4jcraft/Minecraft.World/Blocks/EnderChestTile.h
2026-03-21 15:52:50 -05:00

33 lines
1.1 KiB
C++

#pragma once
#include "BaseEntityTile.h"
#include "ChestTile.h"
class EnderChestTile : public BaseEntityTile {
public:
static const int EVENT_SET_OPEN_COUNT = ChestTile::EVENT_SET_OPEN_COUNT;
EnderChestTile(int id);
virtual void updateDefaultShape(); // 4J Added override
bool isSolidRender(bool isServerLevel = false);
bool isCubeShaped();
int getRenderShape();
int getResource(int data, Random* random, int playerBonusLevel);
int getResourceCount(Random* random);
protected:
bool isSilkTouchable();
public:
void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance);
bool use(Level* level, int x, int y, int z, std::shared_ptr<Player> player,
int clickedFace, float clickX, float clickY, float clickZ,
bool soundOnly = false);
std::shared_ptr<TileEntity> newTileEntity(Level* level);
void animateTick(Level* level, int xt, int yt, int zt, Random* random);
virtual void registerIcons(IconRegister* iconRegister);
};