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62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Headers/net.minecraft.world.entity.h"
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#include "../../Headers/net.minecraft.world.level.h"
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#include "../../Headers/net.minecraft.world.level.tile.h"
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#include "../../Headers/net.minecraft.world.h"
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#include "../../Util/SharedConstants.h"
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#include "BreakDoorGoal.h"
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BreakDoorGoal::BreakDoorGoal(Mob* mob) : DoorInteractGoal(mob) {
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breakTime = 0;
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lastBreakProgress = -1;
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}
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bool BreakDoorGoal::canUse() {
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if (!DoorInteractGoal::canUse()) return false;
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if (!mob->level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING))
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return false;
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return !doorTile->isOpen(mob->level, doorX, doorY, doorZ);
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}
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void BreakDoorGoal::start() {
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DoorInteractGoal::start();
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breakTime = 0;
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}
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bool BreakDoorGoal::canContinueToUse() {
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double d = mob->distanceToSqr(doorX, doorY, doorZ);
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return breakTime <= DOOR_BREAK_TIME &&
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!doorTile->isOpen(mob->level, doorX, doorY, doorZ) && d < 2 * 2;
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}
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void BreakDoorGoal::stop() {
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DoorInteractGoal::stop();
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mob->level->destroyTileProgress(mob->entityId, doorX, doorY, doorZ, -1);
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}
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void BreakDoorGoal::tick() {
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DoorInteractGoal::tick();
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if (mob->getRandom()->nextInt(20) == 0) {
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mob->level->levelEvent(LevelEvent::SOUND_ZOMBIE_WOODEN_DOOR, doorX,
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doorY, doorZ, 0);
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}
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breakTime++;
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int progress = (int)(breakTime / (float)DOOR_BREAK_TIME * 10);
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if (progress != lastBreakProgress) {
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mob->level->destroyTileProgress(mob->entityId, doorX, doorY, doorZ,
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progress);
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lastBreakProgress = progress;
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}
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if (breakTime == DOOR_BREAK_TIME) {
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if (mob->level->difficulty == Difficulty::HARD) {
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mob->level->removeTile(doorX, doorY, doorZ);
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mob->level->levelEvent(LevelEvent::SOUND_ZOMBIE_DOOR_CRASH, doorX,
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doorY, doorZ, 0);
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mob->level->levelEvent(LevelEvent::PARTICLES_DESTROY_BLOCK, doorX,
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doorY, doorZ, doorTile->id);
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}
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}
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} |