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41 lines
1.7 KiB
C++
41 lines
1.7 KiB
C++
#pragma once
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#include "BaseEntityTile.h"
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class IconRegister;
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class ChunkRebuildData;
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class BrewingStandTile : public BaseEntityTile {
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friend ChunkRebuildData;
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private:
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Random* random;
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Icon* iconBase;
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public:
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BrewingStandTile(int id);
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~BrewingStandTile();
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virtual bool isSolidRender(bool isServerLevel = false);
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virtual int getRenderShape();
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virtual std::shared_ptr<TileEntity> newTileEntity(Level* level);
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virtual bool isCubeShaped();
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virtual void addAABBs(Level* level, int x, int y, int z, AABB* box,
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AABBList* boxes, std::shared_ptr<Entity> source);
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virtual void updateDefaultShape();
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virtual bool use(Level* level, int x, int y, int z,
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std::shared_ptr<Player> player, int clickedFace,
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float clickX, float clickY, float clickZ,
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bool soundOnly = false); // 4J added soundOnly param
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virtual void setPlacedBy(Level* level, int x, int y, int z,
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std::shared_ptr<LivingEntity> by,
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std::shared_ptr<ItemInstance> itemInstance);
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virtual void animateTick(Level* level, int xt, int yt, int zt,
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Random* random);
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virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
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virtual int getResource(int data, Random* random, int playerBonusLevel);
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virtual int cloneTileId(Level* level, int x, int y, int z);
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virtual bool hasAnalogOutputSignal();
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virtual int getAnalogOutputSignal(Level* level, int x, int y, int z,
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int dir);
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virtual void registerIcons(IconRegister* iconRegister);
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virtual Icon* getBaseTexture();
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}; |