4jcraft/Minecraft.World/AI/Attributes/AttributeModifier.h
2026-03-21 15:10:07 -05:00

74 lines
2.1 KiB
C++

#pragma once
/*
4J - Both modifier uuid and name have been replaced by an id enum. Note that we
have special value "eModifierId_ANONYMOUS" for attribute modifiers that
previously didn't have a fixed UUID and are never removed.
To all intents and purposes anonymous modifiers don't have an ID and so are
handled differently in some cases, for instance:
1. You can have multiple modifiers with the anonymous ID on a single
attribute instance
2. Anonymous modifiers can't be removed from attribute instance by ID
IMPORTANT: Saved out to file so don't change order. All new values should be
added at the end.
*/
class HtmlString;
enum eMODIFIER_ID {
eModifierId_ANONYMOUS = 0,
eModifierId_ITEM_BASEDAMAGE,
eModifierId_MOB_FLEEING,
eModifierId_MOB_SPRINTING,
eModifierId_MOB_ENDERMAN_ATTACKSPEED,
eModifierId_MOB_PIG_ATTACKSPEED,
eModifierId_MOB_WITCH_DRINKSPEED,
eModifierId_MOB_ZOMBIE_BABYSPEED,
eModifierId_POTION_DAMAGEBOOST,
eModifierId_POTION_HEALTHBOOST,
eModifierId_POTION_MOVESPEED,
eModifierId_POTION_MOVESLOWDOWN,
eModifierId_POTION_WEAKNESS,
eModifierId_COUNT,
};
class AttributeModifier {
public:
static const int OPERATION_ADDITION = 0;
static const int OPERATION_MULTIPLY_BASE = 1;
static const int OPERATION_MULTIPLY_TOTAL = 2;
static const int TOTAL_OPERATIONS = 3;
private:
double amount;
int operation;
std::wstring name;
eMODIFIER_ID id;
bool serialize;
void _init(eMODIFIER_ID id, const std::wstring name, double amount,
int operation);
public:
AttributeModifier(double amount, int operation);
AttributeModifier(eMODIFIER_ID id, double amount, int operation);
eMODIFIER_ID getId();
std::wstring getName();
int getOperation();
double getAmount();
bool isSerializable();
AttributeModifier* setSerialize(bool serialize);
bool equals(AttributeModifier* modifier);
std::wstring toString();
HtmlString getHoverText(
eATTRIBUTE_ID attribute); // 4J: Added to keep modifier readable
// std::string creation in one place
};