4jcraft/Minecraft.World/AI/Navigation/Path.h
2026-03-13 17:06:56 -05:00

31 lines
588 B
C++

#pragma once
class Path {
friend class PathFinder;
private:
NodeArray nodes;
int index;
int length;
public:
Path(NodeArray nodes);
~Path();
void next();
bool isDone();
Node* last();
Node* get(int i);
int getSize();
void setSize(int length);
int getIndex();
void setIndex(int index);
Vec3* getPos(std::shared_ptr<Entity> e, int index);
NodeArray Getarray();
Vec3* currentPos(std::shared_ptr<Entity> e);
Vec3* currentPos();
bool sameAs(Path* path);
bool endsIn(Vec3* pos);
bool endsInXZ(Vec3* pos);
};