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41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Headers/net.minecraft.world.entity.ai.control.h"
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#include "../../Headers/net.minecraft.world.entity.ai.goal.h"
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#include "../../Headers/net.minecraft.world.entity.ai.navigation.h"
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#include "../../Headers/net.minecraft.world.entity.h"
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#include "../../Headers/net.minecraft.world.entity.animal.h"
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#include "SitGoal.h"
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SitGoal::SitGoal(TamableAnimal* mob) {
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_wantToSit = false;
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this->mob = mob;
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setRequiredControlFlags(Control::JumpControlFlag |
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Control::MoveControlFlag);
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}
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bool SitGoal::canUse() {
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if (!mob->isTame()) return false;
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if (mob->isInWater()) return false;
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if (!mob->onGround) return false;
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std::shared_ptr<LivingEntity> owner =
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std::dynamic_pointer_cast<LivingEntity>(mob->getOwner());
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if (owner == NULL) return true; // owner not on level
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if (mob->distanceToSqr(owner) < FollowOwnerGoal::TeleportDistance *
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FollowOwnerGoal::TeleportDistance &&
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owner->getLastHurtByMob() != NULL)
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return false;
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return _wantToSit;
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}
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void SitGoal::start() {
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mob->getNavigation()->stop();
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mob->setSitting(true);
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}
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void SitGoal::stop() { mob->setSitting(false); }
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void SitGoal::wantToSit(bool _wantToSit) { this->_wantToSit = _wantToSit; } |