4jcraft/Minecraft.World/Blocks/BedTile.h
2026-03-21 15:52:50 -05:00

64 lines
2.2 KiB
C++

#pragma once
#include "DirectionalTile.h"
class Pos;
class Player;
class Random;
class Level;
class BedTile : public DirectionalTile {
private:
static const int PART_FOOT = 0;
static const int PART_HEAD = 1;
Icon** iconEnd;
Icon** iconSide;
Icon** iconTop;
public:
static const int HEAD_PIECE_DATA = 0x8;
static const int OCCUPIED_DATA = 0x4;
static int HEAD_DIRECTION_OFFSETS[4][2];
BedTile(int id);
virtual void updateDefaultShape();
virtual bool TestUse(Level* level, int x, int y, int z,
std::shared_ptr<Player> player);
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual Icon* getTexture(int face, int data);
//@Override
void registerIcons(IconRegister* iconRegister);
virtual int getRenderShape();
virtual bool isCubeShaped();
virtual bool isSolidRender(bool isServerLevel = false);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual int getResource(int data, Random* random, int playerBonusLevel);
private:
using Tile::setShape;
void setShape();
public:
static bool isHeadPiece(int data);
static bool isOccupied(int data);
static void setOccupied(Level* level, int x, int y, int z, bool occupied);
static Pos* findStandUpPosition(Level* level, int x, int y, int z,
int skipCount);
virtual void spawnResources(Level* level, int x, int y, int z, int data,
float odds, int playerBonus);
virtual int getPistonPushReaction();
virtual int cloneTileId(Level* level, int x, int y, int z);
virtual void playerWillDestroy(Level* level, int x, int y, int z, int data,
std::shared_ptr<Player> player);
};