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63 lines
2 KiB
C++
63 lines
2 KiB
C++
#pragma once
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#include "BaseEntityTile.h"
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#include "../Headers/net.minecraft.core.h"
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class Player;
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class Mob;
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class ChunkRebuildData;
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class DispenserTile : public BaseEntityTile {
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friend class Tile;
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friend class ChunkRebuildData;
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public:
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static const int FACING_MASK = 0x7;
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static const int TRIGGER_BIT = 8;
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static BehaviorRegistry REGISTRY;
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protected:
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Random* random;
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Icon* iconTop;
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Icon* iconFront;
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Icon* iconFrontVertical;
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protected:
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DispenserTile(int id);
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public:
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virtual int getTickDelay(Level* level);
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virtual void onPlace(Level* level, int x, int y, int z);
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private:
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void recalcLockDir(Level* level, int x, int y, int z);
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public:
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virtual Icon* getTexture(int face, int data);
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virtual void registerIcons(IconRegister* iconRegister);
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virtual bool TestUse();
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virtual bool use(Level* level, int x, int y, int z,
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std::shared_ptr<Player> player, int clickedFace,
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float clickX, float clickY, float clickZ,
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bool soundOnly = false); // 4J added soundOnly param
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protected:
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virtual void dispenseFrom(Level* level, int x, int y, int z);
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virtual DispenseItemBehavior* getDispenseMethod(
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std::shared_ptr<ItemInstance> item);
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public:
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virtual void neighborChanged(Level* level, int x, int y, int z, int type);
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virtual void tick(Level* level, int x, int y, int z, Random* random);
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virtual std::shared_ptr<TileEntity> newTileEntity(Level* level);
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virtual void setPlacedBy(Level* level, int x, int y, int z,
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std::shared_ptr<LivingEntity> by,
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std::shared_ptr<ItemInstance> itemInstance);
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virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
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static Position* getDispensePosition(BlockSource* source);
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static FacingEnum* getFacing(int data);
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virtual bool hasAnalogOutputSignal();
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virtual int getAnalogOutputSignal(Level* level, int x, int y, int z,
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int dir);
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}; |