4jcraft/Minecraft.World/AI/Goals/LookAtTradingPlayerGoal.cpp
2026-03-13 17:06:56 -05:00

18 lines
593 B
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.entity.npc.h"
#include "LookAtTradingPlayerGoal.h"
LookAtTradingPlayerGoal::LookAtTradingPlayerGoal(Villager* villager)
: LookAtPlayerGoal((Mob*)villager, typeid(Player), 8) {
this->villager = villager;
}
bool LookAtTradingPlayerGoal::canUse() {
if (villager->isTrading()) {
lookAt = std::weak_ptr<Entity>(
std::dynamic_pointer_cast<Entity>(villager->getTradingPlayer()));
return true;
}
return false;
}