mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 05:13:37 +00:00
135 lines
3.9 KiB
Meson
135 lines
3.9 KiB
Meson
exclude_sources = [
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' ! -path "*/Platform/*"', # added by platform_sources
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' ! -name "SurvivalMode.cpp"',
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' ! -name "CreativeMode.cpp"',
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' ! -name "GameMode.cpp"',
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' ! -name "DemoMode.cpp"',
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]
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# all sources except ./Platform/*
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client_sources = run_command(
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'sh', '-c',
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'find "'
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+ meson.current_source_dir()
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+ '" \\( -name "*.cpp" -o -name "*.c" \\)'
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+ ' '.join(exclude_sources),
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check : true,
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).stdout().strip().split('\n')
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# all sources in ./Platform (top-level files only)
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platform_sources = run_command(
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'sh', '-c',
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'find "'
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+ meson.current_source_dir() / 'Platform'
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+ '" -maxdepth 1 \\( -name "*.cpp" -o -name "*.c" \\)',
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check : true,
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).stdout().strip().split('\n')
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# some platform-specific sources that are for some stupid reason in Common
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exclude_platform_common_sources = [
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' ! -path "*/Network/Sony/*"',
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' ! -path "*/XUI/*"',
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# we use system zlib instead, since this one is old as hell and isn't configured for linux correctly
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' ! -path "*/zlib/*"',
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' ! -name "SonyLeaderboardManager.cpp"',
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' ! -name "UIScene_InGameSaveManagementMenu.cpp"'
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]
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# all sources in in ./Platform/Common
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platform_sources += run_command(
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'sh', '-c',
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'find "'
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+ meson.current_source_dir() / 'Platform/Common'
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+ '" \\( -name "*.cpp" -o -name "*.c" \\)'
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+ ' '.join(exclude_platform_common_sources),
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check : true,
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).stdout().strip().split('\n')
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# linux-specific files (everything in Platform/Linux)
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if host_machine.system() == 'linux' or host_machine.system() == 'emscripten'
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platform_sources += run_command(
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'sh', '-c',
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'find "'
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+ meson.current_source_dir() / 'Platform/Linux'
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+ '" \\( -name "*.cpp" -o -name "*.c" \\) ',
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check : true,
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).stdout().strip().split('\n')
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endif
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is_emscripten = host_machine.system() == 'emscripten'
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emcc_link_args = []
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if is_emscripten
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emcc_link_args += ['--preload-file', meson.global_source_root() + '/build/Minecraft.Client/Common@Common']
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emcc_link_args += ['--shell-file', meson.global_source_root() + '/scripts/shell.html']
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emcc_link_args += ['-o 4JCraft.html']
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endif
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client_dependencies = [
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render_dep,
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input_dep,
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profile_dep,
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storage_dep,
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assets_localisation_dep,
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world_dep,
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gl_dep,
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glu_dep,
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thread_dep,
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thread_dep,
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zlib_dep,
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miniaudio_dep
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]
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if get_option('enable_vsync')
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global_cpp_defs += '-DENABLE_VSYNC'
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endif
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if get_option('enable_shiggy')
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shiggy_dep = dependency(
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'shiggy',
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fallback : ['shiggy', 'shiggy_dep'],
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)
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global_cpp_defs += '-D_ENABLEIGGY'
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client_dependencies += shiggy_dep
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endif
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if get_option('enable_java_guis')
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global_cpp_defs += '-DENABLE_JAVA_GUIS'
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endif
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if get_option('enable_shiggy') and get_option('enable_java_guis')
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error('You cannot use the Iggy and Java UI at the same time, please choose one.')
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endif
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client = executable('Minecraft.Client',
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client_sources + platform_sources + localisation[1],
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include_directories : [include_directories('Platform', 'Platform/Linux/Iggy/include'),stb],
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dependencies : client_dependencies,
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cpp_args : global_cpp_args + global_cpp_defs + [
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'-DUNICODE', '-D_UNICODE',
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'-include', meson.current_source_dir() / 'Platform/stdafx.h',
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],
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link_args: emcc_link_args,
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c_args : global_cpp_defs + ['-DUNICODE', '-D_UNICODE'],
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install : true,
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install_dir : ''
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)
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# To support actually running the client from the build folder, we need to
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# copy the generated assets from Minecraft.Assets into the working directory
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# of the client.
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custom_target('copy_assets_to_client',
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input: [client, media_archive],
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output: 'assets.stamp', # using a stamp file to avoid copying assets every time
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command : [
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python, meson.project_source_root() / 'scripts/copy_assets_to_client.py',
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meson.project_source_root(),
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meson.project_build_root(),
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meson.current_build_dir(),
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'@INPUT1@',
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'@OUTPUT@',
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],
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build_by_default: true,
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)
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