4jcraft/Minecraft.World/Blocks/DispenserTile.cpp
2026-03-21 15:52:50 -05:00

233 lines
8.4 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.entity.item.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.entity.projectile.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.inventory.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "../Headers/net.minecraft.world.level.tile.entity.h"
#include "../Headers/net.minecraft.world.h"
#include "DispenserTile.h"
#include "../Headers/net.minecraft.h"
#include "../Entities/Mob.h"
BehaviorRegistry DispenserTile::REGISTRY =
BehaviorRegistry(new DefaultDispenseItemBehavior());
DispenserTile::DispenserTile(int id) : BaseEntityTile(id, Material::stone) {
random = new Random();
iconTop = NULL;
iconFront = NULL;
iconFrontVertical = NULL;
}
int DispenserTile::getTickDelay(Level* level) { return 4; }
void DispenserTile::onPlace(Level* level, int x, int y, int z) {
BaseEntityTile::onPlace(level, x, y, z);
recalcLockDir(level, x, y, z);
}
void DispenserTile::recalcLockDir(Level* level, int x, int y, int z) {
if (level->isClientSide) {
return;
}
int n = level->getTile(x, y, z - 1); // face = 2
int s = level->getTile(x, y, z + 1); // face = 3
int w = level->getTile(x - 1, y, z); // face = 4
int e = level->getTile(x + 1, y, z); // face = 5
int lockDir = 3;
if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3;
if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2;
if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5;
if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4;
level->setData(x, y, z, lockDir, Tile::UPDATE_CLIENTS);
}
Icon* DispenserTile::getTexture(int face, int data) {
int dir = data & FACING_MASK;
if (face == dir) {
if (dir == Facing::UP || dir == Facing::DOWN) {
return iconFrontVertical;
} else {
return iconFront;
}
}
if (dir == Facing::UP || dir == Facing::DOWN) {
return iconTop;
} else if (face == Facing::UP || face == Facing::DOWN) {
return iconTop;
}
return icon;
}
void DispenserTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(L"furnace_side");
iconTop = iconRegister->registerIcon(L"furnace_top");
iconFront = iconRegister->registerIcon(L"dispenser_front");
iconFrontVertical = iconRegister->registerIcon(L"dispenser_front_vertical");
}
// 4J-PB - Adding a TestUse for tooltip display
bool DispenserTile::TestUse() { return true; }
bool DispenserTile::use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly /*=false*/) // 4J added soundOnly param
{
if (soundOnly) return false;
if (level->isClientSide) {
return true;
}
std::shared_ptr<DispenserTileEntity> trap =
std::dynamic_pointer_cast<DispenserTileEntity>(
level->getTileEntity(x, y, z));
player->openTrap(trap);
return true;
}
void DispenserTile::dispenseFrom(Level* level, int x, int y, int z) {
BlockSourceImpl source(level, x, y, z);
std::shared_ptr<DispenserTileEntity> trap =
std::dynamic_pointer_cast<DispenserTileEntity>(source.getEntity());
if (trap == NULL) return;
int slot = trap->getRandomSlot();
if (slot < 0) {
level->levelEvent(LevelEvent::SOUND_CLICK_FAIL, x, y, z, 0);
} else {
std::shared_ptr<ItemInstance> item = trap->getItem(slot);
DispenseItemBehavior* behavior = getDispenseMethod(item);
if (behavior != DispenseItemBehavior::NOOP) {
std::shared_ptr<ItemInstance> leftOver =
behavior->dispense(&source, item);
trap->setItem(slot, leftOver->count == 0 ? nullptr : leftOver);
}
}
}
DispenseItemBehavior* DispenserTile::getDispenseMethod(
std::shared_ptr<ItemInstance> item) {
return REGISTRY.get(item->getItem());
}
void DispenserTile::neighborChanged(Level* level, int x, int y, int z,
int type) {
bool signal = level->hasNeighborSignal(x, y, z) ||
level->hasNeighborSignal(x, y + 1, z);
int data = level->getData(x, y, z);
bool isTriggered = (data & TRIGGER_BIT) != 0;
if (signal && !isTriggered) {
level->addToTickNextTick(x, y, z, id, getTickDelay(level));
level->setData(x, y, z, data | TRIGGER_BIT, UPDATE_NONE);
} else if (!signal && isTriggered) {
level->setData(x, y, z, data & ~TRIGGER_BIT, UPDATE_NONE);
}
}
void DispenserTile::tick(Level* level, int x, int y, int z, Random* random) {
if (!level->isClientSide) // && (level.hasNeighborSignal(x, y, z) ||
// level.hasNeighborSignal(x, y + 1, z)))
{
dispenseFrom(level, x, y, z);
}
}
std::shared_ptr<TileEntity> DispenserTile::newTileEntity(Level* level) {
return std::shared_ptr<DispenserTileEntity>(new DispenserTileEntity());
}
void DispenserTile::setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance) {
int dir = PistonBaseTile::getNewFacing(level, x, y, z, by);
level->setData(x, y, z, dir, Tile::UPDATE_CLIENTS);
if (itemInstance->hasCustomHoverName()) {
std::dynamic_pointer_cast<DispenserTileEntity>(
level->getTileEntity(x, y, z))
->setCustomName(itemInstance->getHoverName());
}
}
void DispenserTile::onRemove(Level* level, int x, int y, int z, int id,
int data) {
std::shared_ptr<Container> container =
std::dynamic_pointer_cast<DispenserTileEntity>(
level->getTileEntity(x, y, z));
if (container != NULL) {
for (unsigned int i = 0; i < container->getContainerSize(); i++) {
std::shared_ptr<ItemInstance> item = container->getItem(i);
if (item != NULL) {
float xo = random->nextFloat() * 0.8f + 0.1f;
float yo = random->nextFloat() * 0.8f + 0.1f;
float zo = random->nextFloat() * 0.8f + 0.1f;
while (item->count > 0) {
int count = random->nextInt(21) + 10;
if (count > item->count) count = item->count;
item->count -= count;
std::shared_ptr<ItemInstance> newItem =
std::shared_ptr<ItemInstance>(new ItemInstance(
item->id, count, item->getAuxValue()));
newItem->set4JData(item->get4JData());
std::shared_ptr<ItemEntity> itemEntity =
std::shared_ptr<ItemEntity>(new ItemEntity(
level, x + xo, y + yo, z + zo, newItem));
float pow = 0.05f;
itemEntity->xd = (float)random->nextGaussian() * pow;
itemEntity->yd = (float)random->nextGaussian() * pow + 0.2f;
itemEntity->zd = (float)random->nextGaussian() * pow;
if (item->hasTag()) {
itemEntity->getItem()->setTag(
(CompoundTag*)item->getTag()->copy());
}
level->addEntity(itemEntity);
}
// 4J Stu - Fix for duplication glitch
container->setItem(i, nullptr);
}
}
level->updateNeighbourForOutputSignal(x, y, z, id);
}
BaseEntityTile::onRemove(level, x, y, z, id, data);
}
Position* DispenserTile::getDispensePosition(BlockSource* source) {
FacingEnum* facing = getFacing(source->getData());
double originX = source->getX() + 0.7 * facing->getStepX();
double originY = source->getY() + 0.7 * facing->getStepY();
double originZ = source->getZ() + 0.7 * facing->getStepZ();
return new PositionImpl(originX, originY, originZ);
}
FacingEnum* DispenserTile::getFacing(int data) {
return FacingEnum::fromData(data & FACING_MASK);
}
bool DispenserTile::hasAnalogOutputSignal() { return true; }
int DispenserTile::getAnalogOutputSignal(Level* level, int x, int y, int z,
int dir) {
return AbstractContainerMenu::getRedstoneSignalFromContainer(
std::dynamic_pointer_cast<Container>(level->getTileEntity(x, y, z)));
}