4jcraft/Minecraft.World/Blocks/MushroomPlantTile.cpp
2026-03-21 15:52:50 -05:00

83 lines
2.6 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.levelgen.feature.h"
#include "../Headers/net.minecraft.world.h"
#include "MushroomPlantTile.h"
Mushroom::Mushroom(int id) : Bush(id) {
this->updateDefaultShape();
this->setTicking(true);
}
// 4J Added override
void Mushroom::updateDefaultShape() {
float ss = 0.2f;
this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 2, 0.5f + ss);
}
void Mushroom::tick(Level* level, int x, int y, int z, Random* random) {
if (random->nextInt(25) == 0) {
int r = 4;
int max = 5;
for (int xx = x - r; xx <= x + r; xx++)
for (int zz = z - r; zz <= z + r; zz++)
for (int yy = y - 1; yy <= y + 1; yy++) {
if (level->getTile(xx, yy, zz) == id && --max <= 0) return;
}
int x2 = x + random->nextInt(3) - 1;
int y2 = y + random->nextInt(2) - random->nextInt(2);
int z2 = z + random->nextInt(3) - 1;
for (int i = 0; i < 4; i++) {
if (level->isEmptyTile(x2, y2, z2) &&
canSurvive(level, x2, y2, z2)) {
x = x2;
y = y2;
z = z2;
}
x2 = x + random->nextInt(3) - 1;
y2 = y + random->nextInt(2) - random->nextInt(2);
z2 = z + random->nextInt(3) - 1;
}
if (level->isEmptyTile(x2, y2, z2) && canSurvive(level, x2, y2, z2)) {
level->setTileAndData(x2, y2, z2, id, 0, UPDATE_CLIENTS);
}
}
}
bool Mushroom::mayPlace(Level* level, int x, int y, int z) {
return Bush::mayPlace(level, x, y, z) && canSurvive(level, x, y, z);
}
bool Mushroom::mayPlaceOn(int tile) { return Tile::solid[tile]; }
bool Mushroom::canSurvive(Level* level, int x, int y, int z) {
if (y < 0 || y >= Level::maxBuildHeight) return false;
int below = level->getTile(x, y - 1, z);
return below == Tile::mycel_Id ||
(level->getDaytimeRawBrightness(x, y, z) < 13 && mayPlaceOn(below));
}
bool Mushroom::growTree(Level* level, int x, int y, int z, Random* random) {
int data = level->getData(x, y, z);
level->removeTile(x, y, z);
Feature* f = NULL;
if (id == Tile::mushroom_brown_Id) {
f = new HugeMushroomFeature(0);
} else if (id == Tile::mushroom_red_Id) {
f = new HugeMushroomFeature(1);
}
if (f == NULL || !f->place(level, random, x, y, z)) {
level->setTileAndData(x, y, z, id, data, Tile::UPDATE_ALL);
if (f != NULL) delete f;
return false;
}
if (f != NULL) delete f;
return true;
}