4jcraft/Minecraft.World/Blocks/FireTile.h
2026-03-21 15:52:50 -05:00

72 lines
2.1 KiB
C++

#pragma once
#include "Tile.h"
#include "../Util/Definitions.h"
class Random;
class ChunkRebuildData;
class FireTile : public Tile {
friend class Tile;
friend class ChunkRebuildData;
public:
static const std::wstring TEXTURE_FIRST;
static const std::wstring TEXTURE_SECOND;
static const int FLAME_INSTANT = 60;
static const int FLAME_EASY = 30;
static const int FLAME_MEDIUM = 15;
static const int FLAME_HARD = 5;
static const int BURN_INSTANT = 100;
static const int BURN_EASY = 60;
static const int BURN_MEDIUM = 20;
static const int BURN_HARD = 5;
static const int BURN_NEVER = 0;
private:
int* flameOdds;
int* burnOdds;
Icon** icons;
protected:
FireTile(int id);
virtual ~FireTile();
public:
void init();
private:
void setFlammable(int id, int flame, int burn);
public:
virtual AABB* getAABB(Level* level, int x, int y, int z);
virtual bool blocksLight();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual int getRenderShape();
virtual int getResourceCount(Random* random);
virtual int getTickDelay(Level* level);
virtual void tick(Level* level, int x, int y, int z, Random* random);
virtual bool canInstantlyTick();
private:
void checkBurnOut(Level* level, int x, int y, int z, int chance,
Random* random, int age);
bool isValidFireLocation(Level* level, int x, int y, int z);
int getFireOdds(Level* level, int x, int y, int z);
public:
virtual bool mayPick();
bool canBurn(LevelSource* level, int x, int y, int z);
int getFlammability(Level* level, int x, int y, int z, int odds);
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual void onPlace(Level* level, int x, int y, int z);
bool isFlammable(int tile);
virtual void animateTick(Level* level, int x, int y, int z, Random* random);
public:
void registerIcons(IconRegister* iconRegister);
Icon* getTextureLayer(int layer);
Icon* getTexture(int face, int data);
};