABB* box,
AABBList* boxes, std::shared_ptr<Entity> source);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
static int getFacing(int data);
virtual int cloneTileId(Level* level, int x, int y, int z);
};