4jcraft/Minecraft.World/Blocks/CakeTile.h
2026-03-13 17:06:56 -05:00

52 lines
1.8 KiB
C++

#pragma once
#include "Tile.h"
#include "Material.h"
#include "../Util/Definitions.h"
class Player;
class Random;
class Level;
class ChunkRebuildData;
class CakeTile : public Tile {
friend class Tile;
friend class ChunkRebuildData;
private:
Icon* iconTop;
Icon* iconBottom;
Icon* iconInner;
protected:
CakeTile(int id);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
virtual void updateDefaultShape();
virtual AABB* getAABB(Level* level, int x, int y, int z);
virtual AABB* getTileAABB(Level* level, int x, int y, int z);
virtual Icon* getTexture(int face, int data);
//@Override
void registerIcons(IconRegister* iconRegister);
virtual bool isCubeShaped();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool TestUse();
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual void attack(Level* level, int x, int y, int z,
std::shared_ptr<Player> player);
private:
void eat(Level* level, int x, int y, int z, std::shared_ptr<Player> player);
public:
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual bool canSurvive(Level* level, int x, int y, int z);
virtual int getResourceCount(Random* random);
virtual int getResource(int data, Random* random, int playerBonusLevel);
int cloneTileId(Level* level, int x, int y, int z);
};