4jcraft/Minecraft.World/Blocks/BasePressurePlateTile.h
2026-03-21 15:52:50 -05:00

59 lines
2 KiB
C++

#pragma once
#include "Tile.h"
class BasePressurePlateTile : public Tile {
private:
std::wstring texture;
protected:
BasePressurePlateTile(int id, const std::wstring& tex, Material* material);
public:
virtual void updateShape(LevelSource* level, int x, int y, int z,
int forceData = -1,
std::shared_ptr<TileEntity> forceEntity =
std::shared_ptr<TileEntity>());
protected:
virtual void updateShape(int data);
public:
virtual int getTickDelay(Level* level);
virtual AABB* getAABB(Level* level, int x, int y, int z);
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool blocksLight();
virtual bool isCubeShaped();
virtual bool isPathfindable(LevelSource* level, int x, int y, int z);
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
virtual void tick(Level* level, int x, int y, int z, Random* random);
virtual void entityInside(Level* level, int x, int y, int z,
std::shared_ptr<Entity> entity);
protected:
virtual void checkPressed(Level* level, int x, int y, int z, int oldSignal);
virtual AABB* getSensitiveAABB(int x, int y, int z);
public:
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
protected:
virtual void updateNeighbours(Level* level, int x, int y, int z);
public:
virtual int getSignal(LevelSource* level, int x, int y, int z, int dir);
virtual int getDirectSignal(LevelSource* level, int x, int y, int z,
int dir);
virtual bool isSignalSource();
virtual void updateDefaultShape();
virtual int getPistonPushReaction();
protected:
virtual int getSignalStrength(Level* level, int x, int y, int z) = 0;
virtual int getSignalForData(int data) = 0;
virtual int getDataForSignal(int signal) = 0;
public:
virtual void registerIcons(IconRegister* iconRegister);
};