4jcraft/Minecraft.World/Blocks/HeavyTile.h
2026-03-21 15:52:50 -05:00

29 lines
814 B
C++

#pragma once
#include "Tile.h"
class Random;
class Level;
class FallingTile;
class HeavyTile : public Tile {
public:
static bool instaFall;
HeavyTile(int type, bool isSolidRender = true);
HeavyTile(int type, Material* material, bool isSolidRender = true);
virtual void onPlace(Level* level, int x, int y, int z);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual void tick(Level* level, int x, int y, int z, Random* random);
private:
void checkSlide(Level* level, int x, int y, int z);
protected:
virtual void falling(std::shared_ptr<FallingTile> entity);
public:
virtual int getTickDelay(Level* level);
static bool isFree(Level* level, int x, int y, int z);
virtual void onLand(Level* level, int xt, int yt, int zt, int data);
};